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Bite Me

Knight at Arms
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You are on the list, and it will be on Beavers server, but we will need to install a patch, something got broke, sorry guys :sad: shouldnt take long.

This is multiplayer
 
Server just appeared to go down. Do you want me to send over the pre-release BRFs and textures for v.3 of my addon? There's a lot more stuff...
 
Screenshots coming up, its working for us, if server goes down, try and rejoin again, we are still playing it. ANd I would love the prerelease stuff thanks :smile:
 
Yeah.

And I still dont get the installation. What "archive" do I need to put into modules file? The whole thing I downloaded, including read me and that jge thing?
 
Sorry for changing the password, the 22nd were making a trailer video, which I will post up as soon as youtube aacepts it. For now have the screenshots.
The fix goes into the mods-musketmadness-native folder and replaces the one there.
Put EVERYTHING you downloaded into the modules file, then double click the JSGME.exe appilcation, you just put the musket mod into the "active mods" part. THen launch warband normally and it should work.
Tomoroo hopefully we will have a fix for the pistols and the heavy armour. The barrels are meant to be space takers.
EDIT screenies up, but video is much better :smile:
 
I had the honor of being kicked from the server mid-way through the video's creation! I'm sure I'll wind up in the credits as an honorable mention.

But anyway, when will the server be free for public use?
 
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