As someone pointed out previously, the current application of Power Draw is quite flawed, since over-drawing a bow will damage it (just like credit cards ); so, I've come up with a new implementation for the power-draw skill.
First, for every bow, bump up the power-draw rating by 1, up the damage of each, and allow any character to use it: even if they don't have the Power Draw rating for it.
Second, get rid of the "10% per level" damage boost for PD and instead give a 15% penalty for every level of PD below the bow's requirement the character has. (So a squire with no power-draw rating could pick up and fire a war bow, but he'd be at 25% power and would in fact get more damage out of a hunting bow which he can fire at 100%.)
Third, for every power-draw rating above and beyond the level of the bow, have it increase the draw speed and length of time you can hold the bow without tiring significantly.
Lastly, while mounted, add a 10% damage penalty for every point his Horse Archery level plus extra Power Draw levels (beyond the rating of the bow) are below the Power Draw rating of the bow. (So, while a character with Power Draw 2 and no Horse Archery skill wouldn't be able to pull his "Draw 2" bow on horse-back as well as he can on foot, a player with Power Draw 4 would have no problem with it; however, a player with Power Draw 2 and Horse Archery 2 would be able to draw it just as well and would not suffer the accuracy penalty that the PD4 player would, though he couldn't hold the bow fully drawn for nearly as long.)
In other words, a character with power-draw 5 should be able to pull back a hunting bow almost instantly and hold it fully drawn for a LONG time before his arm gets tired, but he will never be able to get more power out of the bow than the poundage warrants.
First, for every bow, bump up the power-draw rating by 1, up the damage of each, and allow any character to use it: even if they don't have the Power Draw rating for it.
Second, get rid of the "10% per level" damage boost for PD and instead give a 15% penalty for every level of PD below the bow's requirement the character has. (So a squire with no power-draw rating could pick up and fire a war bow, but he'd be at 25% power and would in fact get more damage out of a hunting bow which he can fire at 100%.)
Third, for every power-draw rating above and beyond the level of the bow, have it increase the draw speed and length of time you can hold the bow without tiring significantly.
Lastly, while mounted, add a 10% damage penalty for every point his Horse Archery level plus extra Power Draw levels (beyond the rating of the bow) are below the Power Draw rating of the bow. (So, while a character with Power Draw 2 and no Horse Archery skill wouldn't be able to pull his "Draw 2" bow on horse-back as well as he can on foot, a player with Power Draw 4 would have no problem with it; however, a player with Power Draw 2 and Horse Archery 2 would be able to draw it just as well and would not suffer the accuracy penalty that the PD4 player would, though he couldn't hold the bow fully drawn for nearly as long.)
In other words, a character with power-draw 5 should be able to pull back a hunting bow almost instantly and hold it fully drawn for a LONG time before his arm gets tired, but he will never be able to get more power out of the bow than the poundage warrants.