Exactly the same place, new and old version (old without hdr mod).
Don't use this mod/objects/textures in other projects/mods without my permission.
Don't modify models or textures from this mod without my permission.
Don't use those object/textures in your mods without including this document.
If you want to use this mod "outside" M&B modding community - ask me first.
2 - install M&B to another folder - for example "M&B_Polished_Landscapes" This mod will change some files that are not moddable, so it's better to have another game installation.
enbseries.ini, mb.fxo, mb.fx to main M&B directory (overwrite existing files)
flora_kinds.txt, ground_specs.txt, skyboxes.txt to M&B/data folder (overwrite)
- From unpacked folder /modules folder copy PL_test folder to M&B modules folder.
Ok, now some explanations.
Files mb.fxo and mb.fx change water little bit - if you are using this mod in Warband, don't use them.
Now - fog.
Fog have different color every hour, also random distance (modified sometimes).
In every mission in module_mission_templates.py you need to add this script (once again thanks to Slawomir):
(0,0,ti_once,[],[
(store_time_of_day,":hour"),(store_random_in_range,"$temp",301,1100),
(try_begin),
(eq,":hour",1),(val_add,"$temp",500),
(set_fog_distance,"$temp",0x292A2D),(val_add,"$temp",-500),
(else_try),
(eq,":hour",2),
(set_fog_distance,"$temp",0x181B1C),
(else_try),
(eq,":hour",3),
(set_fog_distance,"$temp",0x111010),
(else_try),
(eq,":hour",4),
(set_fog_distance,"$temp",0x171514),
(else_try),
(eq,":hour",5),
(set_fog_distance,"$temp",0x241E1A),
(else_try),
(eq,":hour",6),
(set_fog_distance,"$temp",0x59524B),
(else_try),
(eq,":hour",7),
(set_fog_distance,"$temp",0x837F79),
(else_try),
(eq,":hour",8),
(set_fog_distance,"$temp",0x7C818C),
(else_try),
(eq,":hour",9),(val_add,"$temp",500),
(set_fog_distance,"$temp",0x7C818C),(val_add,"$temp",-500),
(else_try),
(eq,":hour",10),(val_add,"$temp",500),
(set_fog_distance,"$temp",0x7C818C),(val_add,"$temp",-500),
(else_try),
(eq,":hour",11),(val_add,"$temp",800),
(set_fog_distance,"$temp",0x9E9E9A),(val_add,"$temp",-800),
(else_try),
(eq,":hour",12),(val_add,"$temp",-1000),
(set_fog_distance,"$temp",0xB3B3AC),(val_add,"$temp",-1000),
(else_try),
(eq,":hour",13),(val_add,"$temp",500),
(set_fog_distance,"$temp",0x9E9E9A),(val_add,"$temp",-500),
(else_try),
(eq,":hour",14),(val_add,"$temp",500),
(set_fog_distance,"$temp",0x7C818C),(val_add,"$temp",-500),
(else_try),
(eq,":hour",15),(val_add,"$temp",400),
(set_fog_distance,"$temp",0x7C7467),(val_add,"$temp",-400),
(else_try),
(eq,":hour",16),
(set_fog_distance,"$temp",0x635A54),
(else_try),
(eq,":hour",17),
(set_fog_distance,"$temp",0x4A433F),
(else_try),
(eq,":hour",18),
(set_fog_distance,"$temp",0x4A403B),
(else_try),
(eq,":hour",19),
(set_fog_distance,"$temp",0x1B1510),
(else_try),
(eq,":hour",20),
(set_fog_distance,"$temp",0x100D0B),
(else_try),
(eq,":hour",21),
(set_fog_distance,"$temp",0x14100E),
(else_try),
(eq,":hour",22),
(set_fog_distance,"$temp",0x1F1B19),
(else_try),
(eq,":hour",23),(val_add,"$temp",500),
(set_fog_distance,"$temp",0x1F1E1E),(val_add,"$temp",-500),
(else_try),
(this_or_next|eq,":hour",0),(eq,":hour",24),(val_add,"$temp",800),
(set_fog_distance,"$temp",0x25272B),(val_add,"$temp",-800),
(try_end),
]),
This is tweaked to match my skyboxes.
So with different skyboxes colors should be changed.