Author Topic: Help with Newbie Tutorial  (Read 1305 times)

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Ming

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Help with Newbie Tutorial
« on: February 24, 2006, 03:52:18 AM »
Having a bit of a problem here. . .

Ok, I've decided to try my hand at editing this game and am trying to go through the Newbie modding tutorial.  

Unfortunately, no matter how many times I try it, I cannot enter the 'Horse Emporium' I have just created.  When attempting to do so, I get a message that says 'You approach Horse Emporium' and then the standard attack options for when you encounter a hostile party.  Following the tutorial to the best of my ability, this happens without fail. When I tried to be sneaky, and used the unofficial editor to make the Emporium and circumvent the module system, the same thing happens.  

Now, I'm pretty sure I know what's wrong:  I'm missing something blindingly obvious and fundamental.   But I just can't seem to figure it out.  I swear I'm following the tutorial exactly. . . but I obviously can't be.  Gone through 5 or 6 times now and (Uninstall, reinstall after each failed attempt.) am at the end of my rope.   Any help?

Janus

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Help with Newbie Tutorial
« Reply #1 on: February 24, 2006, 04:16:02 AM »
That tutorial is slightly outdated. The encounter code has changed in .731 so that the encounters are first checked through the new encounter trigger in simple_triggers.py before being routed to the game menus. You need to add a check in there to reference your Horse Emporium menu. You can model it along the way it checks for some of the other places.
Tomas asked Dolgan, "What place is this?"
The dwarf puffed on his pipe. "It is a glory hole, laddie. When my people mined this area, we fashioned many such areas."
     - Raymond E. Feist, Magician: Apprentice  (Riftwar Saga)

Ming

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Help with Newbie Tutorial
« Reply #2 on: February 24, 2006, 04:23:11 AM »
Thanks for responding.  I've just started familiarizing myself with editing concepts so I'm a little dumb.

Are you saying I need to add another else step to the module_simple_triggers script?

Janus

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Help with Newbie Tutorial
« Reply #3 on: February 24, 2006, 04:27:37 AM »
Quote from: Ming
Thanks for responding.  I've just started familiarizing myself with editing concepts so I'm a little dumb.

Are you saying I need to add another else step to the module_simple_triggers script?

Correct, an extra
Code: [Select]
        (else_try),
           (eq, reg(1), "p_four_ways_inn"),
           (jump_to_menu, "mnu_four_ways_inn"),

in there with "p_four_ways_inn" changed to the name of your horse emporium party (with correct "p_" prefix), and "mnu_four_ways_inn" (with "mnu_" prefix) changed the same way to point to your menu.
Tomas asked Dolgan, "What place is this?"
The dwarf puffed on his pipe. "It is a glory hole, laddie. When my people mined this area, we fashioned many such areas."
     - Raymond E. Feist, Magician: Apprentice  (Riftwar Saga)

Ming

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Help with Newbie Tutorial
« Reply #4 on: February 24, 2006, 04:32:28 AM »
Thanks! tried it and worked.

Hmmm, I thought I read something about the tutorial being updated. . . must have got confused.

Janus

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Help with Newbie Tutorial
« Reply #5 on: February 24, 2006, 04:35:25 AM »
No problem.
Tomas asked Dolgan, "What place is this?"
The dwarf puffed on his pipe. "It is a glory hole, laddie. When my people mined this area, we fashioned many such areas."
     - Raymond E. Feist, Magician: Apprentice  (Riftwar Saga)