Author Topic: Carthage  (Read 5456 times)

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ealabor

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Carthage
« on: October 17, 2009, 11:45:18 AM »
Carthage



Libyan Regional Arm

Libu EcPama Darak, Libu Pama Darak, Libu Kbiir'Pama Darak:










Balearic Regional Arm

Balearic Pama'Nasak, Balearic Qadah'Darak, Balearic Ibben'Nasak:







Numidian Regional Arm

Massylii Pama'Nasak, Massylii Hos'Jabbur, Massylii Pama'Nasak Sys








Liby-Phoenician Arm

Libu-Poeni Pama'Darak, Libu-Poeni Kbiir'Pama Darak, Libu-Poeni Darak, Libu-Poeni Sys'Jabbur:














Phoenician Core Arm

Poeni Ec'Darak, Poeni EcMehir'Darak, Poeni EcSys'Jabbur, Quddoc'Ahiim Darak, Quddoc'Ahiim Sys'Jabbur:
















« Last Edit: October 20, 2009, 09:30:23 PM by ealabor »

zalmoxis

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Re: Carthage
« Reply #1 on: October 17, 2009, 01:59:35 PM »
great, can't wait to see some screens :D

Tibertus Auxentius

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Re: Carthage
« Reply #2 on: October 17, 2009, 02:48:12 PM »
Cool :D
Any Red Orchestra players interrested in joining the realism unit "29th Infantry Division" hit me up with a PM or check this thread, that goes into it a bit deeper: 29th Infantry Division


Tibertus Auxentius

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Re: Carthage
« Reply #4 on: October 17, 2009, 03:02:16 PM »
I don't think so  :|
Any Red Orchestra players interrested in joining the realism unit "29th Infantry Division" hit me up with a PM or check this thread, that goes into it a bit deeper: 29th Infantry Division

tFighterPilot

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Re: Carthage
« Reply #5 on: October 17, 2009, 04:32:35 PM »
Just don't use the silly Hebrew terms from Europa Barbarum.

SwissHalberdier

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Re: Carthage
« Reply #6 on: October 17, 2009, 05:40:30 PM »
Yeah lol that was kinda silly... Use the English terms if it comes to that.  I honestly don't mind all the names in the game being in the same language if they were, whether it be koine Greek or English (or even Latin, though that doesn't make sense as a koine dialect in 268 BC).  Makes it easier for the inexperienced player to get into the game, who doesn't know his hypaspistai from his hippopotami.
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Tibertus Auxentius

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Re: Carthage
« Reply #7 on: October 17, 2009, 05:45:41 PM »
Maybe make an alternate troops.txt for download with english troop names? Not that it's really needed.
Any Red Orchestra players interrested in joining the realism unit "29th Infantry Division" hit me up with a PM or check this thread, that goes into it a bit deeper: 29th Infantry Division

ealabor

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Re: Carthage
« Reply #8 on: October 17, 2009, 05:46:54 PM »
Just don't use the silly Hebrew terms from Europa Barbarum.

Actually im looking at going with Phoenician pronounciations for terms

ealabor

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Re: Carthage
« Reply #9 on: October 19, 2009, 03:37:45 AM »
There's been some rearrangement to the tree positions.

Liby-Phoenicians will be a quality of equipment and skill only superceeded by Phoenicians, so it was only right they be moved up from the second tree slot.


NacroxNicke

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Re: Carthage
« Reply #10 on: October 19, 2009, 03:44:48 AM »
Nice, I really love those long pikes (:roll:), but I have a question, Did you implemented some formations in the mod?

ealabor

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Re: Carthage
« Reply #11 on: October 19, 2009, 04:08:18 AM »
Nice, I really love those long pikes (:roll:), but I have a question, Did you implemented some formations in the mod?

Yeah...

SupaNinjaMan

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Re: Carthage
« Reply #12 on: October 19, 2009, 04:10:33 AM »
I'm growing curious about this "regional arm" thing, did you code it where those troops can only be raised in those regions of the map?

ealabor

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Re: Carthage
« Reply #13 on: October 19, 2009, 04:31:43 AM »
No.

Its just a fancy way to highlight troops that factions have access to, which might not normally be considered properly theirs.

For example, Carthage historically used alot of mercs, such as Balearics. I dont term them Carthaginians, as they aren't proper Carthage citizens, nor would I call them "Bal' mercs", as they arent recruited through the normal merc recruitment process.

There aren't any regional troops per se. Though the top 4 of the 5 troop trees of each faction, can only be recruited if you are with that faction.
« Last Edit: October 19, 2009, 04:34:49 AM by ealabor »

Vaalaw

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Re: Carthage
« Reply #14 on: October 19, 2009, 05:47:44 AM »
This is epic! They look amazing, the best looking units so far!