Author Topic: Polished Landscapes - Mipmap Mod 2 [Test version released]  (Read 106739 times)

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Skeggjold

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #795 on: March 23, 2010, 08:55:11 PM »
UNBELIEVABLE  :shock:

COGlory

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #796 on: March 23, 2010, 11:42:59 PM »
What teh feck is wrong, when I just randomly ride around the battlefield, and crash into a big area of trees, and can't get through? Though there's atleast 1 meter spread between all the trees!  :shock:
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woiffal

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #797 on: March 30, 2010, 12:38:31 AM »
Wooooooooooaaaaaahhh!
I looked at this thread the first time and i couldn´t stop until i saw all screenshots :shock: They´re so amazingly beautiful 

What a shame my pc isn´t going to work it out ingame, but it´s already unbelievable to me that Mount&Blade could look like this.
Really
Great Work
done already Gutekfiutek! I really do hope you got yourself enough time for this to release a finished version soon.

And i will try out the polished buildings asap

By the way: Funny name for it: PL, the Polish-ed Landscape   :lol:

Jocularis

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #798 on: March 30, 2010, 12:48:42 PM »
Gutek, any news for Warband? It is still compatible?

L-J-F

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #799 on: April 09, 2010, 01:35:26 AM »
Wow, just saw this one after seeing the older version before. Is there a reason TW haven't hired you yet? I was salivating at those screens man :D I desperately want this for Warband :D Good luck.
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Alvin Grendel

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #800 on: April 12, 2010, 06:16:03 AM »
can this be used with warband? if not will he be releasing one for warband, thanks in advance (PS: Im new here)

Koruun

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #801 on: April 14, 2010, 10:04:54 PM »
Yeah, would want to know if this is Warband compatible, too. The screenshots really look gorgeous.

sexyboi69

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #802 on: April 15, 2010, 12:57:32 AM »
Petition to port this to warband!

Ruthven

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #803 on: April 15, 2010, 02:03:18 AM »
It works in Warband. A few things you have to play with, but it works.

F33bs

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #804 on: April 15, 2010, 07:35:14 AM »
I got it working in Warband 1.105 as well, but you have to modify Native a little bit, it won't work if you load it as a separate module obviously.

For those having trouble (had a lot myself, mostly due to being dumb), here's what I did:

(click to show/hide)
This works well enough for me for now, even though there seem to be oddities here and there.
« Last Edit: April 15, 2010, 07:45:25 AM by F33bs »

Mjelnir

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #805 on: April 15, 2010, 08:45:40 AM »
Woot nice work m8 tried it myself but got the white artifacts. Will try this at home :D

Hinrich_von_Manteufel

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #806 on: April 15, 2010, 02:24:56 PM »
I got it working in Warband 1.105 as well, but you have to modify Native a little bit, it won't work if you load it as a separate module obviously.

For those having trouble (had a lot myself, mostly due to being dumb), here's what I did:

(click to show/hide)
This works well enough for me for now, even though there seem to be oddities here and there.

works for me too. thanks.

King Berend

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #807 on: April 15, 2010, 04:12:52 PM »
It works but there is one problem...
THE DESERT LOOKS LIKE SHIT :evil: :evil: :evil:




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Ser Alaric

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #808 on: April 15, 2010, 04:24:47 PM »
This actually looks great in warband following the above instructions.

I like the default overland map textures however, is there a way to keep those the way they were and still use this for scenes?

Kazzan

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Re: Polished Landscapes - Mipmap Mod 2 [Test version released]
« Reply #809 on: April 15, 2010, 04:39:36 PM »
It works but there is one problem...
THE DESERT LOOKS LIKE SHIT :evil: :evil: :evil:

Wtf... No shit, this is for original though it works with Warband. What do you expect?
 
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