Author Topic: Italy at War.  (Read 13806 times)

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Rath0s

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Italy at War.
« on: September 07, 2009, 10:37:48 PM »
Do you like the idea of a new mod set in italy.

This is an idea I have been thinking about for a long time now.

5 factions planned, Kingdom of Milan, Kingdom of Sicily, Kingdom of Venice, The Papal State, The Holy Roman Empire.

Ofcourse faction names can be discussed.

The mod will take place in 1380.A.D.

Im really motivated to work on this instead of keeping Britain at War up to date.  :roll:

Please come here and discuss, and maybe I decide to make this mod and recruit a team instead of me doing all the work as in Britain at War.

If you think this will be good and you have any kind of modding skill please dont hesitate to post.  :wink:

A list of what people that would be needed.

* 2 modelers.
* 2 texturers.
* 1 or 2 coders.
* Map maker.
* A scener, maybe 2.

If you can think of anymore people that is needed please mention it.

Signatures.



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[url=http://forums.taleworlds.net/index.php/board,113.0.html][img]http://img43.imageshack.us/img43/1955/iaw.png[/img][/url]


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[url=http://forums.taleworlds.net/index.php/board,113.0.html][IMG]http://i75.photobucket.com/albums/i309/Athox/IoW1.jpg[/IMG][/url]


Code: [Select]
[url=http://forums.taleworlds.net/index.php/board,113.0.html][IMG]http://i75.photobucket.com/albums/i309/Athox/IoW2.jpg[/IMG][/url]
« Last Edit: October 08, 2009, 02:10:42 PM by Rath0s »

Pratolli

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Re: Italy at War.
« Reply #1 on: September 07, 2009, 10:41:44 PM »
Nice..

I want to help out.. But i don't have any skill.. If it will be release,ask to me the italian names of the cities, or the various names... And i shall try to translate that..


When is the mod ambientated?

Rath0s

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Re: Italy at War.
« Reply #2 on: September 07, 2009, 10:46:42 PM »
When is the mod ambientated?

What do you mean.  :oops:

Pratolli

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Re: Italy at War.
« Reply #3 on: September 07, 2009, 10:49:10 PM »
The age...

Rath0s

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Re: Italy at War.
« Reply #4 on: September 07, 2009, 10:50:28 PM »

Lizard_man

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Re: Italy at War.
« Reply #5 on: September 07, 2009, 11:06:37 PM »
wouldn't be interested in it myself :shock:, personally i think britian at war is very good and you should continue to improve on it 8-), just my opinion though

Rath0s

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Re: Italy at War.
« Reply #6 on: September 07, 2009, 11:13:14 PM »
If Britain at War shall be improved I might have to start all over again. Thats why I have thought of making a new mod instead.  :roll:

Lizard_man

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Re: Italy at War.
« Reply #7 on: September 07, 2009, 11:23:44 PM »
ah i see, but why would you have to start over, new mod or not, that's alot of work

Aphelian

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Re: Italy at War.
« Reply #8 on: September 07, 2009, 11:30:11 PM »
I would like a mod about the struggle for italy. I can remember a project called death of renaissance or sth. Fighting in Italy with different factions is really interesting. But i suggest that you first complete the work on britain at war, it looks nice, but i feel it is far from being a polished mod. Starting screen and companions dialoge should be reworked and i am still missing the feature for kingdom management.

Rath0s

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Re: Italy at War.
« Reply #9 on: September 07, 2009, 11:32:02 PM »
ah i see, but why would you have to start over, new mod or not, that's alot of work

I have used the troops editor and item editor to make this mod, also with tweaking the txt files.

And if I want codes in now, I have a major problem, editor + coding is not good, now I know the basics of coding.

Then I have to do all troops and add items again.

But the coding will might be fixed if kt0 can reverse the troops.txt to a python file, but if that does not work, I have a problem.

So BaW will never reach the same levels as other mods with kingdom management and all that stuff.

But this is why I started this thread so we can discuss this.  :wink:

Pratolli

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Re: Italy at War.
« Reply #10 on: September 07, 2009, 11:32:43 PM »
I would like a mod about the struggle for italy. I can remember a project called death of renaissance or sth. Fighting in Italy with different factions is really interesting. But i suggest that you first complete the work on britain at war, it looks nice, but i feel it is far from being a polished mod. Starting screen and companions dialoge should be reworked and i am still missing the feature for kingdom management.

Britain at war is finished. Now italy at war will be gorgeous


Expect my support,for traduction ecc..

Rath0s

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Re: Italy at War.
« Reply #11 on: September 07, 2009, 11:35:02 PM »
I would like a mod about the struggle for italy. I can remember a project called death of renaissance or sth. Fighting in Italy with different factions is really interesting. But i suggest that you first complete the work on britain at war, it looks nice, but i feel it is far from being a polished mod. Starting screen and companions dialoge should be reworked and i am still missing the feature for kingdom management.

Britain at war is finished. Now italy at war will be gorgeous


Expect my support,for traduction ecc..

Britain at War is v 1.0 but it is really far from finished, thats where the problem kicks in, because I have to do coding to fix dialougs and all those things.

And its to late for Britain at War to start using codes.  :roll:

Lizard_man

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Re: Italy at War.
« Reply #12 on: September 07, 2009, 11:43:41 PM »
And its to late for Britain at War to start using codes.  :roll:

hmmm, that's unfortunate, well good luck with whatever you pursue

Rath0s

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Re: Italy at War.
« Reply #13 on: September 07, 2009, 11:45:36 PM »
And its to late for Britain at War to start using codes.  :roll:

hmmm, that's unfortunate, well good luck with whatever you pursue

Im not sure will see what can be done, so you vote for BaW.

Lizard_man

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Re: Italy at War.
« Reply #14 on: September 07, 2009, 11:53:35 PM »
yeah i'd say continue with britian at war, would you be able to make a europe at war with many factions or is that way too much work, that would be impressive, you should make a poll and let the people who play your mod vote, but then again, it's your mod so do whatever you like 8-), i'm sure people will be happy with the end results either way