First off, I'm absolutely terrible at manual blocking. Any time I try to go up against an average manual-blocker, I might block the first couple hits (usually only when they "charge" up the first strike and give me a bit more time) but only manage to win if I get a lucky strike in before the blocking truly commences. However, I am totally in favor of manual block — it is a truer test of skill, it's more exciting, and in general it just makes a battle that much more epic. Besides, blocking with a sword should be significantly harder than a shield anyway. Autoblock fests lack that powerful tension, and make any weapon almost as good as a shield (in terms of standard infantry combat). So overall, I think it's a great, fun thing, BUT... I think it could be done in a better and perhaps (bear with me, manual block masters) slightly easier way.
Currently, blocking happens by moving the mouse slightly to face one of the four block directions (left, right, high, low) and right-clicking. I think this set-up is inherently slow for most (I'd go as far as saying nearly all) players. What if blocking was activated first by right-clicking and holding (to activate "block mode"), but then as you move the mouse around to the four block positions, your character would change block stances to match? It would be faster to pull off once in block mode, and I think a bit more intuitive as well, considering you'll click to raise you sword and then move it to its final position. My prediction for what this would change is this: big battles will feel similar — when you've got a several man melee, everyone will benefit from the enhanced blocking (though not nearly as powerful as the autoblock, of course), but in the chaos of having multiple opponents it'll still be a challenge to survive. A strike from two opponents at the same time and you'll be down. However, "duels" will have the potential to be a lot more intense. Less drawn-out than autoblock duels, for one, and it'll be more of a true test of skill and reflex, and a little bit less luck (I say that because honestly, a fast fight with manual blocking more or less requires luck).
For those who wouldn't ever want manual blocking (as it is now) to go, and would take it with them to the grave, hold on now. Maybe this setting could be added as a middle-point between autoblock and the standard manual block to ease players in from one style to the other. It's pretty obvious that the difficulty curve involved in migrating from auto-block to manual isn't a curve at all — it's a tremendous freaking leap between the two, and a setting like this would allow for the average player to have a good bit more skill in their duels without it being nearly as intimidating as the high-level option.
Correct me if I'm wrong, but is there anything bad about this suggestion? It wouldn't remove either existing options (although maybe it wouldn't be such a bad idea for this to replace auto-block, just my opinion), and although blocking would be a fair bit easier to control than before, it's an improvement in every way to auto-blocking.
Thoughts, criticisms, suggestions? (flaming?)
-Sean