Yoshiboy said:You could export as .obj (static mesh) and then copy the rigging when you've imported it back into openBRF.
How?!
Okay... I've read it in the opening-post^^
Sorry
Yoshiboy said:You could export as .obj (static mesh) and then copy the rigging when you've imported it back into openBRF.
Vornne said:You forgot to upload the new version to mbrepository...
With warband 1.131, selecting "Refresh" gives:mtarini said:In theory that's done both for M&B (ver 1.011 -- last ver) and fro WarBand, but my copy of warband is a little old
so let me know if it doesn't like it
I haven't figured out how to change the selected module, to try with Native (did I miss something obvious? I tried starting the game as that module); but the item kinds files are version 3 in warband 1.105 and 1.131.Error reading file 'C:/Program Files/Mount&Blade Warband/Modules/<module>/item_kinds1.txt',
at line 1:
expected 'itemsfile version 2',
got 'itemsfile version 3'
ver 0.0.46 (26 Sept 2010):
- fixed item_kinds1.txt scanning for latest WarBand
- using alpha transparency during mesh rendering (according to used material flags)
-- (this can be disabled in Settings)
Vornne said:With warband 1.131, selecting "Refresh" gives:
Vornne said:I haven't figured out how to change the selected module, to try with Native
Vornne said:but the item kinds files are version 3 in warband 1.105 and 1.131.
mtarini said:Vornne said:I haven't figured out how to change the selected module, to try with Native
Yes, I should put an option to select a module.
ver 0.0.47 (26 Sept 2010): (micro update)
- added a command to change current module (under "Module" menu)
ver 0.0.48 (27 Sept 2010): (micro update)
- added reflections in mesh preview, for certain materials
mtarini said:Hum, just a doubt: maybe for some reason that brf file is saved in M&B (not WB) format?
You can "save as..." it to select the format.
(by default, stuff is saved in the same format that they were loaded)
Another thing you can try is to scan module for error, and see if openBRF finds anything...
BTW: what's a "pigsuit"?
mtarini said:Another of these "I just needed it" small updates:
From first page:
ver 0.0.48 (27 Sept 2010): (micro update)
- added reflections in mesh preview, for certain materials
Bolkonsky said:You're on a roll, mtarini!