Nice icon!
I would try to keep it more squared (now it is tall and thin), by one or more of: removing the chainmail part at the bottom of the plate,; and/or repositioning the paper tags (which could look better if square shaped, btw); and/or adding separated forearm or full arm plate models on the sides (with their own paper tags).
Meanwhile: new version.
The two mesh tools (second and third items in the above list) can be useful when combined to obtain better meshes for boots.
I'll post a minitutorial about this in a sec. They probably have other uses, I'm sure (especially the combine tool).
I've no idea about what's happening with horse animations. They sure look wrong, especially in warband. I suspect the skeleton M&B uses for horses is actually not the one found in any commonRes brf files.
I would try to keep it more squared (now it is tall and thin), by one or more of: removing the chainmail part at the bottom of the plate,; and/or repositioning the paper tags (which could look better if square shaped, btw); and/or adding separated forearm or full arm plate models on the sides (with their own paper tags).
Meanwhile: new version.
ver 0.0.31: (25 Oct):
- Doesn't choke-n-die anymore on finding an invalid or corrupt brf when scanning module.ini
(it just reports this in module error report, among other errors, if requested)
- Added "combine mesh" tool (combines a set of rigged, static or animated meshes into one)
- Added a mesh tool to attach and rig a mesh to a single skeleton bone (useful e.g. for boots)
- Minors: "del" deletes selection, multiple textures selectable,
left-right arrows change tab, [Edit:] F3 renames (like in windows file system).
The two mesh tools (second and third items in the above list) can be useful when combined to obtain better meshes for boots.
I'll post a minitutorial about this in a sec. They probably have other uses, I'm sure (especially the combine tool).
I've no idea about what's happening with horse animations. They sure look wrong, especially in warband. I suspect the skeleton M&B uses for horses is actually not the one found in any commonRes brf files.