Singe_Magique
Regular
Congratulation and thanks my lord
Freddex said:Fast and useful.
It would be perfect if you can edit the item stats in item_kinds1.txt like the in the item editor.
Everything in one tool...
That would be great, but i think that requires a lot of work.
Kolba said:Holy cow! Can I use this program instead of BRFedit? I have a lot of models, so there will be a lot of work importing them.
Tul said:For now it can't load even one of my brfs.
Whoa... I mean... WHOA!mtarini said:- Exporting-importing:
[be able to export stuff, so that they can be modified uunother apps and reimported]
- Skeletons: export/import as SMD [done] (new)
also, export as a control mesh [done]. Import: [to do]- Skeletal-Animations : export/import as SMD [done] (new)
My max refuses to import any SMDs exported by this at all "Improper file format" it tells me. We've succesfully got some new animations ingame by using old modified skeleton BRFs though.Highelf said:I'm getting max up to date so I can work with some SMD import/export plugins, at the moment. I'll see how max likes the SMD's and then let you know.
EDIT: Nope. Max doesn't like the SMD skeleton either. I'm getting huge illogically placed bones.