You were inspired by my idea?
Here you have the information I posted....Anybody ever readed the books:
Ranger's Apprentice from John Flanagan?
I really love the series.
Here you can the official sites of the books.
http://www.rangersapprentice.com/Here is the map:

You have also many factions in the books.
In the spoilers under the factions you can see the information about the factions.
Araluen Araluen is an island off the coast of the continent. To the north is the land of Picta, home of the wild Scotti tribes. In the south west corner is the country of Celtica, at present an ally of Araluen, with a mutual defence treaty.The Araluans are ruled by King Duncan and the country is divided into fifty fiefs. These vary in size and importance but each is administered in the King’s name by its own Baron. Among the most important of the Araluen fiefs is Redmont, where Will grew up and was eventually apprenticed to Halt.
Araluen is essentially a peace loving country but when necessary, it can call on the skill of its warrior-knights, trained in the Battleschools attached to its various fiefs. The King also has at his disposal the Corps of Rangers – fifty highly trained men, skilled in archery, camouflage and secret movement. They are his most valuable fighting force.Araluen is home to most of our principal characters. It bears a passing similarity to England, Cornwall and Scotland in mediaeval times.
The Corps of Rangers The Rangers are Araluen’s special forces troops, equivalent to the modern day SAS or Green Berets. They are Duncan’s Intelligence force. Each Ranger is an expert archer and knife thrower. They have also mastered the art of camouflage and unseen movement. They live by their wits and their courage, often going into situations where they are heavily outnumbered.
I’m occasionally asked if I borrowed the term Ranger from Tolkien’s Lord of the Rings. In fact, I was influenced by the US Army’s World War II Rangers – the equivalent of the British Army’s commandos - and by the legendary Texas Rangers , a group of lawmen who originated the formula “One riot, one Ranger.” It’s a concept that seems to sum up the qualities and abilities of the Araluan Rangers.
Morgarath and the Wargal Army A former baron of Araluen, Morgarath led an unsuccessful rebellion against the king and was driven into a barren, mountainous plateau in the south east of the country. At the time Book 1 commences, he is planning a revenge attack against the King of Araluen and his subjects.
Morgarath is evil personified. An expert warrior himself, he has recruited an army of half human, half bestial warriors called Wargals.
The Wargals were an ancient race of creatures who have become enslaved by Morgarath. They are fearsome warriors and are virtually fearless in battle. Only one thing can strike fear into the hearts of the Wargals.
The Skandians Sometime enemies, sometime allies to Will and his friends, the Skandians are a seagoing race of warriors from a frozen northland. They raid the coast of Araluen and countries on the main continent, travelling in their fast Wolfships. The Skandians are big, noisy, enthusiastic warriors, fond of singing and drinking. Their weapon of choice is the battleaxe. Skandians make faithful friends and fearful enemies.
Obviously, the Skandians are based on the Vikings of our world. Although, as I mentioned on the map page, Skandia is a good deal further east than Skandinavia. Another point of difference lies in their horned helmets. Skandians wear them. Vikings didn’t.
The Temujai Led by General Haz’Kam, the Temujai are a fierce race of mounted warriors from the Eastern steppes, which lie beyond the limits of our maps. Undefeated in battle, they are highly organised, courageous and dedicated fighters. Their aim is to conquer the continent and eventually, Araluen. To this end, they mount an invasion of Skandia.
The obvious inspiration for the Temujai are Ghengis Khan’s Mongol armies, which over ran Russia and parts of Europe. There’s a nod given to this resemblance in the fact that Genghis Khan’s given name was Temujin.
The ScottiThese are the untamed clans from north of the border with Picta. Fierce fighters, implacable enemies. With their tartan cloaks and kilts and their huge broadswords, it’s not too hard to see that the Scotti are based on the Highland clans of Scotland in our world. We meet them in Book 6.
The Arridi To the south of the Constant Sea lies the land of Arrida. It’s a bare desert country and its dominant people are known as the Arridi. They are a sophisticated nation with well planned and comfortable towns and cities. The Arridi light cavalry rivals that of the Temujai in professionalism and skill. There are also the Bedulli, a tribe of desert nomads who remain proud and independent of the Arridi.
And there are the Tulaga – the Forgotten of God. These are bandits and assassins who roam the desert areas, rising up from time to time against the Arridi rulers. You’ll meet them all in the seventh book.
It’s pretty obvious that Arrida is based on North Africa and its people. The Constant Sea equates to the Mediterranean. Why the Constant Sea? Well, the Mediterranean is tideless, so in a way it’s unchanging – or constant.
Hope you can use this, and just pm me if you need more help.