Author Topic: [OSP] Ambient Soundtrack [v. 1.1 released 11-16-2010]  (Read 16334 times)

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Adorno

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[OSP] Ambient Soundtrack [v. 1.1 released 11-16-2010]
« on: June 10, 2009, 03:04:02 PM »
   


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A soundtrack with ambient sounds of nature and some human activity (no music). Something there is very little/none of in native.
Meant to create a medieval atmosphere.

Very few soundeffects. If you fight long enough at the arena you might hear people shouting at you - courtesy of Rejenorst  :)
And staying at the tavern for more than 30 sec. you'll hear some chattering. other than that: birds, wind, animals...

Anyway, hard to describe in words. I hope some will like it.

(If you know the ambient anti-soundtrack, you'll notice many similar sounds, but there are also some new samples in this)

How to install in M&B 1.01x:
(click to show/hide)


How to install in Warband: (by kenoxite)
(click to show/hide)

There is also an improved version for Warband that I suggest using rather than this one:
http://forums.taleworlds.com/index.php/topic,145744.msg3508002.html#msg3508002



Technical info:
(click to show/hide)


Credits:
TheWitcher (not the game) for ideas and some sound effects.
MrRoy for technical assistance on installation.
Rejenorst Media for vocals in taverns and arena tracks.
Kenoxite for installation instructions on Warband
« Last Edit: July 18, 2018, 12:51:24 PM by BNS Marko »

Mahisa

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Re: Ambient Soundtrack
« Reply #1 on: June 10, 2009, 03:06:48 PM »
Good luck.  :mrgreen: sounds good

Rednax

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Re: Ambient Soundtrack
« Reply #2 on: June 10, 2009, 05:02:42 PM »
Nice, some more variation in the sound of MB is never wrong! Downloading now!
A dam, repository server are down...
« Last Edit: June 10, 2009, 05:05:50 PM by Rednax »

Leggeron

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Re: Ambient Soundtrack
« Reply #3 on: June 11, 2009, 06:05:24 AM »
Adorno, can it be said that this is an upgraded Antisoundtrack or completely different?

Adorno

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Re: Ambient Soundtrack
« Reply #4 on: June 11, 2009, 04:14:35 PM »
More of a downgraded anti-soundtrack  :)
Just kidding: imagine the anti-soundtrack without the music.

Some complained about the music being bad.
So what you have is sounds of nature. A few new samples have been added but no big changes.

Revilo

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Re: Ambient Soundtrack
« Reply #5 on: June 11, 2009, 04:20:22 PM »
I love this it's great. Killing raiders listening to the wind whistling through the trees and the beating of my own heart.

Good job Adorno, it's replaced my original music folder completely
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Almalexia

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Re: Ambient Soundtrack
« Reply #6 on: June 11, 2009, 04:34:27 PM »
Well I hope there are screams and yells while raiding villages and assaulting towns.
We could not understand because we were too far and could not remember because we were traveling in the night of first ages, of those ages that are gone, leaving hardly a sign - and no memories. We are accustomed to look upon the shackled form of a conquered monster, but there - there you could look at a thing monstrous and free.

It isn't an adventure story, is it Mr. Hayes?


Adorno

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Re: Ambient Soundtrack
« Reply #7 on: June 11, 2009, 05:01:12 PM »
No. There are only sounds of nature and a few vocals of people talking at the tavern and the arena.
There's no specific track for when a village is raided; only 'battles'.
Actually I miss some more triggers for different scenarios. Why not pompous music for large battles and wild, savage music for smaller battles, for instance...

This is meant for those who think music becomes annoying, and all the silence is strange.

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Re: Ambient Soundtrack
« Reply #8 on: June 16, 2009, 09:46:41 PM »
Incredible. (;

Adorno

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Re: Ambient Soundtrack
« Reply #9 on: September 05, 2009, 10:40:23 AM »
Thanks  :)

Playing the Warband beta I noticed the title screen music keeps playing a lot. And it's not meant for battle.

So if anyone wants to use this is in the Warband Beta I suggest the following:

Copy a 'fight_x' track, rename it 'mount_and_blade_title_screen', and overwrite the existing one.
I recommend either 'fight_as_nord' - or 'fight_as_rhodok', but it's up to you of course.


Same goes if you use the Ambient anti-soundtrack. The tracks are just slightly different.


See you on the battlefield  :)

Tyrany

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Re: Ambient Soundtrack
« Reply #10 on: February 05, 2010, 02:58:43 PM »
Hey all im having trouble with downloading big files atm, i downloaded the music ages ago but overwrit the music.txt by accident, does anyone think they could send me it or at least copy and paste everything in it for me please? i really want to hear it again, overwrit by accident with module system :(

Adorno

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Re: Ambient Soundtrack
« Reply #11 on: February 05, 2010, 03:30:01 PM »
So it's just the music.txt file?

Here it is:
http://www.4shared.com/file/215658377/6cef5e10/Ambient_Soundtrack_music.html
(extract and place in the mod folder or m&b directory, depending on where you have the soundtrack).

Tyrany

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Re: Ambient Soundtrack
« Reply #12 on: February 05, 2010, 03:37:40 PM »
So it's just the music.txt file?

Here it is:
http://www.4shared.com/file/215658377/6cef5e10/Ambient_Soundtrack_music.html
(extract and place in the mod folder or m&b directory, depending on where you have the soundtrack).

Ah thank you so much! :) made my day now  :D :D :D

Adorno

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Re: Ambient Soundtrack
« Reply #13 on: February 05, 2010, 03:43:29 PM »
You're welcome.

Actually the repository can be slow as hell at times so I added a MIRROR at 4shared.

lucky lancer

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Re: Ambient Soundtrack
« Reply #14 on: February 15, 2010, 07:50:41 AM »
         
A soundtrack with ambient sounds of nature and some human activity (no music). Something there is very little/none of in native.
Meant to create a medieval atmosphere.


Immersive, atmospheric, phenomenal.
Love your mod!
Simply a must-have for me.

Using it for months, I just realized I never commented and/or gave my thanks...  :oops:

Thank you VERY much, Adorno!  :D

cheers!