Author Topic: Real Combat Module for 1257  (Read 11560 times)

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Latinikon

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Re: Real Combat Module for 1257
« Reply #165 on: October 07, 2009, 11:39:23 AM »
Just dont overlook "original" warhorse speed settings (its 36 while it should be 45, as other warhorses have).

Latinikon

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Re: Real Combat Module for 1257
« Reply #166 on: November 14, 2009, 08:25:28 PM »
New version?

Jean Plassy

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Re: Real Combat Module for 1257
« Reply #167 on: November 17, 2009, 05:37:28 AM »
Hello Latinikon (and fans ;)),

It's still on the works! First I had tests, which consumed my attention a lot, but now I expect to be back at it.

To be frank I spent much time playing Warband that could instead have been spent improving this mod. It's just that it has appeal in the MP, even though my ping sucks, but the vanilla combat system sucks soo much harder that I always come back to good old RCM  :mrgreen:. I wonder if one day we could setup a special Warband RCM server where Great Axes would not have the speed of Fighting Picks; perhaps after the game goes gold  :|.


Latinikon

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Re: Real Combat Module for 1257
« Reply #168 on: November 17, 2009, 11:49:10 AM »
Jean! nice to hear from you!

Yes, vanilla combat setup sucks big time, im so used to RCM sytem that now its impossible for me to play anything else! RCM RCM RCM...
and those hitboxes... in 1257 i just love to couch enemy horsemen but in Warband, man I suck. bah, I just hope they improve it over time, its very frustrating now, ver much frustrating..

but, playing as infantry is good. hell good, its awesome!

Uf, sorry wrong thread to bitch about Warband flaws...
So, have you worked on some new stuff?

Hegemon00

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Re: Real Combat Module for 1257
« Reply #169 on: January 26, 2011, 08:28:33 PM »
Hi!
Can someone reupload Real Combat Module for 1257?
Cheers

nICE_man

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Re: Real Combat Module for 1257
« Reply #170 on: February 04, 2011, 04:29:03 PM »
Hi all - my first post here!

*bump*

yes please re-upload i extra created this account for this!  8-)
Gaude Mater Polonia