Author Topic: Shadow Rising - A Wheel of Time Mod - Beta Release v0.3.1 - August 12, 2009  (Read 47170 times)

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Feral

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Shadow Rising
A Wheel of Time Mod
V0.3.1 Beta Release

The Last Battle “Tarmon Gai'don” is approaching. Hoards of  Shadowspawn led by the Forsaken are massing in the Blight, The Aiel have crossed the Spine of the World following the Car’a’carn,  The Legion of the Dragon Reborn has taken large amounts of land, and the Aes Sedai and remaining armies of the Westlands still vie for power.

Shadow Rising is a mod based on Robert Jordan’s Wheel of Time series of books. I have been working on this for a while now and decided it is finished enough to release as a Beta version. Please try it out and let me know what you think.

Feature List:

Wheel of Time Map
New playable race – Trolloc
Learn to Channel – Once your channeling skill hits 25 search the taverns to find a teacher
A couple cool ter'angreal
Lots of new equipment added
Chance to find rare items based on your parties looting skill
Increased caps on abilities and some skills
Invasion of Shadowsworn troops after 4 weeks
Many kits added from the forum community – see credits for full list, (Battlefield Tactics, Battle Morale, and Spear Bracing can be turned on and off from the camp menu)
Press h when you're in a battle scene for a help screen


New channeling system:

All weaves now take a certain amount of stamina to channel. A HUD bar shows how much stamina you have remaining. When the bar is blue you have enough stamina to channel the weave. If you don't have enough stamina the bar is gray. Your stamina automatically regenerates over time. To channel you will need to have a "connection to the source" item equipped. You get a "connection to the source" when you start the learning to channel quest. If you lose your connection you can talk to the person that gives you the learning to channel quest and they will give you a new one. You can switch between the weaves you know by pressing z, and the weave icon is displayed as another HUD element. The amount of stamina you have is determined based on your intelligence and you channeling proficiency. The rate that your stamina regenerates is based on you strength. The angreal rare item now increases the rate your channeling stamina refills.

Check the screenshots for a look at the new stamina bar and selected weave icon.


Notes:

I know this mod isn’t an exact match to any period of time in the Wheel of Time series. I’ve decided to try to make the mod fun rather then get bogged down in the minutia of detail it would take to make it 100% accurate to the books.

I’ve not added the Seanchan both because they would require a large amount of custom modeling and rigging for their armor and animals, and because I personally think they are an unnecessary distraction in the books. However, If enough people would like to see them added I’ll think about it.
Seanchan have been added!

This is a Beta release so future versions might not be savegame compatable.

The Wheel of Time is © Copyright Robert Jordan.
The phrases The Wheel of Time™ and The Dragon Reborn™ are trademarks of Robert Jordan.

TODO List:
Create correct banners
Fix default Calradia references  in dialogs
Update companions
Create new scenes for key places like Tar Valon
Probably lots of other things

Troop Tree:
(click to show/hide)

Screenshots:
(click to show/hide)

Credits:
Special thanks to Llew2 for new map creation, and lots of work making new equipment for the aiel
Special thanks to Saberin for the new character creation text
(click to show/hide)

Update History:
0.3.1
- Fixed problems that showed up after 30 days of game time
- changed so seanchan only start at war with westlands
- Added more generic Shadowsworn lords

0.3
- New male and female character creation scripts - text written by Saberin
- Two new factions! Borderlands and Seanchan
- Shadowsworn invade after 4 weeks
- Trolloc characters now have an option to recruit from Marauding Trolloc parties
- Adjusted execution script to not impact town/village relations
- Reduced terrain texture size to help reduce crashes on slower PCs
- One banner per faction (banners are not custom yet)
- Lots of other bug fixes

0.2.1
- New channeling system.
- Increased weave accuracy
- More marauding trolloc and bandit spawns
- Slightly higher chance to find a rare item
- Fixed some map issues

0.2
- Rewrote several weaves (hopefully this will get rid of crashes people were seeing with bind and seeker)
- Added sprint. Press v when unmounted to sprint. Speed and length of sprinting depends on you agility and athletics, and trollocs get an additional bonus.
- Added cloaks to whitecloaks and myrddraal, gave myrddraal new horses
- Added Punkt's HiRes map textures.
- Added some new music, and sounds for trollocs
- Added a chance to get one of several new rare items after any battle. Chance to find an item is based on your parties looting skill.
- Made it so you can't "reload" weaves by going back to inventory box during battle. (an angreal that works as ammo is one of the rare items you can find)
- Changed a new map - created by Llew2
- Added new aiel equipment - created by Llew2
- increased caps on abilities and some skills
- Added several other new items and fixed lots of other smaller problems

0.1.2
 - Fixed dedicated pin problem
- Added a new help menu. When you're in a combat scene hit the h key for shortcut key help.
- Gave Aiel Clan Chiefs correct gear
- Fixed a spot in the map where ai was getting stuck
- Added flying arrow meshes
- Increased the chance of capturing an enemy lord in combat from the default 20% to 30%
- various other small fixes and tweaks


0.1.1 - Fixed the "unable to find mesh cloth_mtw_074" that showed up occasionally when going to armor merchants.

0.1 - original release

Download:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=1245

0.3 to 0.3.1 Patch
*ONLY USE THIS IF YOU ALREADY HAVE VERSION 0.3 OF THIS MOD*
there should be a Version Information.txt file in the root of the Shadow Rising mod folder that lists your current version.
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=1444

0.2.1 to 0.3 Patch
*ONLY USE THIS IF YOU ALREADY HAVE VERSION 0.2.1 OF THIS MOD*
there should be a Version Information.txt file in the root of the Shadow Rising mod folder that lists your current version.
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=1315


Forum:
http://www.modrealms.com/forums/forumdisplay.php?f=88
« Last Edit: August 12, 2009, 07:59:52 PM by Feral »

Dúnadan

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #1 on: April 30, 2009, 05:15:20 AM »
Interesting. Will definitely be trying this one out!

Moss

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #2 on: April 30, 2009, 05:47:46 AM »
Oh, well done. This has been tried before, but died out before it even got to alpha, let alone beta.

Hell of a pleasent surprise, can't wait to see what you've done. The Trollocs certainly look promosing though.
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Feral

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #3 on: April 30, 2009, 02:30:07 PM »
I've updated the OP with a working download link.

Dudro

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #4 on: April 30, 2009, 02:55:18 PM »
Sweet man!  This looks really good.
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Kolba

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #5 on: April 30, 2009, 03:30:36 PM »
Looks very interesting!

mishamael

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #6 on: April 30, 2009, 03:34:29 PM »
As a huge Wheel of Time fan, I have to try this! downloading it now. thanks alot!  :mrgreen:

Ogastus

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #7 on: April 30, 2009, 03:37:09 PM »
O! That is astounding! In fact I'm fond of WOT series.
And this mod is really good.
By the way, do you pappen to know what is going on wit the last book? A Memory of Light? Is there any release date? 

Ogastus

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #8 on: April 30, 2009, 03:41:49 PM »
And I really want to see Seanchan :D!
Can help with modelling

Dúnadan

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #9 on: April 30, 2009, 03:45:48 PM »
By the way, do you pappen to know what is going on wit the last book? A Memory of Light? Is there any release date?

It's getting split into three books, the first of which - The Gathering Storm - is being released this November. The other two are scheduled to be released in the same month in 2010 and 2011.

HokieBT

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #10 on: April 30, 2009, 03:52:44 PM »

damn, nice work Feral!  this is how a mod should be released, no excessive idea threads, just do the work and post it.  :)
 

Feral

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #11 on: April 30, 2009, 03:58:53 PM »

damn, nice work Feral!  this is how a mod should be released, no excessive idea threads, just do the work and post it.  :)

Thanks, I just hope it's in a finished enough state that people aren't disappointed with it.

Dain Ironfoot

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #12 on: April 30, 2009, 04:10:23 PM »
Even if it isn't the most finished polished thing in the world, people will play it, people will be enthused by the idea, people will offer to help and hopefully the whole thing will take off!
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Ogastus

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #13 on: April 30, 2009, 04:11:40 PM »
By the way, do you pappen to know what is going on wit the last book? A Memory of Light? Is there any release date?

It's getting split into three books, the first of which - The Gathering Storm - is being released this November. The other two are scheduled to be released in the same month in 2010 and 2011.

Thanks. It's still too long to wait...

Dúnadan

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Re: Shadow Rising - A Wheel of Time Mod
« Reply #14 on: April 30, 2009, 04:37:13 PM »
Well, I'm having fun just running around and ridding the Westlands of Trollocs, Dragonsworn bandits and thelike. I've also found what I assume to be an Asha'man, who's teaching me the fine art of channeling. This is a great foundation to build upon! Also gave the mod some small coverage here.