jasonxfri13th
Sergeant Knight
After Action Reports
This thread is basically a compilation of all of the stories that people have written in a single organized post.
Here are links to the longest Stories:
Exin's Revival of Antares: http://forums.taleworlds.com/index.php/topic,60962.0.html
MnB-Fanatic's Story of Last King of Antaria: http://forums.taleworlds.com/index.php/topic,60827.0.html
vadermath's Antarian and Caladrian Chronicles: http://forums.taleworlds.com/index.php/topic,61526.0.html
Benz282 The life of King Michael I: http://forums.taleworlds.com/index.php/topic,61730.0.html
JKRevan's Chronicles of Lady Myara: http://forums.taleworlds.com/index.php/topic,58897.0.html
Last king of Antaria: http://forums.taleworlds.com/index.php/topic,62882.0.html
PLEASE NOTE: Some of these reports contain TONS of pictures and can be VERY long.
ALSO: If I missed any reports please tell me, I spent a good amount of time going through the many pages of the after action reports but I may have missed some.
Vellarain's pictureful adventures.
This thread is basically a compilation of all of the stories that people have written in a single organized post.
Here are links to the longest Stories:
Exin's Revival of Antares: http://forums.taleworlds.com/index.php/topic,60962.0.html
MnB-Fanatic's Story of Last King of Antaria: http://forums.taleworlds.com/index.php/topic,60827.0.html
vadermath's Antarian and Caladrian Chronicles: http://forums.taleworlds.com/index.php/topic,61526.0.html
Benz282 The life of King Michael I: http://forums.taleworlds.com/index.php/topic,61730.0.html
JKRevan's Chronicles of Lady Myara: http://forums.taleworlds.com/index.php/topic,58897.0.html
Last king of Antaria: http://forums.taleworlds.com/index.php/topic,62882.0.html
PLEASE NOTE: Some of these reports contain TONS of pictures and can be VERY long.
ALSO: If I missed any reports please tell me, I spent a good amount of time going through the many pages of the after action reports but I may have missed some.
Vellarain's pictureful adventures.
Alright, so here is the plan i am going to put into motion. Since there is a lot to do in SoD now i am just going to make a running blog at my characters attempts to take hold of the land. So anyway on to the rules/changes/tweeks.
First the changes:
-Party size increase, at least 100 troops or more for lords and myself.
-Bet increase for tournaments. 1000 denars and lower.
-Battle size increased to 400 (well, it looks like my computer is not that great... Wont stop crashing unless it take it below 450)
The rules:
-When i get my first castle i have to be at war with at least three factions including the one i took the castle from.
-If i lose said castle, its over. or if my faction is taken over again.
-I can only recruit troops from my own faction, and buy mercs from taverns. Rescues/prisoners/other factions are not available.
-No Companions, they can be used as stat pads.
-If i get taken prisoner its game over, no rebel gets a slap on the wrist. they get hung.
Difficulty:
Days 1-6: Charging in head first.
So here is my Character, Leader of the Antarians and devout of the the ways of the void.
Seeing that I was close to the castle that I had in mind. I decided rather than trying to build up my army slowly that I would make a gamble for the keep of my choosing right away. Charging up to the top right I find myself a Vaggy caravan and lay waste to it opening my war with them and starting my mad race for power.
No casualties at all in that fight, and some cheap items to fence from the bodies Antarians are well suited for cutting down almost anything it seems! After a brisk march I find my objective, Radoghir castle. Laying siege to the castle I am told that there will be a long 4 day wait for the tower to be built. Little did I know that this was going to get far rougher than I could have imagined.
Day One.
Day Two.
This fight almost prematurely ended this little story of mine. I got unseated from my horse by a well placed arrow. But my troops held it together and finished the fight.
Day Three.
Three fights, Three lords charge up in defense of this castle making probably the most coveted castle I ever attacked, usually they just ignore me and let the holed up lord fend for himself. Taking no chances I parked my troops behind a hill every fight so the archers could not turn my troops into pin cushions. It worked better than I could have imagined clearly with the casualties on the four lists I did pretty damn good with that choice. With a sack full of loot and and few sore wounds the tower was going to be finally ready tomorrow. And with that I Finally started the siege and my first step towards greatness! Well that was the plan...
Turns out that towers move far slower than I could have guessed. Usually I do not really notice but when my troops are falling over like dominoes it feels like its taking forever! When the tower finally drops the ramp I only have half my forces left to try and take it from 100 hundred Vaggy's. Two handed axe in hand I start we weave into the fray leading the front. arrows fly over my head as I start taking my first swings. Turns out my troops are really pushy and thrust me right into the crush, a place I was not planning to be until I was damn ready! But now I am forced to swing away like madman before I get cut down myself. Its not long before its just me, 2 nobles, 3 elite infantry and a 5 vets just holding the lip of the ramp. I am not taking too many hits but its not long before its just me and way too many soldiers for me really see this ending in my favor. Luckily they think that i am too much of a threat to leave the walls and i get to chip away at them until i can see anyone on the wall anymore. I peek into the courtyard and there are easily 25 archers! Well with some fancy foot work and keeping a soldier between me and doom. in the end this was the result.
And Here is the end result!
Well, even though the fact that I might be totally boned because I do not even have 20 troops to protect my castle. it Looks like I will be need a lot of hired help keep my foothold.
Days 7-21
With my first castle in my grasp i quickly come to the conclusion that this is why i do not try this on day one. Quickly i start my first barracks, but dont have enough for a mill. Oh well, no bread for the unwashed masses. and they let me know how they feel about by only giving me 2 peons for my army, YAY. Resisting the urge to burn them all alive i ride back to the keep.
So now i pick my opponents i decided to declare war on the following
-Vaegirs
-Khergit
-Rhodoks
As you can see in the screen above only have 13 troops for defense and nothing to escort me around, this is not a good thing considering that i now have to tip toe through enemy territory with only my lonesome. So i take a deep breath and make a mad dash through Vaggy land, turns out The Nords were up to no good as well and had three lords laying siege to another Vaggy castle. This is good news to me because now i get to run free towards Wercheg. Quickly i round up the local towns folk and sell off my spoils. other than my undamaged laminar armor and my chipped battle axe, there is nothing worth mention in my inventory. With 7k in my hand i am tempted to ride back to my village and build that mill but i decide that troops and maybe a tournament would be better money spent. So off to Dhirim, more troops but no tournament. This is right around the time i figured out that i had Zero points in training so i got pretty pissed off at myself. But that's the breaks, looks like the only way they are gonna see promotions is through blood and steel.
Pravin was far more productive, a tournament and GASP more troops. I win the tournament but pretty much letting my team mates do all the work. 39k in my pocket i blow it all on myself like any good lord would do. Old plate armor, mail boots, gauntlets, great helm and a Heavy nord battle axe. Looking fancy i run up through the mountains to Suno, then Thir. There is another tournament, but... i lost to a crouched lance to the temple. Oh well, moving on with a nice lump on my head and only 15k left from the few victories that i did land. I ride out of Thir and then i get that oh so lovely message that my keep is under siege!
Now i have to run right across the map, with 143 of the greenest troops alive. I am moving at a speed of 2.9 during the day. Suddenly i am struck with the knowledge that i might not even come close to making it. Regardless i try to make it there anyway, slogging it along at the pace a snail would find laughable i pray they are slow at building that tower. Days swing by agonizingly as i finally pass over the bridge i see my opponent. 31 troops, its one of the guys i spanked for the castle. But he is locked in a fight with my forces, looks like i made it just in time. The fight is over before it can even really start. Half his guys are wounded and i do not want to fool around so i jump off the wall and cut them down personally. Hauling the lords knocked out ass back into my keep i eagerly write a ransom note to his king, and send him his vassals ring finger, with ring still attached so he knows just the kind of man he is dealing with.
Only three of the thirteen remaining of my original troops. But somehow my peons LIVED?! So with a massive meat shield garrisoned in my castle i now run around with 50 of my worst, moth pathetic army i have ever mustered. Hopefully some will live long enough to actually make it to the higher tiers. next up, training, and my first town... i hope.
Noted on the top of my list of tweaks, i changed the amount of denars you can bet in a tournament. So if your packing the cash and skills you can rake in big.
a little update here...
second time getting crouched since i started this story... failed a quest too because of it. because of that dang retreat bug even if my soldiers win.
Day 20-63 OK! so 40 days, and I cannot take a town mercs. Every time I build them up, and i only can though combat min you so the casualties are brutal. For every troop promotion i nearly pay double in some cases. But when I finally got about 40 Hired blades and about 25 sword sisters with nearly 180 units of fodder to help I just cant beat the tide. I had to retreat every damn time because they cant fight their way out of a wet paper bag so I limped back what was left of my army to my castle to lick my wounds and because in the horrible amount of time it took my barracks and archery range were ready to pump out some real troops. As depressing as the defeats at Rivacheg were i have managed to use this force to pretty much cripple any chance of retaliation coming any time soon from the Vaegir's. Every lord i see is sitting at low 40 parties now with maybe only a lancer two as the only real threat. But that is not stopping them from trying to siege me on a weekly basis. This is the best they can throw at me. Oh and if your curious that Swadian is just your average lord for them. They have been doing very well.
So while The Swaidians were looting the local town i decided to try and take a second keep. I needed to do something to bring up morale, because those hired blades can be easily turned on me too bad for them because i now have loyal troops to watch my ass. So the siege starts and all goes well as time is warping by until...
King Yaroglek joins the party! YAY
This guy would have pretty much wiped the floor with me if he brought a real army. Looks like times have been rough on the king, only 1 marksman and 4 knights. I parked my troops on a nice river edge between me and his horsemen and ripped them apart! He should have just ran away after the fight but he decided to stay for tea
KING ME BABY! On my way back to train up my troops a little more I swing back around with some trained troops. I had my mercs parked back at the keep for defense because they are terrible at everything else it seems. Maybe i am jsut using them wrong but they cant seem to do **** right.
When a lord from Vaegirs shows up right in my path! So its me and my real troops fighting a rag tag band of failure. The end result of that slaughter was this.
Much, much better I didn't even really have to help either. if this was my merc army I would have seen at leas 30 dead, and even more wounded. With that out of the way the castle is clear for the taking, i maybe this time i wont fail because i dont have any damn mercs to fail it up on me! Next time I try to take a castle. seriously this time i will take it, i promise. P.S: sorry about the lack of pictures on my siege of Rivacheg i forgot to take snap shots of the lose. It was bad i tells ya, 250 troops, four attempts at it losing 30 troops every damn time.
Day 64-70
And so the siege of the second castle starts! With King Yaroglek having a little time out in my dungeon until he coughs up the denars to breathe fresh air again I pretty much have my options wide open to, a single castle. Yep just one fort right below me is maybe the only other place I have a chance of taking over. So hopefully I have some better luck than that fiasco that was the siege of Rivacheg. So with out further delay the siege of Slezkh. With my troops fresh from a nice string of victories i make my way there after upgrading some soldiers once more. The siege ladder was set up smoothly and without incident.
No i figured that i would sit back for this one, Remembering that the last time i was in front my soldiers pushed me right into the line of fire. So this time i let them lead this dance.
Vaegir's have a lot of arrows by the way... a lot of arrows. I don't remember seeing a single archer not stop ****ting while i waited to climb the ladder. But even though that my guys were talking a horrible amount of punishment from afar they pressed onward over the onto the walls. My nobles and elite troops were holding up well against the onslaught of steel waiting for them at the top. It too bad that the lower tiers did not fair that well. The Javelin troops didn't perform very well at killing the archers as i had hoped. Clearly they just don't have enough ammo to make a good impact. With the Veagir's being pushed back from the ladder my infantry finally breaks the back of the defense and starts to push into archers firing points, for every Antarian elite that falls 5 Veagier's are sent to the gods they pay respect too. Finally i decide its time for me add to the pressure I make my way onto the ladders and beak off to the other side alone. More archers were on the other side and they needed to be stopped from taking pot shots at my soldiers exposed backs. They take a few shots at me but my armor turn away the poorly aimed shots as they try to stop me in panic, because those arrows would be last they fire ever again. cutting a swath i knock the enemy from the walls one at a time, every swing claiming another soul. Just as i am about to make my way onto the platform where a nest of Veagir's were cowering. My remaining nobles and elites join my side and help cut down the last of the defense.
Here is the death tolls for both sides
With my Forces cleaning up up the the bodies from the walls a messenger comes from Radoghir, The castle is under attack! Looks like they noticed that my other castle was being guarded by the most useless band of troops I have ever hired. Charging back thinking that it is probably some mickey mouse task force to bother me. Turns out this is what they sent my way.
Well, that's just fantastic! they must have figured out that i put there king was being held in my only dungeon. Looks like the cheap bastard wont be giving me my money after all. Attacking a force like that would have been suicide, considering that even if i attack them my forces wont even step out of the castle to defend me. I run back and grab the forces I left at the castle and make my way to help defend my castle. My only real plan was to just charge in and try to take out as many of them as I can. Running into the fray I notice that 3 of the lords, the ones below 50 troops run like little *****es and the only one thats gives chase is the 100 strong lord. When I get him far enough away i pounce!
Easy pickings, they fall pretty fast and the others make scarce back over the bridge. So it seems i got two keeps now, but now I have TWO castles to guard and pay for. Suddenly this does not seem like such a great prize after all. The next few months I am gonna have to take the time to try a build a force to once again Attempt to take Rivacheg. Although the clock is ticking, I might have my first two in the first 3 months.
Day 71-109 Rivacheg revisited (this one is going to be picture heavy.)
Over a month of preparation, a month of training and blood. A month hand picking the best of my peasants and letting the others fall to the cold floor that is the north so only the strong can step over to protect the harsh realm that my kingdom calls home. And now we are ready, ready to go back and take what it ours to take what others do not deserve. The Vaegirs are weak, they charge us with horses and frail spears. and then they lob arrows at us from afar, only to have the arrows turned away by the finest armor in the land. When that fails they hide behind the walls of their city. Cowering like simpering children, like its going to save them from our steel! our armor is thick, our will is uncrushable! They will fall to our might even though there is 100 more of the cowards on that wall, it just means we will need 100 more pikes to mount the heads after our victory!
The Rivacheg siege requires a tower so it takes some time for the battle to take place. 50 hours with my 5 engineer skill, not long at all. There is no molestation this time, 5 lords and a king are in prison and the other are stuck dealing with Nords and Swadians. Its been a long preparation for this one, with only two villages to supply me and a horrible medical skill every death was a future solider lost and a moments longer I would have to spend getting my forces ready. Nothing very eventful happened during the days waiting for my numbers to grow to a healthy 200 standing forces, 50 in each garrison as well just in case.
Turns out that the tower was not bad to have this time around, usually its just a slow and ponderous piece of junk. Now it was literally shielding my troops from a hail of arrows!
but the whole other side hot to shoot away at my troops, my trained javelins took most of the abuse with their shields. While my elites just shrugged off the arrows with the hardened plates of there armor.
By the time the tower finally rolled out the ramp the archers had ran out of arrows. Or so i thought, it seems they know when they are and back off so fresh bows can take the defenses. too bad it was too late!
My top tier troops were making mince meat out of the defenders! it was pretty insane just how many kills they were landing to each one falling over. Maybe it was just the pure number of them coming over the top or maybe it was because just how narrow the wall was, but it was like watching pitbulls get let lose in a baby nursery. By the time it was over there was clear location where the Vaegirs made there stand.
It too bad the archers were trapped in the very nooks that they were taking pot shots at us in.
In the end the casualties were far less than i was expecting, with no ladders to climb and a siege tower that provided cover from the worst of the arrows my troops make easy work of Rivacheg.
And now the numbers!
Mine
Thiers
Ale and whores for everyone!
Celebration Tourny
New armor!
I have to say this went far better than i was expecting. The slaughter of my mercs was terrible so i consider this a well deserved payback. With my first town under my belt, and sadly only two more villages the rest of Veagir will fall shortly. on a personal note i think attacking the Veagirs first was a good choice, the troops they use are lightly armored and do not stand a chance when put up against my hard hitting, long living infantry. I am still dreading the Kerjits though, mobility and ranged...
and just for fun.
Days 110-134
With Rivacheg firmly in my grasp and two more addition Villages cowing to my control with it. I am forced to take action against the keep that sits right next to me before i can even truly relax with my fresh gains. My troops were ready, fresh from a well fought victory and rested after a nice but slightly short celebration. But war waits for no one and there was momentum to be gained
The preparations for the siege go off with no problems or interruptions whatsoever. when the ladders are ready my forces rush into battle!
After a quick volley of Javelins the time for close and bloody work is at hand. my troops hack and slash at the stunned and wounded troops from the sudden and potent barrage of javelins. Many archers fell and the troops with shields now had spears weighing them down. my elite shock troops breached the wall easily with such weak resistance against a force that was now very accustomed to working there trade on walls and dealing death to anyone that go in striking range.
Its not long before the walls were clear of resistance and the courtyard is mine.
The losses were light, as i seem to be getting better and better at this.
They however never seem to fair that well
And another castle is claimed by forces and Rivacheg is now safe from a close threat. i move my sights to more tactical holdings. not wanting to give my enemy time to recoup i rush down to my next target.
Before they can even react my forces are at the wall and throwing spears over the battlements taking a few of the slower reacting men out of the fight.
My forces storm the breach, hungry to end this fight and find rest in some new castle walls.
They hack the Veagirs to ribbons and once again another castle falls into my hands.
With my elite forces tired and needing rest i leave the remainder of them to recuperate in my new holdings calling forth fresh troops and green forces to replenish my thinning forces. Feeling arrogant i continue the push onwards towards the last fortress between me and another town.
This siege had far more casualties then both of the others combined because of the lack of elite presence.
both losses are here
Now with three new castles in my control my seat of power has grown quite large and so has my need for more troops to protect the lands around me. Not really wanting to use lords yet i set out to allocate my garrisons properly. on my way back to most recent capture i run across this...
shiiiittt
its almost a shame that i cant seem to host larger fights because i pretty much won this one just because of one simple fact... they had to come in waves and could not use overwhelming numbers. oh well, i should either tone down the settings or get a second 4870.
here was the end result of that fight.
my own
Them
After a hard month of fighting, it looks like the Veagir's might have played there last hand against me and the gamble failed. With more than 7 lords rotting in my dungeons and another town under threat it wont be much longer before i break them completely and take everything for my own.
Alright, so i have been trying to rollback my Javelin armor mess up. But all attempts have failed so far, i am just going to have to venture on and just call it a unexpected upgrade.
Days 135-166: Antarian steamroll.
With Reyvadin cut off from the rest of the remaining land owned by the now demolished Vaegirs i aim my sights right for the final killing blow.
There is no resistance when i set up the ladders and get ready to once again take to the walls and make bloody carnage against the cowering defenders. With my elites standing at my back i know that the battle os well over before its even started, there is a obscene amount of green troops looking down from the walls. And many take well aimed throws of javelins and give us some opening kills. Not wanting to miss out on the fun i draw my bow and arrow and take my own well aimed pot shots, the Vagiers should take a lesson from me.
(image was from another siege but very funny either way.)
As i rake in one kill for almost every arrow that leaves my bowstring, once my quiver runs empty i order the Siege to end, with the final assault.
The battle is over once my men set foot on the floor of the wall, swinging the massive swords the wield in wide arcs they cut down anyone stupid enough to be in the front or just plain unlucky. Its not long before the battered enemy is making a last ditch stand at the very stairs that will lead my blood thirsty troops into the heart of the city.
my losses were much higher than i was expecting.
and the defenders once again now just lay in a fetid heap outside the city walls for the crows and other beasts to pick at.
Jeribe castle is my next target and as i approach the lords holding up inside make a run for it into the night as i ready the towers, looks like they know a lost cause when they see it. Demoralized the enemy tries to strike a deal before the dawn slaughter, but i am not listening. The tower drops its ramp and the battle starts in full.
but its over before all my troops set foot inside the walls, how pathetic.
Casualties were laughably low.
and the enemy mostly tried to surrender, but my soldiers take no prisoners. most men in this fight died on their knees.
With the Vaegirs now pushed away from Swadia and the Nordland, the only two people i am not at war with. I set my sights for one of the two last towns that the Veagirs hold now.
Khudan is well guarded by almost 500 troops and around 7 lords including there king. so it looks like it is time to bring out the big guns, my Honor Gaurd.
You thought the elites were bad, the Honor Guard packs heavier armor, bigger and longer swords and almost twice the power strike. its a shame i can only have so few.
There are no deals with me or the Veagir king. He knows that if he falls here and now that his people are lost. and i know that ransom is far below me now, the only thing waiting the lords and Yaroglek is the gallows or worse after this battle. They fight harder than any enemy before, desperation is quite the motivator when everyone in the city knows that their back is against the wall. My men hack apart the green troops that fill most of the Veagir ranks and quickly i find that my men are actually falling to such overwhelming numbers. My losses slowly start to stack up, but the enemy is piling in by the tens or twenties for every soldier i lose. Desperate as they are, the armor they are issues is too cheap, too light and just not enough to stop a Antarian blade. Even the Strongest and most well armed Vaegir knight falls to a single swing of my Honor Guards Swords. They stood at the front of the whole fight, and not a single one of them fell to the weapons of the enemy. They left me swelling with pride, my hand picked killing machines.
But this fight did have quite the toll on my troops. every soldier i lose is another day i have to spend training a raw troop from scratch. Losses are costly to me, and even though over 400 Vaegirs died today.
I knew it was going to be at least a week of my time to garrison my gains and retrain my lost ranks. Its getting harder and more costly to protect my kingdom, and there is not much relief in sight as my coffers sink lower and lower.
But thats another problem that i will deal with in due time, now i had a king to behead personally and a kingdom to annex. With Yaroglek's head belted to my side i ride up to Curaw's walls they roll over like good beaten people and give me the city without a fight. Vaegirs is now all mine and now i look towards the land Kerjit, a style of fighter that just might give me a real fight.
PS: just a few observations here
The honor guard seriously made that fight go much smoother than the Reyvadin siege. The held the front the whole fight and not one was wounded. I hate to see what faith troops are capable of...
The surrender of Curaw is jsut some fluff i added in, meaning i am sick of fighting Vaegirs and reporting the wholesale slaughter of them would be redundant at this point. close to 7 lords fought me at Khudan and they got skull ****ed, i just called it from there and rolled over them.
On another note, You might have noticed that there seems to not be many action reports of me and the other two factions fighting. well heres a screenshot for you.
Those assholes have been harassing me for longer than i care to mention. I just dont want to fill my reports with every damn fight i get myself into. If i think its gonna be close i will add it in but that is usually not the case.
Oh and another thing, i only leave 100 troops garrisoned in every town/castle. But it is seriously hitting my pocket books now, people are not reproducing fast enough to become tax payers, and if did not have the tournament values set so high. i would have been screwed a long time ago...
First the changes:
-Party size increase, at least 100 troops or more for lords and myself.
-Bet increase for tournaments. 1000 denars and lower.
-Battle size increased to 400 (well, it looks like my computer is not that great... Wont stop crashing unless it take it below 450)
The rules:
-When i get my first castle i have to be at war with at least three factions including the one i took the castle from.
-If i lose said castle, its over. or if my faction is taken over again.
-I can only recruit troops from my own faction, and buy mercs from taverns. Rescues/prisoners/other factions are not available.
-No Companions, they can be used as stat pads.
-If i get taken prisoner its game over, no rebel gets a slap on the wrist. they get hung.
Difficulty:
Days 1-6: Charging in head first.
So here is my Character, Leader of the Antarians and devout of the the ways of the void.
Seeing that I was close to the castle that I had in mind. I decided rather than trying to build up my army slowly that I would make a gamble for the keep of my choosing right away. Charging up to the top right I find myself a Vaggy caravan and lay waste to it opening my war with them and starting my mad race for power.
No casualties at all in that fight, and some cheap items to fence from the bodies Antarians are well suited for cutting down almost anything it seems! After a brisk march I find my objective, Radoghir castle. Laying siege to the castle I am told that there will be a long 4 day wait for the tower to be built. Little did I know that this was going to get far rougher than I could have imagined.
Day One.
Day Two.
This fight almost prematurely ended this little story of mine. I got unseated from my horse by a well placed arrow. But my troops held it together and finished the fight.
Day Three.
Three fights, Three lords charge up in defense of this castle making probably the most coveted castle I ever attacked, usually they just ignore me and let the holed up lord fend for himself. Taking no chances I parked my troops behind a hill every fight so the archers could not turn my troops into pin cushions. It worked better than I could have imagined clearly with the casualties on the four lists I did pretty damn good with that choice. With a sack full of loot and and few sore wounds the tower was going to be finally ready tomorrow. And with that I Finally started the siege and my first step towards greatness! Well that was the plan...
Turns out that towers move far slower than I could have guessed. Usually I do not really notice but when my troops are falling over like dominoes it feels like its taking forever! When the tower finally drops the ramp I only have half my forces left to try and take it from 100 hundred Vaggy's. Two handed axe in hand I start we weave into the fray leading the front. arrows fly over my head as I start taking my first swings. Turns out my troops are really pushy and thrust me right into the crush, a place I was not planning to be until I was damn ready! But now I am forced to swing away like madman before I get cut down myself. Its not long before its just me, 2 nobles, 3 elite infantry and a 5 vets just holding the lip of the ramp. I am not taking too many hits but its not long before its just me and way too many soldiers for me really see this ending in my favor. Luckily they think that i am too much of a threat to leave the walls and i get to chip away at them until i can see anyone on the wall anymore. I peek into the courtyard and there are easily 25 archers! Well with some fancy foot work and keeping a soldier between me and doom. in the end this was the result.
And Here is the end result!
Well, even though the fact that I might be totally boned because I do not even have 20 troops to protect my castle. it Looks like I will be need a lot of hired help keep my foothold.
Days 7-21
With my first castle in my grasp i quickly come to the conclusion that this is why i do not try this on day one. Quickly i start my first barracks, but dont have enough for a mill. Oh well, no bread for the unwashed masses. and they let me know how they feel about by only giving me 2 peons for my army, YAY. Resisting the urge to burn them all alive i ride back to the keep.
So now i pick my opponents i decided to declare war on the following
-Vaegirs
-Khergit
-Rhodoks
As you can see in the screen above only have 13 troops for defense and nothing to escort me around, this is not a good thing considering that i now have to tip toe through enemy territory with only my lonesome. So i take a deep breath and make a mad dash through Vaggy land, turns out The Nords were up to no good as well and had three lords laying siege to another Vaggy castle. This is good news to me because now i get to run free towards Wercheg. Quickly i round up the local towns folk and sell off my spoils. other than my undamaged laminar armor and my chipped battle axe, there is nothing worth mention in my inventory. With 7k in my hand i am tempted to ride back to my village and build that mill but i decide that troops and maybe a tournament would be better money spent. So off to Dhirim, more troops but no tournament. This is right around the time i figured out that i had Zero points in training so i got pretty pissed off at myself. But that's the breaks, looks like the only way they are gonna see promotions is through blood and steel.
Pravin was far more productive, a tournament and GASP more troops. I win the tournament but pretty much letting my team mates do all the work. 39k in my pocket i blow it all on myself like any good lord would do. Old plate armor, mail boots, gauntlets, great helm and a Heavy nord battle axe. Looking fancy i run up through the mountains to Suno, then Thir. There is another tournament, but... i lost to a crouched lance to the temple. Oh well, moving on with a nice lump on my head and only 15k left from the few victories that i did land. I ride out of Thir and then i get that oh so lovely message that my keep is under siege!
Now i have to run right across the map, with 143 of the greenest troops alive. I am moving at a speed of 2.9 during the day. Suddenly i am struck with the knowledge that i might not even come close to making it. Regardless i try to make it there anyway, slogging it along at the pace a snail would find laughable i pray they are slow at building that tower. Days swing by agonizingly as i finally pass over the bridge i see my opponent. 31 troops, its one of the guys i spanked for the castle. But he is locked in a fight with my forces, looks like i made it just in time. The fight is over before it can even really start. Half his guys are wounded and i do not want to fool around so i jump off the wall and cut them down personally. Hauling the lords knocked out ass back into my keep i eagerly write a ransom note to his king, and send him his vassals ring finger, with ring still attached so he knows just the kind of man he is dealing with.
Only three of the thirteen remaining of my original troops. But somehow my peons LIVED?! So with a massive meat shield garrisoned in my castle i now run around with 50 of my worst, moth pathetic army i have ever mustered. Hopefully some will live long enough to actually make it to the higher tiers. next up, training, and my first town... i hope.
Noted on the top of my list of tweaks, i changed the amount of denars you can bet in a tournament. So if your packing the cash and skills you can rake in big.
a little update here...
second time getting crouched since i started this story... failed a quest too because of it. because of that dang retreat bug even if my soldiers win.
Day 20-63 OK! so 40 days, and I cannot take a town mercs. Every time I build them up, and i only can though combat min you so the casualties are brutal. For every troop promotion i nearly pay double in some cases. But when I finally got about 40 Hired blades and about 25 sword sisters with nearly 180 units of fodder to help I just cant beat the tide. I had to retreat every damn time because they cant fight their way out of a wet paper bag so I limped back what was left of my army to my castle to lick my wounds and because in the horrible amount of time it took my barracks and archery range were ready to pump out some real troops. As depressing as the defeats at Rivacheg were i have managed to use this force to pretty much cripple any chance of retaliation coming any time soon from the Vaegir's. Every lord i see is sitting at low 40 parties now with maybe only a lancer two as the only real threat. But that is not stopping them from trying to siege me on a weekly basis. This is the best they can throw at me. Oh and if your curious that Swadian is just your average lord for them. They have been doing very well.
Day 64-70
And so the siege of the second castle starts! With King Yaroglek having a little time out in my dungeon until he coughs up the denars to breathe fresh air again I pretty much have my options wide open to, a single castle. Yep just one fort right below me is maybe the only other place I have a chance of taking over. So hopefully I have some better luck than that fiasco that was the siege of Rivacheg. So with out further delay the siege of Slezkh. With my troops fresh from a nice string of victories i make my way there after upgrading some soldiers once more. The siege ladder was set up smoothly and without incident.
No i figured that i would sit back for this one, Remembering that the last time i was in front my soldiers pushed me right into the line of fire. So this time i let them lead this dance.
Vaegir's have a lot of arrows by the way... a lot of arrows. I don't remember seeing a single archer not stop ****ting while i waited to climb the ladder. But even though that my guys were talking a horrible amount of punishment from afar they pressed onward over the onto the walls. My nobles and elite troops were holding up well against the onslaught of steel waiting for them at the top. It too bad that the lower tiers did not fair that well. The Javelin troops didn't perform very well at killing the archers as i had hoped. Clearly they just don't have enough ammo to make a good impact. With the Veagir's being pushed back from the ladder my infantry finally breaks the back of the defense and starts to push into archers firing points, for every Antarian elite that falls 5 Veagier's are sent to the gods they pay respect too. Finally i decide its time for me add to the pressure I make my way onto the ladders and beak off to the other side alone. More archers were on the other side and they needed to be stopped from taking pot shots at my soldiers exposed backs. They take a few shots at me but my armor turn away the poorly aimed shots as they try to stop me in panic, because those arrows would be last they fire ever again. cutting a swath i knock the enemy from the walls one at a time, every swing claiming another soul. Just as i am about to make my way onto the platform where a nest of Veagir's were cowering. My remaining nobles and elites join my side and help cut down the last of the defense.
Here is the death tolls for both sides
With my Forces cleaning up up the the bodies from the walls a messenger comes from Radoghir, The castle is under attack! Looks like they noticed that my other castle was being guarded by the most useless band of troops I have ever hired. Charging back thinking that it is probably some mickey mouse task force to bother me. Turns out this is what they sent my way.
Well, that's just fantastic! they must have figured out that i put there king was being held in my only dungeon. Looks like the cheap bastard wont be giving me my money after all. Attacking a force like that would have been suicide, considering that even if i attack them my forces wont even step out of the castle to defend me. I run back and grab the forces I left at the castle and make my way to help defend my castle. My only real plan was to just charge in and try to take out as many of them as I can. Running into the fray I notice that 3 of the lords, the ones below 50 troops run like little *****es and the only one thats gives chase is the 100 strong lord. When I get him far enough away i pounce!
Easy pickings, they fall pretty fast and the others make scarce back over the bridge. So it seems i got two keeps now, but now I have TWO castles to guard and pay for. Suddenly this does not seem like such a great prize after all. The next few months I am gonna have to take the time to try a build a force to once again Attempt to take Rivacheg. Although the clock is ticking, I might have my first two in the first 3 months.
Day 71-109 Rivacheg revisited (this one is going to be picture heavy.)
Over a month of preparation, a month of training and blood. A month hand picking the best of my peasants and letting the others fall to the cold floor that is the north so only the strong can step over to protect the harsh realm that my kingdom calls home. And now we are ready, ready to go back and take what it ours to take what others do not deserve. The Vaegirs are weak, they charge us with horses and frail spears. and then they lob arrows at us from afar, only to have the arrows turned away by the finest armor in the land. When that fails they hide behind the walls of their city. Cowering like simpering children, like its going to save them from our steel! our armor is thick, our will is uncrushable! They will fall to our might even though there is 100 more of the cowards on that wall, it just means we will need 100 more pikes to mount the heads after our victory!
The Rivacheg siege requires a tower so it takes some time for the battle to take place. 50 hours with my 5 engineer skill, not long at all. There is no molestation this time, 5 lords and a king are in prison and the other are stuck dealing with Nords and Swadians. Its been a long preparation for this one, with only two villages to supply me and a horrible medical skill every death was a future solider lost and a moments longer I would have to spend getting my forces ready. Nothing very eventful happened during the days waiting for my numbers to grow to a healthy 200 standing forces, 50 in each garrison as well just in case.
Turns out that the tower was not bad to have this time around, usually its just a slow and ponderous piece of junk. Now it was literally shielding my troops from a hail of arrows!
but the whole other side hot to shoot away at my troops, my trained javelins took most of the abuse with their shields. While my elites just shrugged off the arrows with the hardened plates of there armor.
By the time the tower finally rolled out the ramp the archers had ran out of arrows. Or so i thought, it seems they know when they are and back off so fresh bows can take the defenses. too bad it was too late!
My top tier troops were making mince meat out of the defenders! it was pretty insane just how many kills they were landing to each one falling over. Maybe it was just the pure number of them coming over the top or maybe it was because just how narrow the wall was, but it was like watching pitbulls get let lose in a baby nursery. By the time it was over there was clear location where the Vaegirs made there stand.
It too bad the archers were trapped in the very nooks that they were taking pot shots at us in.
In the end the casualties were far less than i was expecting, with no ladders to climb and a siege tower that provided cover from the worst of the arrows my troops make easy work of Rivacheg.
And now the numbers!
Mine
Thiers
Ale and whores for everyone!
Celebration Tourny
New armor!
I have to say this went far better than i was expecting. The slaughter of my mercs was terrible so i consider this a well deserved payback. With my first town under my belt, and sadly only two more villages the rest of Veagir will fall shortly. on a personal note i think attacking the Veagirs first was a good choice, the troops they use are lightly armored and do not stand a chance when put up against my hard hitting, long living infantry. I am still dreading the Kerjits though, mobility and ranged...
and just for fun.
Days 110-134
With Rivacheg firmly in my grasp and two more addition Villages cowing to my control with it. I am forced to take action against the keep that sits right next to me before i can even truly relax with my fresh gains. My troops were ready, fresh from a well fought victory and rested after a nice but slightly short celebration. But war waits for no one and there was momentum to be gained
The preparations for the siege go off with no problems or interruptions whatsoever. when the ladders are ready my forces rush into battle!
After a quick volley of Javelins the time for close and bloody work is at hand. my troops hack and slash at the stunned and wounded troops from the sudden and potent barrage of javelins. Many archers fell and the troops with shields now had spears weighing them down. my elite shock troops breached the wall easily with such weak resistance against a force that was now very accustomed to working there trade on walls and dealing death to anyone that go in striking range.
Its not long before the walls were clear of resistance and the courtyard is mine.
The losses were light, as i seem to be getting better and better at this.
They however never seem to fair that well
And another castle is claimed by forces and Rivacheg is now safe from a close threat. i move my sights to more tactical holdings. not wanting to give my enemy time to recoup i rush down to my next target.
Before they can even react my forces are at the wall and throwing spears over the battlements taking a few of the slower reacting men out of the fight.
My forces storm the breach, hungry to end this fight and find rest in some new castle walls.
They hack the Veagirs to ribbons and once again another castle falls into my hands.
With my elite forces tired and needing rest i leave the remainder of them to recuperate in my new holdings calling forth fresh troops and green forces to replenish my thinning forces. Feeling arrogant i continue the push onwards towards the last fortress between me and another town.
This siege had far more casualties then both of the others combined because of the lack of elite presence.
both losses are here
Now with three new castles in my control my seat of power has grown quite large and so has my need for more troops to protect the lands around me. Not really wanting to use lords yet i set out to allocate my garrisons properly. on my way back to most recent capture i run across this...
shiiiittt
its almost a shame that i cant seem to host larger fights because i pretty much won this one just because of one simple fact... they had to come in waves and could not use overwhelming numbers. oh well, i should either tone down the settings or get a second 4870.
here was the end result of that fight.
my own
Them
After a hard month of fighting, it looks like the Veagir's might have played there last hand against me and the gamble failed. With more than 7 lords rotting in my dungeons and another town under threat it wont be much longer before i break them completely and take everything for my own.
Alright, so i have been trying to rollback my Javelin armor mess up. But all attempts have failed so far, i am just going to have to venture on and just call it a unexpected upgrade.
Days 135-166: Antarian steamroll.
With Reyvadin cut off from the rest of the remaining land owned by the now demolished Vaegirs i aim my sights right for the final killing blow.
There is no resistance when i set up the ladders and get ready to once again take to the walls and make bloody carnage against the cowering defenders. With my elites standing at my back i know that the battle os well over before its even started, there is a obscene amount of green troops looking down from the walls. And many take well aimed throws of javelins and give us some opening kills. Not wanting to miss out on the fun i draw my bow and arrow and take my own well aimed pot shots, the Vagiers should take a lesson from me.
(image was from another siege but very funny either way.)
As i rake in one kill for almost every arrow that leaves my bowstring, once my quiver runs empty i order the Siege to end, with the final assault.
The battle is over once my men set foot on the floor of the wall, swinging the massive swords the wield in wide arcs they cut down anyone stupid enough to be in the front or just plain unlucky. Its not long before the battered enemy is making a last ditch stand at the very stairs that will lead my blood thirsty troops into the heart of the city.
my losses were much higher than i was expecting.
and the defenders once again now just lay in a fetid heap outside the city walls for the crows and other beasts to pick at.
Jeribe castle is my next target and as i approach the lords holding up inside make a run for it into the night as i ready the towers, looks like they know a lost cause when they see it. Demoralized the enemy tries to strike a deal before the dawn slaughter, but i am not listening. The tower drops its ramp and the battle starts in full.
but its over before all my troops set foot inside the walls, how pathetic.
Casualties were laughably low.
and the enemy mostly tried to surrender, but my soldiers take no prisoners. most men in this fight died on their knees.
With the Vaegirs now pushed away from Swadia and the Nordland, the only two people i am not at war with. I set my sights for one of the two last towns that the Veagirs hold now.
Khudan is well guarded by almost 500 troops and around 7 lords including there king. so it looks like it is time to bring out the big guns, my Honor Gaurd.
You thought the elites were bad, the Honor Guard packs heavier armor, bigger and longer swords and almost twice the power strike. its a shame i can only have so few.
There are no deals with me or the Veagir king. He knows that if he falls here and now that his people are lost. and i know that ransom is far below me now, the only thing waiting the lords and Yaroglek is the gallows or worse after this battle. They fight harder than any enemy before, desperation is quite the motivator when everyone in the city knows that their back is against the wall. My men hack apart the green troops that fill most of the Veagir ranks and quickly i find that my men are actually falling to such overwhelming numbers. My losses slowly start to stack up, but the enemy is piling in by the tens or twenties for every soldier i lose. Desperate as they are, the armor they are issues is too cheap, too light and just not enough to stop a Antarian blade. Even the Strongest and most well armed Vaegir knight falls to a single swing of my Honor Guards Swords. They stood at the front of the whole fight, and not a single one of them fell to the weapons of the enemy. They left me swelling with pride, my hand picked killing machines.
But this fight did have quite the toll on my troops. every soldier i lose is another day i have to spend training a raw troop from scratch. Losses are costly to me, and even though over 400 Vaegirs died today.
I knew it was going to be at least a week of my time to garrison my gains and retrain my lost ranks. Its getting harder and more costly to protect my kingdom, and there is not much relief in sight as my coffers sink lower and lower.
But thats another problem that i will deal with in due time, now i had a king to behead personally and a kingdom to annex. With Yaroglek's head belted to my side i ride up to Curaw's walls they roll over like good beaten people and give me the city without a fight. Vaegirs is now all mine and now i look towards the land Kerjit, a style of fighter that just might give me a real fight.
PS: just a few observations here
The honor guard seriously made that fight go much smoother than the Reyvadin siege. The held the front the whole fight and not one was wounded. I hate to see what faith troops are capable of...
The surrender of Curaw is jsut some fluff i added in, meaning i am sick of fighting Vaegirs and reporting the wholesale slaughter of them would be redundant at this point. close to 7 lords fought me at Khudan and they got skull ****ed, i just called it from there and rolled over them.
On another note, You might have noticed that there seems to not be many action reports of me and the other two factions fighting. well heres a screenshot for you.
Those assholes have been harassing me for longer than i care to mention. I just dont want to fill my reports with every damn fight i get myself into. If i think its gonna be close i will add it in but that is usually not the case.
Oh and another thing, i only leave 100 troops garrisoned in every town/castle. But it is seriously hitting my pocket books now, people are not reproducing fast enough to become tax payers, and if did not have the tournament values set so high. i would have been screwed a long time ago...