Author Topic: Mount&Blade: Warband Early game presentation  (Read 20134 times)

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Boomie

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Mount&Blade: Warband Early game presentation
« on: March 27, 2009, 08:43:53 PM »
http://www.youtube.com/watch?v=K16bIpGnd1o

http://www.taleworlds.com/ Demonstrated publicly for the first time at GDC in San Francisco by the development team at Taleworlds, the expansion introduces a number of features that players have specifically requested and which will vastly improve the gameplay experience. The key features revealed -

Multiplayer previously announced, the ability for up to 32 players to play simultaneously on a single map in Team Death-Match style battles
Faction Rulers A new in-depth system allowing the player to gain followers even as a rebel and to become the ruler of their own faction and recruit Lords as their vassals

Accessibility Improved and additional detailed game information for players.

Improved Graphics and optimisation The introduction of state-of-the-art rendering technologies including HDR (High Dynamic Range), as well as significant improvement in the level of detail on characters, armour and weapons

Increased interactivity - New interactivity implemented in the environments that the AI will recognize and adapt to, directly impacting the Siege mode

Commenting on the development of Mount&Blade: Warband, Armagan Yavuz, Producer at Taleworlds Entertainment said, As a development team, we are used to short development circles, fast feedback from our users and the ability to have our gamers in the development loop. That is why we decided to create this expansion. We have received a large amount of requests from players for multiplayer and when we had published the game we saw an opportunity to explore this as well as additional improvements that our gamers requested. I feel that the multiplayer mode adds tremendously to the game experience.

A summary of additional features includes customizable quick battles, extended diplomatic options and new weapons, armor and animations. Other aspects introduced in Mount&Blade: Warband are improvements to the combat system with more physically accurate horse archery, a variation in horse sizes, and more options when embarking on sieges.

Mount&Blade: Warband is scheduled for release in Q3 2009.

Hosted on YouTube by Paradox Interactive


Ruthven

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Re: Mount&Blade: Warband Early game presentation
« Reply #1 on: March 27, 2009, 08:48:05 PM »
Sweet.


Gabeed

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Re: Mount&Blade: Warband Early game presentation
« Reply #2 on: March 27, 2009, 09:08:35 PM »
My God, that multiplayer map looks AWESOME.   :D
If anyone tries to mess with my old clan they will have to dabble with The Golden Legion soon

Ringwraith #5

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Re: Mount&Blade: Warband Early game presentation
« Reply #3 on: March 27, 2009, 09:13:41 PM »
more physically accurate horse archery
Am I the only one worried about what exactly that might mean?

Folthrik

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Re: Mount&Blade: Warband Early game presentation
« Reply #4 on: March 27, 2009, 09:15:04 PM »
Wow, I just pissed in excitement. :shock:
Now I have caused the deaths
of thirteen of my enemies;
I kill without compunction
and remember all my killings.
Treason must be scotched
by fair means or foul
before it overwhelms me.
Oak trees grow from acorns.

Merlkir

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Re: Mount&Blade: Warband Early game presentation
« Reply #5 on: March 27, 2009, 09:20:12 PM »
nice..
Paradox has a few new screenshots and both videos in HD on their ftp btw.

Wow, I just pissed in excitement. :shock:

ewwww  :shock:
Don't make me get all Merlkir on your ass.
When I was 12yo I killed a doberman leaping at me with a roundhouse kick.

Tzsak

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Re: Mount&Blade: Warband Early game presentation
« Reply #6 on: March 27, 2009, 09:22:27 PM »
We love you Armagan! :P

EDIT: Had to go back and look at the new graphics he demonstrated, wow.

Also, infinite ammo for throwing weapons: interesting balancing idea. I may play around with the item editor to see if it works well.
« Last Edit: March 27, 2009, 09:28:54 PM by Tzsak »
Seff's Property, get your hands off me! (unless you're Seff, of course)

Vulkan

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Re: Mount&Blade: Warband Early game presentation
« Reply #7 on: March 27, 2009, 09:24:07 PM »
Looking good, very good.

And I'm not just talking about the graphics.

Danietkissenle

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Re: Mount&Blade: Warband Early game presentation
« Reply #8 on: March 27, 2009, 10:16:14 PM »
Will i have to pay more money for it be cause i just bought the first one at game stop for $5.00 and i dont have any more money

Folthrik

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Re: Mount&Blade: Warband Early game presentation
« Reply #9 on: March 27, 2009, 10:20:55 PM »
Well if you don't have any more money you won't be able to buy it because game expansions cost money. :?
Now I have caused the deaths
of thirteen of my enemies;
I kill without compunction
and remember all my killings.
Treason must be scotched
by fair means or foul
before it overwhelms me.
Oak trees grow from acorns.

Vilhjalmr

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Re: Mount&Blade: Warband Early game presentation
« Reply #10 on: March 27, 2009, 10:22:04 PM »
I suggest prostitution.

Ruthven

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Re: Mount&Blade: Warband Early game presentation
« Reply #11 on: March 27, 2009, 10:24:43 PM »
Wow, I just pissed in excitement. :shock:
Ew... Nasty... You're nasty!


Danietkissenle

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Re: Mount&Blade: Warband Early game presentation
« Reply #12 on: March 27, 2009, 10:25:11 PM »
how much do you thank

Vilhjalmr

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Re: Mount&Blade: Warband Early game presentation
« Reply #13 on: March 27, 2009, 10:26:40 PM »
Probably 80 USD, at the minimum.

Folthrik

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Re: Mount&Blade: Warband Early game presentation
« Reply #14 on: March 27, 2009, 10:27:29 PM »
Wow, I just pissed in excitement. :shock:
Ew... Nasty... You're nasty!
Be quiet, I'm obviously over-exaggerating. :P
Now I have caused the deaths
of thirteen of my enemies;
I kill without compunction
and remember all my killings.
Treason must be scotched
by fair means or foul
before it overwhelms me.
Oak trees grow from acorns.