This is a previously unreleased "option" I originally made for release with Dionisia/DMod. Due to some issues (listed below) I didn't release it until now, but two things changed my mind. One, it contains code that some-apparent-douche-who-shall-remain-nameless is holding over people's heads like it's something special. Two, it might provide an alternative to the "BF 1942 with Swords" model for a multiplayer M+B that I've seen get tossed around.Features
This Modlet allows you to leave your body at will and then choose any other person on the battlefield (including enemy soldiers) to take control of. The only restriction is that you will only be able to issue team commands if you are currently occupying the body of a "hero". Thus if you're fighting bandits you won't be able to issue enemy team commands, but if you're fighting King Yaroglek you will be able to seize control of his body and tell his troops to run in circles (if you so desire.)Known Issues
How to Use
- The reason I didn't include this in Dionisia/DMod is because casualty detection (i.e. who gets wounded and who dies when you return to the world map) was becoming ridiculously convoluted to seamlessly implement with Valkyrie Mode. This hasn't been fixed, so don't be shocked if your battle casualties aren't mirrored by the parties on the world map.
- The only mission template to have Valkyrie Mode integrated is lead_charge, so this modlet only changes basic battles, not sieges and the like.
- Changing heraldry and team indicators (that text telling you who your friends are) isn't integrated into this modlet, so things aren't as pretty as they could be.
Start a new game, camp, then select "Adjust DMod Options". Ignore everything but the Valkyrie Mode pulldown, turn Valkyrie Mode on, then close. If you want to play a "test" battle, camp again and that option will be available. Once you start a standard map battle, press "H" to bring up the command list. Enjoy.Source
The source code is included in the download (look in the module directory for a "Source" folder.) Feel free to use it however you want to. Credit me, don't credit me, whatever - just don't be a douche.Download Modlet
Repository Link:http://www.mbrepository.com/file.php?id=1173Other Thoughts
As mentioned in the "About" section, I think this would make a fun multiplayer model. Start a battle with two (or more) armies, then allow the players to select whatever soldiers/avatars they wish. When you die, there's no ridiculous "spawning", you just choose from whatever AI soldiers are left standing and jump back into the fight. Whatever army wins, wins - no arbitrary control points, victory counters, or other associated nonsense.