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Author Topic: The Wutai War, 0.5 Released!  (Read 29655 times)

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Locke

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Re: The Wutai War, redux
« Reply #45 on: May 12, 2009, 10:22:15 pm »
For a second I though you meant mounted snipers. :lol:
HAHA! Even with several deeps cuts into my palm and fingers, I was still able to wank off.


JC_Phoenix

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Re: The Wutai War, redux
« Reply #46 on: May 12, 2009, 10:24:15 pm »
The Pagoda warriors in Wutai are, Gorki, Shake, Checkov, Staniv, and Godo

You may want to be careful if you want to include rifles for Shin-ra.

In the past there have been problems with the bullets moving so fast that the game would glitch and not score a hit.

Don't forget about some of the FF7 fore-runners like Zach, Ghast, and Ho-Jo, Ifalna, Dio, Dyne, Vincent (who would have been part of the turks at the time of this war) and Lucretia,  as well as others

JC_Phoenix

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Re: The Wutai War, redux
« Reply #47 on: May 12, 2009, 10:26:46 pm »
sorry i was a bit slow responding to your Wutai knight question

Graylord

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Re: The Wutai War, Patch 0.1a released!
« Reply #48 on: May 13, 2009, 02:42:24 pm »
Well, i can't see Ifalna (or Lucrecia for that matter) leading a war party. :lol: But I'll make her Gast's wife. Thanks for some of the Wutai names, got the rest though.

Think Grimoire Valentine was alive back then?

For a second I though you meant mounted snipers. :lol:

Let's do it!

I know this is incorrect but:
(click to show/hide)
Currently using this:
(click to show/hide)

As for Wutai's banner, i was thinking this
(click to show/hide)
vertically and some sort of design to it of course.
It means independence, which was Wutai's reason to fight ShinRa.

Edit: Updated the OP. (link fixed)

Because of the mod size, i will probably do patches rather than full uploads in the future.

Update:
I have patched some the listed bugs (haven't figured out how to specify the travel option to a specific town yet) and currently rewriting the character creation.
Will upload a patch soon.

Update: Patch uploaded.

I will finish the map first of all (first impression), making more map icons like the golden saucer and fort condor. But i still need someone to texture them, or i'll need to learn to do it.
Which will probably either either take some time or demoralize me.

(Why so silent? Major disappointment?)

As for masamune and the buster sword, i think they should have pretty high requirements. Masamune requiring ~15 agility, while buster sword requires ~15 strength

A mistake was made with the last patch and things were missed. I will reupload a fixed patch.
« Last Edit: May 13, 2009, 03:22:07 pm by Sheriff-murder »

tobier

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Re: The Wutai War, Patch 0.1a released!
« Reply #49 on: May 13, 2009, 03:22:13 pm »
I haven't tried the mod out yet, but it looks promising. Keep up the good work!



Dain Ironfoot

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Re: The Wutai War, Patch 0.1a released!
« Reply #50 on: May 13, 2009, 03:25:17 pm »
At the moment, aside from a new map which is evident from the screenshots, what's new in this mod?
The Peninsular War: A Napoleonic mod set in the Iberian Peninsular in 1811

Ry'n ni yma o hyd

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Re: The Wutai War, Patch 0.1a released!
« Reply #51 on: May 13, 2009, 03:25:59 pm »
I think, I will download it and try it out. Even if I'm out off topic
<- swadian militia legs. Still there. Burried in snow. So let it be. Sock is there again.

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Graylord

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Re: The Wutai War, Patch 0.1a released!
« Reply #52 on: May 13, 2009, 03:39:25 pm »
The fixed patch has been uploaded, link on OP.

At the moment, aside from a new map which is evident from the screenshots, what's new in this mod?

Only troop, parties, "nobles" and faction names, as well as a possibility to travel between 2 port cities.
Oh, and the Midgar model of course

I'm working on making the mod work and finish the map first. Then i will start doing the new equipment, scenes etc.
(The release is purely for testing purposes and people who can relate to the source, it's really not a mod yet)
« Last Edit: May 13, 2009, 03:56:24 pm by Sheriff-murder »

ShlurpleZePurple

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Re: The Wutai War, Patch 0.1b released!
« Reply #53 on: May 13, 2009, 03:40:48 pm »
Not my thing, wont be downloading  :?
All they got from Paulie was protection from other guys looking to rip them off.
That's what it's all about.
That's what the FBI can never understand -
that what Paulie and the organization offer is protection for the kinds of guys who can't go to the cops.
They're like the police department for wiseguys. - Goodfellas.

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Re: The Wutai War, Patch 0.1b released!
« Reply #54 on: May 13, 2009, 03:44:02 pm »
Ehm... Too big for the time. I won't download it either.

I will download it, when it will be... more things. (And when I find one of you people, slay you and steal your computer)
<- swadian militia legs. Still there. Burried in snow. So let it be. Sock is there again.

(click to show/hide)

Austupaio

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Re: The Wutai War, Patch 0.1b released!
« Reply #55 on: May 13, 2009, 03:58:13 pm »
No point to saying you're not downloading, just guna clutter up the thread, it's not like he's saying it's uber awesome and you have to DL it right now, this just an alpha for people to screw with his functions.

To the OP, do you model, UV-map and texture yourself? You seem to do everything else yourself so that's why I'm curious.

Edit : Also to those asking to help, the whole point of this is; him working on his skills to A) show his potential and B) get into working shape for his Internment/New job, having help would kindof defeat the point, am I right?

Graylord

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Re: The Wutai War, Patch 0.1b released!
« Reply #56 on: May 13, 2009, 04:07:11 pm »
To the OP, do you model, UV-map and texture yourself? You seem to do everything else yourself so that's why I'm curious.


I am modeling myself, i am still working on making UV-mapping and texturing work. I tried making the textures directly in 3ds max, but was unable to save it as an independent file.
I know how to make a UV map, but i'm still working on learning to use it properly.

Oh, but i do want help to make the mod, but i want to learn and get better myself while doing it.
« Last Edit: May 13, 2009, 04:36:53 pm by Sheriff-murder »

Austupaio

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Re: The Wutai War, Patch 0.1b released!
« Reply #57 on: May 13, 2009, 04:19:13 pm »
To the OP, do you model, UV-map and texture yourself? You seem to do everything else yourself so that's why I'm curious.


I am modeling myself, i am still working on making UV-mapping and texturing work. I tried making the textures directly in 3ds max, but was unable to save it as an independent file.
I know how to make a UV map, but i'm still working on learning to use it properly.

Oh, but i do want help to make the mod, but i want to learn to be able to do it all while making it.


Well I can do two things to help, first I can give you a program that I love, that does the UV-Mapping automatically albeit some of the time you need to edit the result a bit for it to be useful, and second I can do a few simple texture jobs for you.

However, I can't do too much for you other than that, because I'm also working on two other projects, and occasionally lack the motivation to work on them.

If you want the program, or you have something for me to texture, just send me a PM.

Oubliette

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Re: The Wutai War, Patch 0.1b released!
« Reply #58 on: May 13, 2009, 08:20:58 pm »
I remember Highelf made some chocobos for his Fantasy mod, here:
http://forums.taleworlds.net/index.php/topic,12109.msg216018.html#msg216018
http://forums.taleworlds.net/index.php/topic,12109.msg223392.html#msg223392

It might be worth asking him if you could use them as it would save you a fair amount of work.

Graylord

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Re: The Wutai War, Patch 0.1b released!
« Reply #59 on: May 13, 2009, 08:33:08 pm »
I've PMd him.

Currently working on some more map models, fort condor has to be the fastest model I've ever made  :lol: