Author Topic: Sea Dogs Mod - updated 02/05/09 - frigate ship done  (Read 50549 times)

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atolest

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Sea Dogs Mod - updated 02/05/09 - frigate ship done
« on: March 18, 2009, 11:39:51 PM »
Well,it's my first mod(not mine at all,I'm doing it with Ivanez)s. here is what is it:

ok fist of all,realase date is unknown

  description:
sea dogs mod have in focus the realistic and hight quality naval combats with some others features.
it's oriented in the caribbean seas,wich it will have palm tress,new scene props,pirates,18 cnetury clothing,etc.
   features:
-realistic sea combat
-hight quality ships with historichal accuracy
-land battles
-historichal quick sea battles(not fo the first realase)
-and more and more things that I can't remember now :D
  ships:


-xebec ship:









-frigate ship):




-glory frigate:
not done yet 

some of the caribbean islands :twisted: :






  team:
atolest-models,and scnenes in the future
Ibanez-scripter and mod idea
  current progress:
most of the ships done for the first realase,Ibanez will start scripting soon,beacause she have to finish 2 others mods too
  signatures:
(click to show/hide)

  Help:
we would be very gratefull if some one can post some drawings or images about  pirates clothes,pirate hauses,docks,etc.

« Last Edit: May 02, 2009, 07:42:31 PM by atolest »

Venitius

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Re: Sea Dog Mod
« Reply #1 on: March 18, 2009, 11:43:37 PM »
Looks highly promising! So will we be able to play as both pirates and the navies? Also can the cannons fire?

Good luck!

atolest

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Re: Sea Dog Mod
« Reply #2 on: March 18, 2009, 11:46:02 PM »
Looks highly promising! So will we be able to play as both pirates and the navies? Also can the cannons fire?

Good luck!
yes,you can choose pirate as a nacionality and yes,Ibanez is working to make fire cannons

Ruthven

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Re: Sea Dog Mod
« Reply #3 on: March 18, 2009, 11:57:36 PM »
Naturally this one gets a big smile on my face.


Adorno

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Re: Sea Dog Mod
« Reply #4 on: March 18, 2009, 11:58:28 PM »
It looks gooood  :P

I hope you can avoid some of the worst bugs in these naval mods, like people walking on water and getting stuck at the railing etc.

Shik

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Re: Sea Dog Mod
« Reply #5 on: March 19, 2009, 12:06:14 AM »
mmm... just looking at these screens brings fond memories of Yoshiboy's Pirates! for .808.

You've made some fantastic ship models! Good luck on this!

atolest

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Re: Sea Dog Mod
« Reply #6 on: March 19, 2009, 12:09:59 AM »
mmm... just looking at these screens brings fond memories of Yoshiboy's Pirates! for .808.

You've made some fantastic ship models! Good luck on this!
thanks,but yoshiboy'spitaes! mod had ships very diferent than this ones  they looked like toys

Altair2

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Re: Sea Dog Mod
« Reply #7 on: March 19, 2009, 12:24:17 AM »
Good Luck!
I hope this mod get done :wink:

Cheers.

Albrikt

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Re: Sea Dog Mod
« Reply #8 on: March 19, 2009, 01:48:46 AM »
Looks really good. I'm hyped to see how it turns out. Good Luck  :mrgreen:

Ibanez

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Re: Sea Dog Mod
« Reply #9 on: March 19, 2009, 08:29:47 AM »
It looks gooood  :P

I hope you can avoid some of the worst bugs in these naval mods, like people walking on water and getting stuck at the railing etc.

Well :D It won't be easy, but I don't really mind them right now. We have no outfits and weapons for npc's. We'll start working on them on the second release. :D

A RTS Mod Is In Progress Don't Steal My Idea Please:D
An Open-Source Rain Effects Thingy Is In Progress Too^^

kosmik

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Re: Sea Dog Mod
« Reply #10 on: March 19, 2009, 08:53:46 AM »
Looks awessome, but please don't let this mod die  :D

Fall of Denial

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Re: Sea Dog Mod
« Reply #11 on: March 19, 2009, 08:57:43 AM »
Jesus Christ, this mod looks promising.
Sincerely,
Fall of Denial

Noobcake

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Re: Sea Dog Mod
« Reply #12 on: March 19, 2009, 09:00:08 AM »
whoa looks really good, will you be able to fight aboard ships with marines?
Never take life seriously. Nobody gets out alive anyway.



FrisianDude

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Re: Sea Dog Mod
« Reply #13 on: March 19, 2009, 12:41:14 PM »
Ahaa, so that's what those brilliant ships are for! :D
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. A nice link to my mod ;)

Ceoclic

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Re: Sea Dog Mod
« Reply #14 on: March 19, 2009, 01:31:49 PM »
look good, i mean wonderful, i mean i dont know what i mean :mrgreen:
It will be a huge step on Navy warfare if this mod success, really :mrgreen:
So..... keep going :D