I hope You all enjoy V4. A month passed since the release. While You are now rich with game experience and probably have many new ideas how to improve Sword of Damocles it is probably a good time to start brainstorming for V5.
Using the occasion I wanted to thank FleshyStarfish and jasonxfri13th for maintaining a forum (I don't have much time to do that).
Please use this topic to post Your ideas. Everything You can think of. But please elaborate your suggestions!
SCENE MAKER NEEDED BADLY
Modelers I have one excellent IM(not)HO idea. It is not directly connected to Sod. (As I was informed it was already done on the small scale in TLD) But I'm sure it will be real revolution in Fantasy mods for MnB.
Among some other more technical improvements there are 2 MAIN Features V5 will focus on.
New strategic experience:
- Caladria will be expanded. New oversea continent will appear.
- On this continent there will be Your Motherland conquered by The Legion.
- The basic idea is that Player comes from his Motherland with a task from his King to gather forces abroad (in Caladria) and come back some day to strike back.
- Meanwhile Motherland is Occupied. Still some of the loyal Lords are hiding in mountains and forests and fighting with The Legion.
- Legate Gaius Marius sees the threat and decides to build a fleet to invade Caladria.
- Sea battles will be added on very large scale.
- First Invasion wave will be huge but the Centurions will NOT respawn. Instead of that Legate will launch more and more Invasion waves (significantly smaller).
- The player will have a task not only to repel an invasion but also to build a fleet, and capture ports in Motherland to stop new invasion waves to come.
- Then The player will have to fight not only with the strong Legion forces that occupy Motherland but also with treacherous Lords from his own Motherland.
I wonder...
Should the Motherland continent have only chosen motherland kingdom (ie. only Antarians) or should it be constructed like Caladria?
How to construct the invasion?
How to make resistance that still fights with legion in motherland? Should it be a faction that still possesses some castles?
Should the traitors be separate faction from the Legion?
A story
- Storyline will be added.
- As suggested by FleshyStarfish the player will have a chance to find new clues in defeated Centurion's papers that will lead him further into the story.
- Also each defeated Centurion can have special items in his possesion.
I wonder...
Should it be linear or nonlinear story? Answer is NOT obvious. Linear give less freedom but allows to construct logic and good story.
While posting suggestions for the story put it in Spoiler A good story must be constructed by one person but some interesting parts of the story and maybe some twists could be suggested separately.
Once again I appeal for Your ideas. What would make SoD better?
Using the occasion I wanted to thank FleshyStarfish and jasonxfri13th for maintaining a forum (I don't have much time to do that).
Please use this topic to post Your ideas. Everything You can think of. But please elaborate your suggestions!
SCENE MAKER NEEDED BADLY
Modelers I have one excellent IM(not)HO idea. It is not directly connected to Sod. (As I was informed it was already done on the small scale in TLD) But I'm sure it will be real revolution in Fantasy mods for MnB.
The idea is: To make new Fantasy Race You don't have to add difficult new bodies, faces etc... Only thing that You have to do is to make helm that looks like Fantasy race's Head (i.e. Minotaur/orc head), armor that looks like a body etc... It is damn easy to make and would allow ANY moder to add fantasy races to their mods even through Troop editor. I want to make a Fantasy SoD version. With a player as an Evil Warlord (Necromancer) invading peacefull land
You would gather Power points for each slain enemy and for sacrificed population. You will then use this power points to summon and maintain Your army of undead and fantasy creatures.
You would gather Power points for each slain enemy and for sacrificed population. You will then use this power points to summon and maintain Your army of undead and fantasy creatures.
Among some other more technical improvements there are 2 MAIN Features V5 will focus on.
New strategic experience:
- Caladria will be expanded. New oversea continent will appear.
- On this continent there will be Your Motherland conquered by The Legion.
- The basic idea is that Player comes from his Motherland with a task from his King to gather forces abroad (in Caladria) and come back some day to strike back.
- Meanwhile Motherland is Occupied. Still some of the loyal Lords are hiding in mountains and forests and fighting with The Legion.
- Legate Gaius Marius sees the threat and decides to build a fleet to invade Caladria.
- Sea battles will be added on very large scale.
- First Invasion wave will be huge but the Centurions will NOT respawn. Instead of that Legate will launch more and more Invasion waves (significantly smaller).
- The player will have a task not only to repel an invasion but also to build a fleet, and capture ports in Motherland to stop new invasion waves to come.
- Then The player will have to fight not only with the strong Legion forces that occupy Motherland but also with treacherous Lords from his own Motherland.
I wonder...
Should the Motherland continent have only chosen motherland kingdom (ie. only Antarians) or should it be constructed like Caladria?
How to construct the invasion?
How to make resistance that still fights with legion in motherland? Should it be a faction that still possesses some castles?
Should the traitors be separate faction from the Legion?
A story
- Storyline will be added.
- As suggested by FleshyStarfish the player will have a chance to find new clues in defeated Centurion's papers that will lead him further into the story.
- Also each defeated Centurion can have special items in his possesion.
I wonder...
Should it be linear or nonlinear story? Answer is NOT obvious. Linear give less freedom but allows to construct logic and good story.
While posting suggestions for the story put it in Spoiler A good story must be constructed by one person but some interesting parts of the story and maybe some twists could be suggested separately.
Once again I appeal for Your ideas. What would make SoD better?