I've got to say this is a fun mod, nice music and interesting factions, but I have a few problems with it.
1. I'm not sure if it's possible, but could you change the color of quest parties.
It took me quite a while to find that bandit Alvore the first time I went through that feron quest.
2.
The quest for the death hand really should tell you before accepting that your going be facing a king size army or at least allow it to restart for those of us playing realism mode. I found my self with a 78 size army against 180 thinking the enemy would just be strong not outnumbered 3x1
3.
Is there anyway you can reduce the number of raids needed for the feron quest? It took what felt like days to get enough and it's so risky considering you can't break out of it until its done
4. I don't know if it's me, but asyleth calvary is destroying my feron army almost every time unless I out number them by a wide margin. On the other hand illiarion calvary goes down easy.
5. I found the feron really in need of formations, they seem to distance there selves out to much and get killed easy unless you hold their position and wait to attack. Though I did enjoy actually using some strategy besides charge.
6. Also on Feron I think there numbers need to really come up some or Asyleth/Planelords/Illiarion strength needs to come down quite a lot, as it is currently for my games Asyleth and the Hill Giants is more then a match for Feron not including the others.
7. Lastly thanks for listening and making this fun mod