Don't mean to be rude but it doesn't look nearly as good ingame. Rather fake actually.
I must commend the man, however, for his clever screenshot work to make them look amazing.
Heh. Thanks!

No offence taken..

The thing is that it's aimed to create better look without significant performance drop on weaker computers. There are three problems concerning that:
First - there would be need of extending skydome mesh to make feel of a bigger distance between actual map and the sky texture. I've tried that - but that causes another problem - huge gap and mirrored sky texture between outer land border and the skydome. Another funny thing - every texture is the same dimensions, and hills picture is identical in all of them - just recoloured to match the sky. But it looks like sunset texture is kind of higher than other skies. What causes that? I don't have a single clue....

Second - There's no possible way with this engine to create dynamic weather. At least none I would know of yet. So for example filling the gap with the fog isn't a way to improve visuals. I would love to make dynamic weather and timeflow during the battles. But for now it seems impossible with current engine limitations.
Third - it's all about fake really. I'm still thinking about creating way more detailed textures to remove some feel of it - but on the other hand - when you charge into battle you don't really look for blurry pixels on the horizon, do you?

About extending outer terrain mesh - it's great idea, but I'm afraid it might cause significant performance drop as the price for huge piece of totally unused land you cannot enter. Is it worth it? It's yours to decide.
I'm still working to improve this mod and add new textures. Some looks way less fake than the others. But as some of you may know - graphical engine of Mount & Blade does have it's limitations, and actually a lot of this stuff seems to be hardcoded. It will be definitely improved when I'll find any proper way to alter some stuff (skyboxes.txt looks promising).
Just a small disclaimer - none of the screenshots were altered in PhotoShop by any means. They're taken ingame.
Cheers!
P.S.
Soil If you want to extend outer terrain model and you think that it won't cause any performance drop - you're welcome to PM me and we can join our efforts in creating Panoramic. I don't aim by any means to be the leader of the project or sth. It was just few tweaks I used in my game and I thought it might be a nice idea to share it with the community. Also - I'm eagerly waiting for Zaro to release GE 3 as I think it's outstanding work in bringing better quality to M&B.