Author Topic: Kingdom of Calradia new 0.95  (Read 25568 times)

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Buhadog

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Kingdom of Calradia new 0.95
« on: December 16, 2008, 06:03:43 pm »

Changes:               

0.28
-Bigger bandits party's and 10 new bandits.
-Viking troop tree (10 diffrent vikings)
-New mercenaries. (10 new ones) :shock:
-Instead of manhunter party, there is another bandit party (Free mercenaries)
-Better companions

Dark Knights, Samurais...
-Bigger faction party's
-The beginning troop limit is set to 50
-Every leadership skill gives you 5 new unit spaces (instead of 3)
-Some of the stuff from Zandmod I (Tweaks, factions troops...)
-Some other stuff I can't remember.


0.42
- Updated Mercenary Tree (5 new)
- Updated Farmer Tree
- Updated Kingdom Party's
- Updated Dialogs
- Kingdom armies now have mercenaries

0.60
- Bugs mostly repaired
- New Weapons
- New Armor
- New Helmets
- New Horses
- New units
- You can create a new kingdom
- Your companions can own a castle
- You can have caravans
- If you capture lords, they will less likely escape
- You can talk to Village Elder and guild master from village menu

0.65
- Most bugs repaired
- Crusader troop tree
- Some new units
- You can order a unit to form a party
- Harder gameplay
- Peasant rebel parties

0.72
- Lots of new troops
- Every faction gets a sub-faction
- New dialogs
- More unique bandits

0.95
-LOTS of new items
-Newest Kingdom managment
-New mercenaries (Mercenary Mounted Crossbowman, Mercenary Spearman...)
-Very big selection of bandits
-New Factions troops
-You can recruit units in tavern by talking to the bartender
-Special units (Assassin, Priest...)
-Farmers can upgrade to very strong units (City Guard, City Defender...)
-Improved arenas
-Better companions
-You can tell an unit to form a patrol
-Autoloot

0.97
-Renamed skills
-New bandit units
-Bugs have been repaired
-Some new items


You can post your wishes and ideas as coments and I will try to insert the good ones in the mod.

Special thanks to:
NICK.ALTMAN
This is shown by using his menu pictures.

CREDITS:
- taleworlds
- luigi
- Geoffrey Ashe
- Highlander
- fisheye
- Tooff
- Magelord
- Spanky
- Sinderlin
- Arch3r
- maw
- Raz
- RookieR
- Checkmaty
- Couched
- MAXHARDMAN
- AlphaDelta
- The Witcher
- Rath0s
- Youhou
- Llew2
- knight
- kt0
- Vaelius Noctu
- Simo
- OSP Project
- Custom banners thread
- others

Version 0.95 download site: http://rapidshare.com/files/228584426/Kingdom_of_Calradia_0.95.rar
« Last Edit: May 06, 2009, 12:00:13 pm by Buhadog »

Muglos

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Re: Kingdom of Caraldia
« Reply #1 on: December 17, 2008, 01:47:14 pm »
I could of swore the points into  leadership already gave you 5 extra slots...
"People should know when they're conquered. Wouldn't you agree?"

Buhadog

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Re: Kingdom of Caraldia
« Reply #2 on: December 17, 2008, 03:27:19 pm »
The leadership skill gave you (before) 3 points, the prisoner management skill gave you 5 points (number of prisoners that you can take)
« Last Edit: December 17, 2008, 10:33:10 pm by Buhadog »

Kolba

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Re: Kingdom of Caraldia
« Reply #3 on: December 17, 2008, 07:10:08 pm »
Sounds cool, but I found a big error in description and title: Caraldia. You should replace it with: Calradia.  :P

Buhadog

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Re: Kingdom of Caraldia
« Reply #4 on: December 17, 2008, 10:31:04 pm »
Sounds cool, but I found a big error in description and title: Caraldia. You should replace it with: Calradia.  :P


Thanks :D

Buhadog

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Re: Kingdom of Calradia - version 0.28 download link
« Reply #5 on: December 17, 2008, 10:58:25 pm »
This version is only for testing, so that if you see any bugs or have any troubles, please let me know. :wink:
I'we got much to do for the final release.  :|
« Last Edit: December 18, 2008, 11:34:05 am by Buhadog »

Buhadog

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Re: Kingdom of Calradia - version 0.28 download link
« Reply #6 on: December 18, 2008, 11:30:39 am »
I have made a quickfix (It changes the dialogs and some other minor stuff). To make it work, just unrar the file to your mod map.

Link: http://rapidshare.com/files/174500022/Caraldia_at_War.rar



Note: Saved files are compactable (I think).
« Last Edit: December 18, 2008, 11:34:30 am by Buhadog »

Buhadog

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Re: Kingdom of Calradia - version 0.42 download link
« Reply #7 on: December 20, 2008, 10:12:13 pm »
The new version is out

Rampage

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Re: Kingdom of Calradia - version 0.42 download link
« Reply #8 on: December 21, 2008, 05:14:10 am »
The Vaeger Champions and the Swadian Master Knights become unmounted....was this by design? The Master Knights look a little funny with those big lances on foot.
I love the smell of napalm in the morning.....

Buhadog

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Re: Kingdom of Calradia - version 0.42 download link
« Reply #9 on: December 21, 2008, 07:15:39 pm »
The Vaeger Champions and the Swadian Master Knights become unmounted....was this by design? The Master Knights look a little funny with those big lances on foot.


I will correct that right away. Thanks for notice.

Buhadog

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Re: Kingdom of Calradia - version 0.60 download link
« Reply #10 on: December 30, 2008, 12:09:31 pm »
Version 0.60 has finaly been released. I had some troubles with it, but it should work fine. If you have any problems or notice any bugs, please let me know. :)

Robripp

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Re: Kingdom of Calradia - version 0.65 download link 1.1.2009
« Reply #11 on: January 03, 2009, 09:36:59 pm »
This lock's like a very fine mod download it know  :D

prowler08071984

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Re: Kingdom of Calradia - version 0.65 download link 1.1.2009
« Reply #12 on: January 04, 2009, 12:46:49 pm »
I just played your mod recently and I must say you did a good job, especially by expanding the troop trees it gives everyone the possibility to use different tactics and create much more diverse armies. I was thinking if I could make a suggestion: I wonder if you could integrate the kingdom management system from the "War for Calradia" mod, it's more advanced than the one you use and I think that it would make a great addition to you mod. This being said, congratulations and keep up the good work!
Peace is a lie... there is only Passion. Through Passion I gain Strength. Through Strength I gain Power. Through Power I gain Victory. Through Victory my chains are broken.

Buhadog

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Re: Kingdom of Calradia - version 0.65 download link 1.1.2009
« Reply #13 on: January 04, 2009, 07:27:10 pm »
I just played your mod recently and I must say you did a good job, especially by expanding the troop trees it gives everyone the possibility to use different tactics and create much more diverse armies. I was thinking if I could make a suggestion: I wonder if you could integrate the kingdom management system from the "War for Calradia" mod, it's more advanced than the one you use and I think that it would make a great addition to you mod. This being said, congratulations and keep up the good work!


Thanks :D I will try to integrate the kingdom managment from that mod. Otherwise, version 0.72 will be released, when I get the advanced troops for Veagirs and Rhodoks

FrisianDude

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Re: Kingdom of Calradia version 0.72 download
« Reply #14 on: January 06, 2009, 05:46:14 pm »
Sounds nice, really. :)
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. A nice link to my mod ;)