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I'm trying to implement some files from Fantasy Mod that I had working on 0.903.

However, I'm consistently getting a "get_object failed for texture:" error. I've checked the BRF files, and the textures are't getting loaded onto the materials, althought they with correct dfilenames are in the module textures folder and I have a scan_module_textures directive in place.

Any thoughts?
 
As you using the same 0.903 BRF file as before? Sometimes I had to re-save the BRF or re-import all my materials, textures, mesh's into a new BRF file, not sure if that may help make the BRF compatible with 1.x..
 
I'm having problems with a skin.
Edit:
Nope, I got the bastard thing working.
Another Edit:
I fixed this bug but I took a screenshot cos it was ****ing hilariuos. Who gave rayman a sword?
 
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