Author Topic: The Last Days v2.4 (for .808) ---Next Release Date Unknown!  (Read 605634 times)

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Ancientwanker

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #30 on: October 28, 2005, 12:51:42 PM »
In lieu of any new models to texture at the moment, Im putting the finishing touches on some haradrim textures for the old gear. I need a black serpent image for the shield though and I cant seem to find a good one. If anyone has a good stylized black snake, simple black dragon or similar image that would look good on a shield, send er to me please. Thanks.

LynX

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #31 on: October 28, 2005, 08:16:45 PM »
Orc falchions, besides needing a few touchups models are done, textures pending the release of the polycount limits (which might need me to remodel it anyway):
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Ancientwanker

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #32 on: October 28, 2005, 08:18:22 PM »
Nice timing, and very nice models. Great stuff!

LynX

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #33 on: October 29, 2005, 06:11:28 AM »
Thanks! :)

Another 2 weapons from the same pic, another falchion(?) and a polearm (scaled smaller to fit in the render):
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Aenarion

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #34 on: October 29, 2005, 06:31:05 AM »
Now can someone tell me how to do new models? I want to do uruk-hai armor, weapons and wargs.

Ancientwanker

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #35 on: October 29, 2005, 02:15:39 PM »
Quote
Another 2 weapons from the same pic, another falchion(?) and a polearm (scaled smaller to fit in the render


Hey, thats great, I was going to ask for that polearm as well but never got around to it. Great job! Thats something an orc would like to stick you with.

Quote
Now can someone tell me how to do new models? I want to do uruk-hai armor, weapons and wargs


Just get a free program like blender or a trial of something else. I dont know much about it but expect it to take awhile to get good. I did a tutorial and made a sword but it was nothing special.

As for wargs, wont be able to change horses skeletons/models/animations  like that Im pretty sure so.... The easiest way would be to just change skins but they would have horse bodies with fur, fangs, etc and would probably look stupid. At the moment im not going to have warg riders.

The Last Days v2.1 (for .731) *updated* March 12th
« Reply #36 on: October 29, 2005, 08:14:21 PM »
bye looking stupid i guess you mena looking liek keeper's... 'creation'

okiN

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #37 on: October 29, 2005, 08:20:43 PM »
I'm having trouble deciding whether that last post was sarcastic or not. Given the poster, though, I'm leaning towards "not sarcastic".
Play Warband? Visited the IRC channel yet?



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Ancientwanker

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #38 on: October 29, 2005, 08:46:04 PM »
I have no idea what keepers creation is... so I plead the fifth. Im guessing he made a warg out of a horse model. Im sure its possible, I just imagine it wouldnt look very good without, at least, shorter, thicker legs.

So for now, no wargs or unusual mounts in this mod. I think I am doing custom mounts for rohan, gondor and the harad though. It just makes the soldiers look better to have horses kit that matches their own. Haradrim horse is almost done.

The Last Days v2.1 (for .731) *updated* March 12th
« Reply #39 on: October 29, 2005, 08:51:49 PM »
it was a horse with fur texture

http://i30.imagethrust.com/i/41449/furball.jpg

Ancientwanker

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #40 on: October 29, 2005, 09:06:14 PM »
Cutting and pasting with fur is a pain, it starts to look like paper mache. Obviously you could finish it up and make something but it would still be too horsey to pass for a warg.

Maybe Saruman cross bred wargs with horses. heh. Warg-hai.

Ancientwanker

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #41 on: November 05, 2005, 03:06:19 AM »
Ok, just fyi, Ive got trial mock ups of quite a few faction textures and am nearly complete on final ones for the haradrim. Im going to start the coding this weekend and see if I can get a barebones one up and running.

Wont be anywhere near a release though at least until the texture importer from Noo8 is available.

Ubberdorc

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #42 on: November 05, 2005, 03:54:09 AM »
Is there a thread about the texture importer? I would be very interested in being able to add custome textures without replacing default ones.
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Ancientwanker

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #43 on: November 05, 2005, 04:42:16 AM »
Theres no thread that I know of, hes just mentioned that hes making one in the past. Last I heard he was having some difficulty with some part of the code.

dirtbag

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The Last Days v2.1 (for .731) *updated* March 12th
« Reply #44 on: November 09, 2005, 09:35:57 PM »
How far in the development has this mod come so far?
Battle Size Changer for king!