Author Topic: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009  (Read 35391 times)

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Garnier

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #60 on: March 04, 2009, 05:26:40 PM »
You're probably right, I didn't think of that.

Maybe in the future I'll include a way to shift some additional character skills from one thing to another, so you can use anything but not all at once, you'd have to make shifts over time.

Not a big deal for me right now though.   :?

Blood Axe

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #61 on: March 16, 2009, 03:01:24 PM »
KINGDOM OF NORWAY, BIATCH! I suppose you know that Norway WAS more viking then Finland and Sweden. If you hear the stories about vikings they are pretty much from Norway.

MasacruTheArcher

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #62 on: March 16, 2009, 03:21:39 PM »
It was indeed cool to read all these features.Downloading right away :) (I  love the thing that volunteers can't get to high in rank) meaning that you can carry many , low armors and all that which will make fights more interesting , especially with the limit of 1000 :)


WarlordG

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #63 on: March 18, 2009, 11:22:51 PM »
THIS IS GARNIER MOD!

liked
put the Battlesize to 1000
take some soldiers
an
GO WAR!

like no lag in  my friend pc (2.5giga RAM 6.2 GHz)
with all graphics in max

total war =P

Blindwizard

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #64 on: June 02, 2009, 09:29:41 PM »
Cool! Good changes, I will try it :D

O.n the other hand, I hate the wounds before defeated.. xD

Killshaper090

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #65 on: June 03, 2009, 12:11:27 AM »
ok i have a question. Is there another download link? The Filefront link doesn't work for me. it just sends me to the Filefront place.

Warlord11030

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #66 on: June 03, 2009, 02:41:23 AM »
the main reason i'd download this is for the bank feature.



wish you could give that out to others for their mods aswell.

Blindwizard

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #67 on: June 03, 2009, 01:39:57 PM »
ok i have a question. Is there another download link? The Filefront link doesn't work for me. it just sends me to the Filefront place.

The filefront link I tried doesn't work either. I try it in mbrepository --> http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=1096

Killshaper090

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #68 on: June 03, 2009, 05:20:02 PM »
ok i have a question. Is there another download link? The Filefront link doesn't work for me. it just sends me to the Filefront place.

The filefront link I tried doesn't work either. I try it in mbrepository --> http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=1096


  :D :D :D :D :D

It works :D Down loading it now. Thanks

Schylerwalker

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #69 on: July 15, 2010, 03:38:59 AM »
I have to say, usually, mods that are "Native, but different" aren't really up to my speed, but you've got something special here! It took me a minute to get used to the massive speed increase, but other than that, this is a truly splendid mod you've made! I kind of missed the new quests and kingdom management options of some mods, but there's enough here that I'm quite satisfied.

Currently playing a German robber baron, sneaking out of the safety of my castle to raid Lombard and Norse settlements. Seems like they're mad now though, as an army of 800 combined is coming up over the horizon to lay a siege to my fortress!

Schylerwalker

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #70 on: July 15, 2010, 03:41:49 AM »
Also, a note on plate armor. No, actual full-plate itself did not actually come around until around the same period that gunpowder weapons were becoming popular. However, since the beginning of the dark ages, full great helms and plate gauntlets were considered part of the knight's ensemble; the rest included a heavy mail hauberk with tabard, a sword, shield, and mace, a lance, and a heavy warhorse.

Gaunt

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #71 on: August 10, 2010, 04:15:14 PM »
@Warlord

He did release his bank script for public use.


LilWayne

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #72 on: August 15, 2010, 04:19:48 AM »
don't have a other link ?


''man, style does not define character,if define it I would not be here in front of a computer, but yes killin, stealing etc. Think about it''

Garnier

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #73 on: September 09, 2010, 03:27:05 AM »
Download it here on mbrepository:
http://www.mbrepository.com/file.php?id=1096

Gottfried von Berlingen

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Re: Garnier's Gameplay Mod v1.2 Beta - Released 01/13/2009
« Reply #74 on: September 13, 2010, 05:50:52 PM »
Cool mod ;)

edit

Oh yeah, just pwning with Norway right now.
But I rebalanced some things.
Again, very cool mod :D
« Last Edit: September 13, 2010, 05:53:23 PM by Gottfried von Berlingen »