Author Topic: Hegemony in Medieval 2 Total War  (Read 23061 times)

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ealabor

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Re: Hegemony in Medieval 2 Total War
« Reply #15 on: November 23, 2008, 07:29:07 AM »
Textures: I haven't changed the texture sheets. I could do with any improved textures. Have you retextured the secrad band muscle cuirass which I have used for the hetaroi, below:

Yeah but I wont be releasing those before the next version of 268 B.C. is released  :wink:


Companion cavalry (hetairoi):
(I know xystos is two-handed and uncouched but M2TW doesn't have two handed lance anims and you need a shield to cover up the anim)

You could go with a transparent model for the shield.


Banzai!

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Re: Hegemony in Medieval 2 Total War
« Reply #16 on: November 23, 2008, 09:18:51 PM »
I got the permissions.

I will be making a mod announcement on TWC today as soon as I finish the gallic warband.

Tercero

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Re: Hegemony in Medieval 2 Total War
« Reply #17 on: November 23, 2008, 11:13:45 PM »
If you could, you should import the animation for the RTW phalanx... the pikemen formation looks odd

ealabor

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Re: Hegemony in Medieval 2 Total War
« Reply #18 on: November 23, 2008, 11:39:20 PM »
If you could, you should import the animation for the RTW phalanx... the pikemen formation looks odd

and furthermore, I wonder if the rigging would work for M&B

Banzai!

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Re: Hegemony in Medieval 2 Total War
« Reply #19 on: November 24, 2008, 02:16:30 AM »
New units.

Fixed argyspades (silver shield phalangites):


Pezheteroi (caped crusaders):


Phalangites (cannon fodder):


Gesaetae (skinnydippers) [unupgraded / upgraded will get helmets]
BTW how am I going to do the hair with this lighting problem.

ultimaratioregum

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Re: Hegemony in Medieval 2 Total War
« Reply #20 on: November 24, 2008, 03:26:01 AM »
woaha, major cock action in that last one.
HAY GUYS HAVE U READ MY M&B/HARRY POTTER FANFIC???!111

Merlkir

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Re: Hegemony in Medieval 2 Total War
« Reply #21 on: November 24, 2008, 07:56:08 AM »
it's good to know they know good hygiene - they're shaven :D

(why are they using roman shields?)

ealabor

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Re: Hegemony in Medieval 2 Total War
« Reply #22 on: November 24, 2008, 08:09:14 AM »
it's good to know they know good hygiene - they're shaven :D

(why are they using roman shields?)

Those are interesing assessments.

Furthermore, why are they all covered in baby oil? Cant help but feel there are some freaky things going on :P

I guess MTW2 auto assigns gloss?

Merlkir

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Re: Hegemony in Medieval 2 Total War
« Reply #23 on: November 24, 2008, 09:22:58 AM »
:D I doubt the gesaetae would waste good oil, but it's a cool thing if you're fighting naked, gladiators did it to make it harder for the enemy to grab them...

Weaver

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Re: Hegemony in Medieval 2 Total War
« Reply #24 on: November 24, 2008, 11:07:11 AM »
oh man.. i guess gladiators didn't have hardons while fighting. because grabbing these guys seems an easy task to me..
ack! did i just say that?
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Merlkir

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Re: Hegemony in Medieval 2 Total War
« Reply #25 on: November 24, 2008, 11:19:34 AM »
:D if you look closely, it's probably rigged to the legs, so it's most probably dangling back and forth as they run :D the guy to the right almost looks like he's..well, ready for some action. :D

But seriously...this is great. Not that I need to see some man meat, but it's ridiculous how games always cover this with loincloth or something...

Banzai!

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Re: Hegemony in Medieval 2 Total War
« Reply #26 on: November 25, 2008, 09:05:03 AM »
Alright I've made a mod thread on TWC with all details.

All operations are being shifted over to,
http://www.twcenter.net/forums/showthread.php?t=207979

Shifty

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Re: Hegemony in Medieval 2 Total War
« Reply #27 on: November 25, 2008, 01:48:59 PM »
:shock:

SqU1r3

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Re: Hegemony in Medieval 2 Total War
« Reply #28 on: November 25, 2008, 05:02:01 PM »
I think there's a rather 'decent' reason for loincloths! :shock:

Seriously, I'm sure users truly do not want to check out virtual man-meat.

What a warped world we live in!




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FrisianDude

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Re: Hegemony in Medieval 2 Total War
« Reply #29 on: November 25, 2008, 05:09:13 PM »
A warped world indeed if natural bodyparts must be covered to "protect innocence" !
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!