Author Topic: Renaissance Dukes and Mercenaries (need a rigger)  (Read 6330 times)

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luigi

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Renaissance Dukes and Mercenaries (need a rigger)
« on: November 07, 2008, 11:56:47 PM »
Ok boys I have been thinking lately on reviving the Renaissance version of Dukes and Mercenaries. I mean, firearms, Renaissance gears and those stuff I once made will be back. I present you some screenshots of the swords and armors I made those last days :



      

       


I don't know how much time I'll take, I don't know wich kind of armors I'll use nor how much new stuff I'll make. I will work with Python this time.

I need someone to help me rig my armors. Please PM me !
« Last Edit: November 27, 2008, 11:48:46 PM by luigi »

Wulfred

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #1 on: November 08, 2008, 12:05:48 AM »
I get this RGL error when i try and start the game running this mod:

Unable to open texture file textures\shieldsd.dds

Alexandus

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #2 on: November 08, 2008, 12:14:20 AM »
not tryin this one out...

pasterz861

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #3 on: November 08, 2008, 12:21:35 AM »
I get this RGL error when i try and start the game running this mod:

Unable to open texture file textures\shieldsd.dds

I have this same problem.

Hershey

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #4 on: November 08, 2008, 12:22:16 AM »
not tryin this one out...

Apart from this apparent bug, you'd be silly not to.

Luigi is one of the best 'casual' modders I know.

I've never seen such an untrue statement since someone once said "Michael, you are not quite as awesome as you could be".

Highlander

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #5 on: November 08, 2008, 12:29:35 AM »
not tryin this one out...
Why are you posting? I can't imagine why anyone would care.

Great work, Luigi.
< AND DUDE I NEVER USE STUPID CAPS LOCK!

Bloid

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #6 on: November 08, 2008, 10:02:09 AM »
Thanks for maintaining separate downloads for the different versions. Unlike some other mods, Dukes is still available for v.751, v.808 and v.903 on the Repository.

Sorkenlol

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #7 on: November 08, 2008, 10:07:18 AM »
Can anyone post some screens? Or some additional information about the mod?

I love your Claymore in the OSP sword pack, by the way.

D'Sparil

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #8 on: November 08, 2008, 11:11:07 AM »
Downloading right now, I'm a big fan of your work  :D

pasterz861

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #9 on: November 08, 2008, 12:26:32 PM »
How can I run this mod ? I have RGL error (Unable to open texture file textures\shieldsd.dds). Anyone can help ?

Raithe

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #10 on: November 08, 2008, 01:47:47 PM »
Got the same bug, I just took the shieldsd.dds from Native Expansion textures then it worked fine.

pasterz861

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #11 on: November 08, 2008, 02:30:24 PM »
Got the same bug, I just took the shieldsd.dds from Native Expansion textures then it worked fine.

Thanks ,I must check it now ! Houre ago, I try use other files from older version Duck and Mercs v1.2 ,but nothink.

luigi

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #12 on: November 08, 2008, 03:25:11 PM »
I get this RGL error when i try and start the game running this mod:

Unable to open texture file textures\shieldsd.dds

I have this same problem.


Sorry guys. It's my fault I deleted this texture from my module but left the reference in the brf textures and materials. I will correct it right now.
Here is the new link : http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=9&lid=941

Assassin101

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #13 on: November 08, 2008, 03:43:59 PM »
Still dosent work another file is missing

pasterz861

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Re: Medieval Dukes Time Mod (a Dukes and Mercenaries series mod)
« Reply #14 on: November 08, 2008, 04:30:24 PM »
Yes, again, mising file Textures/heaumesb.dds