I'm making a mini-mod (
http://forums.taleworlds.net/index.php/topic,49398.0.html), and I wonder if it's possible to duplicate the "throwing axe" item (e.g.), make it a melee item and just rename it?
I know I CAN, but will there be an issue with changing where the character grips the axe/which direction it's facing and other problems I may not be aware of?
This also goes for making short spears into one-time throwing weapons,
javelins into short melee spears, throwing knives into regular knives, etc. (TESTED)
NOTE: I'm primarily using the
Item Editor and editing the .txt files - I haven't learned Python thing yet.
[EDIT 2008-11-14]
I've now tested out a couple of things: Making
jarids,
javelins and
throwing axes into melee weapons is easy - just using the Item Editor.
Making
throwing knives and
throwing daggers into melee weapons requires for them to be rotated 180 degrees first.
Making a melee weapon like a shortened spear, e.g., into a throwing weapon proved to me more troublesome, though:
* Duplicated the "shortened spear" item and renamed the duplicate: "shortened throwing spear".
* Edited the item in Item Editor to be a thrown weapon (behaving like a javelin) with an ammo setting of 1.
PROBLEM: The "shortened throwing spear" rests on my back, as normal. When I pick it up and ready it for attack, and when I throw it, everything looks normal...
Right after the attack, though,
the spear returns to my back, and in the inventory I see that the ammo of the spear reads
1/1, and not
0/1, as I had hoped and expected.
Why doesn't it count down to zero? How can I fix that, and will that take care of my problem?