Author Topic: Mongol Mod Started-''NEW'' Picture's added.scene object Moddeler needed  (Read 24908 times)

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SirAndre

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Re: Mongol Mod Idea
« Reply #15 on: November 05, 2008, 08:26:31 AM »



SirAndre

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Re: Mongol Mod Idea
« Reply #16 on: November 05, 2008, 08:57:13 AM »
Sorry for double post..

Mongol warrior






Mongol Saber


Mongol Arrow Head


Arrow Case


Mertbey

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Re: Mongol Mod Idea
« Reply #17 on: November 07, 2008, 10:12:43 AM »
here is the map of mongolia




Mertbey

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Re: Mongol Mod Idea
« Reply #18 on: November 07, 2008, 10:17:55 AM »
Here are some names of mongolian tribes,

Kerait
The Kerait were a tribe of mixed Mongol and Turkic ancestry. However, names and titles of Kerait rulers imply that they primarily spoke a Turkic language.[2][3][4][5] They were partly influenced by Nestorianism.[3][6] Prominent christian figures were Toghrul and Sorghaghtani Beki.


Merkit
The Merkit were a Mongol tribe who opposed the rise of Temüjin, and kidnapped his new wife Börte. They were defeated and absorbed into the Mongol nation early in the 13th century. Other than with most other tribes, that was the end of their line of ancestry


The Tayichiud were a Mongolian tribe, mostly residing in the centre of Mongolia and southeastern area.

The Tayichiud were rivals of the Naimans and several other tribes. In the Secret History of the Mongols, they are portrayed as bitter enemies of Genghis Khan


The Naimans, also Naiman Turks[1][2] or Naiman Mongols[3], (Mongolian: naiman, "eight"[4], Kazakh: Найман) was a Mongolian name given to a group of people dwelling on the steppe of Central Asia, having diplomatic relations with the Kara-Khitai, and subservient to them until 1177. The Naimans are most often classified as a Turkic people from Sekiz Oghuz (means 'Eight Oghuz' in Turkic),[5][6][7][8] but there are also sources that count them as Mongols.[8] Like the Khitai, many of them were Nestorian Christians.

More than 400,000 of the Kazakh population are Naimans (see Modern Kazakh tribes or Middle Juz). They originate from eastern Kazakhstan. Some Naimans dissimilated with the Kyrgyz and Uzbek ethnicities.

There is a small population of Naimans in Afghanistan. They belong to the Hazara tribe and reside in a small village called Naiman. They are Sunni Muslims.


The Öngüd, or Öngüt, were a Turkic[1] tribe, active in Mongolia around the time of Genghis Khan (1162–1227.[2] Many members were Nestorian Christians.[3] They lived in an area lining the Chinese Great Wall, in the northern part of the Ordos and territories to the northeast of it.[4] They acted as wardens of the marches for the Chin to the north of the province Shansi.[5]

When the Öngüt chief Alakush-tegin was killed for supporting the Mongols against the Naimans, Genghis Khan took the family under his protection and gave the son one of his own daughters in marriage.

Many famous post-Genghis Mongols are of Öngüd descent, including the well-known monk, traveler, and diplomat, Rabban Sauma (1220–1294).

A number of Öngüd were said to have been converted to catholicism by John of Montecorvino (1246–1328).


and here is some information abouth Temujin

Temüjin had three brothers named Khasar (or Qasar), Khajiun, and Temüge, and one sister named Temülen (or Temülin), as well as two half-brothers named Bekhter and Belgutei. Like many of the nomads of Mongolia, Temüjin's early life was difficult. At nine years old, as part of the marriage arrangement, he was delivered by his father to the family of his future wife Börte, who were members of the Onggirat tribe. He was to live there in service to Deisechen, the head of the household, until he reached the marriageable age of 12. While heading home, his father was poisoned during a meal with the neighbouring Tatars, who had long been enemies of the Mongols. Temüjin returned home to claim the position of khan. However, his father's tribe refused to be led by a boy so young. They abandoned him and his family, including his mother Hoelun, leaving them without protection.

For the next several years, Temüjin and his family lived in poverty, surviving primarily on wild fruits, marmots, and other small game hunted by Temüjin and his brothers. It was during one hunting excursion that 13-year-old Temüjin killed his half-brother, Bekhter, during a fight which resulted from a dispute over hunting spoils.[7] This incident cemented his position as head of the household.

In another incident in 1182 he was captured in a raid and held prisoner by his father's former allies, the Ta'yichiut. The Ta'yichiut enslaved Temüjin (reportedly with a cangue), but with the help of a sympathetic watcher, the father of Chilaun (who would later become a general of Genghis Khan), he was able to escape from the ger by hiding in a river crevice. It was around this time that Jelme and Bo'orchu, two of Genghis Khan's future generals, joined forces with him. Along with his brothers, they provided the manpower needed for early expansion. Temüjin's reputation also became relatively widespread after his escape from the Ta'yichiut.

At this time, none of the tribal confederations of Mongolia were united politically, and arranged marriages were often used to solidify temporary alliances. Temujin grew up observing the tough political climate of Mongolia, surrounded by tribal warfare, thievery, raids, corruption and continuing acts of revenge carried out between the various confederations, all compounded by interference from foreign forces such as the Chinese dynasties to the south. Temüjin's mother Ho'elun taught him many lessons about the unstable political climate of Mongolia, especially the need for alliances.

As previously arranged by his father, Temüjin married Börte of the Konkirat tribe around when he was 16 in order to cement alliances between their respective tribes. Börte had four sons, Jochi (1185–1226), Chagatai (1187—1241), Ögedei (1189—1241), and Tolui (1190–1232). Genghis Khan also had many other children with his other wives, but they were excluded from the succession, and records of daughters are nonexistent. Soon after Börte's marriage to Temüjin, she was kidnapped by the Merkits, and reportedly given away as a wife. Temüjin rescued her with the help of his friend and future rival, Jamuka, and his protector, Ong Khan of the Kerait tribe. She gave birth to a son, Jochi, nine months later, clouding the issue of his parentage. Despite speculation over Jochi, Börte would be his only empress, though Temüjin did follow tradition by taking several morganatic wives.[8


Religion
Genghis Khan's religion is widely speculated to be Shamanism or Tengriism, which was very likely among nomadic Mongol-Turkic tribes of Central Asia. But he was very tolerant religiously, and interested to learn philosophical and moral lessons from other religions. To do so, he consulted among others with Christian missionaries, Muslim merchants, and the Taoist monk Qiu Chuji.
« Last Edit: November 07, 2008, 10:47:08 AM by Mertbey »

Eumolpus

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Re: Mongol Mod Idea
« Reply #19 on: November 07, 2008, 02:50:08 PM »
I guess there won't be any harm trying to contribute for this mod. I will just give some very brief information, as I have a flight to catch a few hours later.

Family Tree
Below is Genghis Khan's family tree. (GREAT KHANS in CAPITALS)

Batu established the Golded Horde (1225 - 1347).
Chaghadai (wrong spelling in diagram) established the Chaghadai Khanate (1212 - 1347).
Hulegu (incorrect spelling again) formed the Persian Il-Khanate (1256 - 1355).
Kublai formed the Yuan Dynasty (1256 - 1335).

Tribes of the Steppe
The Tayichiud
The tribe which Temujin once belonged to, one of the most powerful Mongol clans.

The Jurkin
A clan related to the Tayichiud.

To the East
The Tartars
Longtime enemies of the Mongols; by trading with the Jurched to the South, they became the richest of the steppe tribes.

To the West
The Kerait
A Christian Khanate that traded with the wealthy cities of Central Asia; their leader was Toghrul. He supposedly lived in a golden yurt. His household drank from golden goblets. To marry a Kerait princess, a man had to offer 200 servants as a gift.

The Merkid
A warlike tribe whose warriors rode tamed reindeer, Temujin's mother was stolen from the Merkid.

The Naiman
A powerful tribe with strong ties with the Muslim people of Central Asia. Longtime enemies with of the Tayichiud.

The Oirat
A forest tribe closely related to the Merkid.

Beyond the Steppe
The Jurched
Also known as the Jin Dynasty. A wealthy empire in what is now northern China; their emperor was known as the Golden Khan. Their capital was Zhongdu (today's Beijing).

The Khwarezm
A Muslim empire to the west of the Mongols, in Persia, Central Asia; it was ruled by Sultan Muhammad II

The Khitan
A tribe that the Jurched had conquered in northern China; they became Temujin's allies against the Jurched.

The Tangut and the Uighur
Tribes to the South of the Mongols, beyond the Gobi desert.

EDIT:
Some reference pictures.


The Battle of the Kalka River, in which the Mongols emerged as the victor over the Russian Principalities.


« Last Edit: November 07, 2008, 03:06:04 PM by Eumolpus »

Thelonious

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Re: Mongol Mod Idea
« Reply #20 on: November 08, 2008, 06:05:53 AM »




A couple of Mongolian models for the potential mod.

Also, if I can, I'd like to make a more mongol like head for the game and some new face textures. That may be extremely hard for me to do, being that I'm a beginner in modelling.
« Last Edit: November 08, 2008, 06:16:58 AM by Thelonious »

Eumolpus

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Re: Mongol Mod Idea
« Reply #21 on: November 08, 2008, 06:19:28 AM »
Those models are good, though the blade of the sabre in the second pic is too short, I think.

Thelonious

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Re: Mongol Mod Idea
« Reply #22 on: November 08, 2008, 06:33:36 AM »
It could be, but it's fairly long compared to the handle. I based it off of the Chinese Dao, and it fit to scale pretty much. I'm not really keen on the texture I made for it though. I may redo it.

Eumolpus

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Re: Mongol Mod Idea
« Reply #23 on: November 08, 2008, 06:50:55 AM »
Well, the blade itself is only twice as long as the handle.

Pali Gap

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Re: Mongol Mod Idea
« Reply #24 on: November 08, 2008, 06:56:30 AM »
I'm having some issues with my map at the moment, can't seem to get it past 'initiating map' loading sequence.  I guess I'll just have to map another one, I'll need loads of helps on the naming of towns.  When are you thinking about setting it?  Pre-Ghengis Khan, or during/post?  Are you thinking about doing this as a storymod for Tehmujin, or as a sandbox thing?

  And to Eumolpus,
      Are you serious about the tamed reindeer?  Never heard that before in my life!
« Last Edit: November 08, 2008, 07:00:01 AM by ben34698 »

Thelonious

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Re: Mongol Mod Idea
« Reply #25 on: November 08, 2008, 08:14:55 AM »
Hm. Perhaps I'll make another sword that will better fit the scale of a Dao. Now that I look again, the handle is way too long. Changing the shape of the model now though would ruin the texture and make it look like poop. Also, if we do this mod, I think it'd be better to have it take place pre-Genghis Khan. Like, just before he gains power. Or perhaps we could have it at the point when he has just grasped power and he's trying to take over the rest of Asia.

Mertbey

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Re: Mongol Mod Idea
« Reply #26 on: November 08, 2008, 10:31:58 AM »
we could make the mod in the first beginning where temujin is Not khan, but when you defeat Avery tribe and conquer the lands that you will because khan, and later we could make a nother mod about it, well actually I'm busy with the face textures, sow the people look moor Asian. i will post it soon

Pali Gap

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Re: Mongol Mod Idea
« Reply #27 on: November 08, 2008, 05:27:20 PM »
We should stick to pre-Ghengis Khan.  If we do it during his reign, the map would have to span from Iraq to China, and I think it is best to stick with Mongolia, and be much more specific.  I think that Tehmujin should be a claiment, as should be Jamuhka and Targutai.  We might have to make a faction for every tribe, and the claiment would have to conquer them all.  Almost all battles would be in a field, as no castles or towns should be in Mongolia, except some of those from western Xia in the south.  Is there a way to take control of a village without taking a castle it belongs to?  As in to take the village itself?  Because that its the only conquering one should be able to do, with the lack of towns and castles.

Thelonious

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Re: Mongol Mod Idea
« Reply #28 on: November 08, 2008, 06:30:05 PM »
I don't believe it is possible to capture a village without taking it's owner first. I believe you can only raid and sack the village. We'd probably have to be able to change some coding to get this to work the way we would like. I agree with your ideas though Ben. Making Temujin, Jamuka, and Targutai claimants is a great idea.

Hulagu Khan

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Re: Mongol Mod Idea
« Reply #29 on: November 09, 2008, 02:42:57 AM »
Funny, I just starting making the exact mod about a month ago.  About a minute after finishing Sergei Bodrov's 'Mongol'.  That was an fantastic movie.  All I've done is edit the troops, taken out all items that didn't fit with the setting, created a new map, and edited some text files to replace words like 'Calradia', 'King', 'Kingdoms', and 'gold' with 'Mongolia', 'Khan', 'Tribes', and 'skins', among other small edits.  I never quite understood the modelling progams.  To complicated for me.  The module system doesn't really make much sense to me either.  I'm completely worthless.
I wouldnt base any historical ideas on that movie. It was a good movie and i hope to see another, but it was terribly inaccurate.

On subject: I hope a team is assembled to work on this mongol-type mod as I have a huge obsession with nomadic warfare.... it lead me to this game :P


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God damn, I really should find a way to make this kind of gross stupidity bannable.