Author Topic: OSP Helmets: item_kinds1.txt to come (Bug Fix is up)  (Read 47673 times)

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Dindi

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OSP Helmets: item_kinds1.txt to come (Bug Fix is up)
« on: October 31, 2008, 03:49:19 PM »
Heres the OSP Helmets pack,

Link: http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=9&lid=934

This took longer than expected to release due to me waiting for permission from those whose helmets I've used, overall there is about 100 helmets. I Also plan to release the item_kinds1.txt at the weekend.
 
Credit to:
Luigi.
Njiekovic
Ursca (special thanks here for the new sallet pack)
Ubberdorc
Mirathei
Raz.
The Pope
TRC
I also did the bottom 8 helmets

Also credit to Maw for the idea.

Hope this helps and if you have any questions just ask,

Dindi,

Update: The bugs should be fixed sorry for the wait, I also have a chance now to make a item_kinds1.txt for the pack.

Credit to Targir
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« Last Edit: November 07, 2008, 08:12:04 PM by Dindi »
Most of the major mod authors are indeed dead, and I intend to get around to the rest once my Visa gets approved.

Ragnar

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #1 on: October 31, 2008, 03:58:59 PM »
thanks a lot... --> downloading  :mrgreen:

Dindi

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #2 on: October 31, 2008, 04:01:59 PM »
No problem, I intend to release a patch with a few more helms and any fixes along with the item_kinds.txt.

Thanks, Dindi
Most of the major mod authors are indeed dead, and I intend to get around to the rest once my Visa gets approved.

Savage

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #3 on: October 31, 2008, 04:14:47 PM »
A ready item_kind1.txt FTW!!! :D I download when you include that one.

If there only was one for the OSP weapon pack :P

-Project put on ice for the time being-

Daeran

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #4 on: October 31, 2008, 04:15:37 PM »
Downloading too, but any preview pictures? it will help people to download this.

Dindi

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #5 on: October 31, 2008, 04:18:14 PM »
I'll post pics alongside the update.

Thanks, Dindi
Most of the major mod authors are indeed dead, and I intend to get around to the rest once my Visa gets approved.

FreeStyler

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #6 on: October 31, 2008, 04:31:17 PM »
Ello
I have M&B version 1.003
But..
i have very stupid question
ive tried to put items in my native mod.

but i dont know how it works XD
can somebody explain how to put items in native mod
without giving error when i start the game?
and what i have to put in the module.ini?
i have tried just like readme files say.. but it wont work:P

Thx

Daeran

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #7 on: October 31, 2008, 06:01:41 PM »
 If you don't know how to install it you should wait a bit, a pack will be released with an item_kind so it will easy to install.Otherwise you can download BRFeditor, item editor and try to search tutorials to install items...I'm lame at making tutorials sorry...

Tiberius

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #8 on: October 31, 2008, 06:13:02 PM »
Oh God... I just finished putting new weapons and armor, and now you release helmets too? It seems I'm not gonna be able to play anytime soon (I just can't start a new game if I know I still have modding to do) :mrgreen:


Are you gonna release another pack anytime in the near future?

FreeStyler

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #9 on: October 31, 2008, 06:20:28 PM »
Ok then ill wait.

its not fun. with the old armours XD

Sorkenlol

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #10 on: October 31, 2008, 07:27:09 PM »
Great! The helmets look really good. Can't wait for the finished item_kinds to come out, I tried to put one in the game myself but failed miserably  :P

Thelonious

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #11 on: October 31, 2008, 08:26:58 PM »
So are these just the texture files? I'm confused. Is it just like a preview of the helmets that will be in the game? They look sweet. I can't wait to use them.

Tiberius

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #12 on: October 31, 2008, 09:46:47 PM »
How do you fix this empty helmets problem again?

I remember someone told me how to do this back when I played 903... it was just a number I had to change in the items.txt, but I cant remember what number was it.






Dindi

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #13 on: October 31, 2008, 10:53:00 PM »
In item editor you will see a tag near the bottom called "covers head" make sure this is off if you want to see the head mesh, this tag is used for helms which cover the face completely.
Most of the major mod authors are indeed dead, and I intend to get around to the rest once my Visa gets approved.

Sorkenlol

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Re: OSP Helmets: item_kinds1.txt to come
« Reply #14 on: October 31, 2008, 11:19:33 PM »
I haven't checked all the helmets yet as I don't want to rotate them in BRFedit, last time I did that the textures bugged ingame, so I'll go ahead and ask here. Are there Armets in the pack? http://en.wikipedia.org/wiki/Image:Florentian_Armet_by_Emmanuel_Viollet-le-Duc_.jpg

My favourite type of helmet.