(assign, ":num_khergit_lords_assigned", 0),
(try_for_range, ":kingdom_hero", kingdom_heroes_begin, kingdom_heroes_end),
(store_troop_faction, ":kingdom_hero_faction", ":kingdom_hero"),
(try_begin),
(eq, ":kingdom_hero_faction", "fac_kingdom_3"), #Khergit Khanate
(store_add, ":kingdom_3_banners_begin", banner_scene_props_begin, khergit_banners_begin_offset),
(store_add, ":banner_id", ":kingdom_3_banners_begin", ":num_khergit_lords_assigned"),
(troop_set_slot, ":kingdom_hero", slot_troop_banner_scene_prop, ":banner_id"),
(val_add, ":num_khergit_lords_assigned", 1),
(else_try),
(store_sub, ":hero_offset", ":kingdom_hero", kingdom_heroes_begin),
(val_sub, ":hero_offset", ":num_khergit_lords_assigned"),#Remove khergits from offset since their banners are assigned above here
(try_begin),
(gt, ":hero_offset", khergit_banners_begin_offset),#Do not add khergit banners to non-khergit lords
(val_add, ":hero_offset", khergit_banners_end_offset),
(val_sub, ":hero_offset", khergit_banners_begin_offset),
(try_end),
(store_add, ":banner_id", banner_scene_props_begin, ":hero_offset"),
(troop_set_slot, ":kingdom_hero", slot_troop_banner_scene_prop, ":banner_id"),
(try_end),
(store_character_level, ":level", ":kingdom_hero"),
(store_mul, ":renown", ":level", ":level"),
(val_div, ":renown", 2),
(try_begin),
(faction_slot_eq, ":kingdom_hero_faction", slot_faction_leader, ":kingdom_hero"),
(troop_set_slot, ":kingdom_hero", slot_troop_loyalty, 100),
(store_random_in_range, ":random_renown", 250, 400),
(else_try),
(store_random_in_range, ":random_loyalty", 50, 100),
(troop_set_slot, ":kingdom_hero", slot_troop_loyalty, ":random_loyalty"),
(store_random_in_range, ":random_renown", 100, 200),
(try_end),
(val_add, ":renown", ":random_renown"),
(troop_set_slot, ":kingdom_hero", slot_troop_renown, ":renown"),
(store_random_in_range, ":random_readiness", 0, 100),
(troop_set_slot, ":kingdom_hero", slot_troop_readiness_to_join_army, ":random_readiness"),
(troop_set_slot, ":kingdom_hero", slot_troop_readiness_to_follow_orders, 100),
(troop_set_slot, ":kingdom_hero", slot_troop_player_order_state, spai_undefined),
(troop_set_slot, ":kingdom_hero", slot_troop_player_order_object, -1),
(try_end),
#Correcting banners according to the player banner
(troop_get_slot, ":selected_banner_spr", "trp_player", slot_troop_banner_scene_prop),
(assign, ":end_cond", kingdom_heroes_end),
(try_for_range, ":cur_troop", kingdom_heroes_begin, ":end_cond"),
(troop_slot_eq, ":cur_troop", slot_troop_banner_scene_prop, ":selected_banner_spr"),
(troop_set_slot, ":cur_troop", slot_troop_banner_scene_prop, banner_scene_props_end_minus_one),
(assign, ":end_cond", 0),
(try_end),