Author Topic: Normal M&B Module System for version 1.010  (Read 62270 times)

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Audun

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Re: Module System for version 1.010
« Reply #15 on: October 29, 2008, 03:50:57 PM »
Thanks a lot. :D Now finally we will see some truly kick-ass mod. Thanks for currently 3 years of M&B en counting. :)

WilliamBerne

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Re: Module System for version 1.010
« Reply #16 on: October 29, 2008, 04:08:54 PM »
this is what we need!  :lol:
Thanks Armagan!

Pistol Pete

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Re: Module System for version 1.010
« Reply #17 on: October 29, 2008, 04:09:00 PM »
WOOT

tommyboy

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Re: Module System for version 1.010
« Reply #18 on: October 29, 2008, 04:09:47 PM »

Thank you kindly, for the game, update and module system.
Still the best money I've spent in the last 5 years.

grailknighthero

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Re: Module System for version 1.010
« Reply #19 on: October 29, 2008, 04:10:50 PM »
Interesting.  I am finding notes to modders in the module system.  There are also uncompleted quests which we might be able to finish.  Mission templates have had an overhaul.  Stupid me, why didn't I think of those things?
« Last Edit: October 29, 2008, 04:14:16 PM by grailknighthero »
The Peasants' Rebellion: Warhammer Battles - a custom battle mod featuring TW/Warhammer style formations/battles for M&B - currently in development.

Llew

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Re: Module System for version 1.010
« Reply #20 on: October 29, 2008, 04:15:27 PM »
W00t! Work can now begin! :D

nema

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Re: Module System for version 1.010
« Reply #21 on: October 29, 2008, 04:15:42 PM »
Thank you. Now we can start... :wink:
Gp      Daydream

grailknighthero

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Re: Module System for version 1.010
« Reply #22 on: October 29, 2008, 04:23:59 PM »
How do we create customized banners in game? There are a lot of scripts concerning this, but I haven't found anything in game.

Edit:  as far as I can see, all the custom banner stuff is commented out when it would affect the game.  Maybe there will be another patch?
« Last Edit: October 29, 2008, 04:44:07 PM by grailknighthero »
The Peasants' Rebellion: Warhammer Battles - a custom battle mod featuring TW/Warhammer style formations/battles for M&B - currently in development.

HokieBT

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Re: Module System for version 1.010
« Reply #23 on: October 29, 2008, 04:40:02 PM »

armagan - thanks very much!
 

The Bowman

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Re: Module System for version 1.010
« Reply #24 on: October 29, 2008, 04:49:50 PM »
But to use it ?

Grim Reaper

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Re: Module System for version 1.010
« Reply #25 on: October 29, 2008, 04:51:00 PM »
Awesome, can't wait to see all the mods now. Thanks for a great game and module system.
There should be more wenches in Calradia full stop.  Wenches in the taverns, wenches in the fields, in the ditches, in the rivers , dancing on the table's in Lord's hall's, wenches on horses, wenches cheering me on in the arena, wenches when we set up camp at night, wenches in my bed (that is, if I had a bed). Yeh, wenches, wenches, wenches.  We definitely need more.

Someone_forgotten

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Re: Module System for version 1.010
« Reply #26 on: October 29, 2008, 04:56:40 PM »
Thanks a lot Mr. Armağan.

Yoshiboy

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Re: Module System for version 1.010
« Reply #27 on: October 29, 2008, 05:09:59 PM »
Many Thanks.

Phalanx_15

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Re: Module System for version 1.010
« Reply #28 on: October 29, 2008, 05:21:11 PM »
Thank you Armagan!
"It is true that I can speak the exact, the idiomatic English. But, my friend, to speak the broken English is an enormous asset. It leads people to despise you. They say – a foreigner – he can't even speak English properly. Also I boast! An Englishman he says often, "A fellow who thinks as much of himself as that cannot be worth much. And so, you see, I put people off their guard."
-Monsieur Hercule Poirot

allthesedamnnamesaretaken

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Re: Module System for version 1.010
« Reply #29 on: October 29, 2008, 05:46:57 PM »
Oh hell yeah!

Oh I'm sorry, the correct answer is "naggers". "Naggers".