Actually I've been working on adding a meet with the town elder/guild master option to the village and town menus in the last couple of days. It works in 0.960, but I'm just getting errors when I try to use the code in 1.003. Moving the spawn points around would do the job, but there are 90 villages and 18 towns to edit so it's quite a bit of work. Of course if someone has already done the work they could presumably just zip up the altered files and put them on the repository, making this much easier for everyone else.
For anyone that's interested in trying to get my code to work, here's what I've added to the 0.960 module files
I put this in just before "village_buy_food"
("village_elder_meeting",[(neg|party_slot_eq, "$current_town", slot_village_state, svs_looted),
(neg|party_slot_eq, "$current_town", slot_village_state, svs_being_raided),
(neg|party_slot_ge, "$current_town", slot_village_infested_by_bandits, 1),]
,"Meet with the Village Elder.",
[
(try_begin),
(call_script, "script_cf_enter_center_location_bandit_check"),
(else_try),
(modify_visitors_at_site,"scn_conversation_scene"),(reset_visitors),
(set_visitor,0,"trp_player"),
(party_get_slot, ":village_elder_troop", "$current_town",slot_town_elder),
(set_visitor,11,":village_elder_troop"),
(set_jump_mission,"mt_conversation_encounter"),
(jump_to_scene,"scn_conversation_scene"),
(change_screen_map_conversation, ":village_elder_troop"),
(try_end),
]),
I put this in before "town_tavern"
("guild_master_meeting",
[(party_slot_eq,"$current_town",slot_party_type, spt_town)],
"Meet with the Guild Master.",
[
(try_begin),
(call_script, "script_cf_enter_center_location_bandit_check"),
(else_try),
(modify_visitors_at_site,"scn_conversation_scene"),(reset_visitors),
(set_visitor,0,"trp_player"),
(party_get_slot, ":village_elder_troop", "$current_town",slot_town_elder),
(set_visitor,11,":village_elder_troop"),
(set_jump_mission,"mt_conversation_encounter"),
(jump_to_scene,"scn_conversation_scene"),
(change_screen_map_conversation, ":village_elder_troop"),
(try_end),
]),