I mentioned before that it would be complicated, but I guess I can do an explanation of how to make changes to relation gains from quests. Note that this will be a LONG list, especially for the lords - and it isn't as easy to do as most of the other tweaks.
First, the quests from towns and villages: Go into conversation.txt and search for
1 3 936748722493063320 144115188075856056
The number directly following this will be what relation is actually being added. There will 15 be instances of it. I'll list what the different instances are (you could probably figure out based on what the dialog says) and what the default is, the same way I did with editing quest timers.
1. Deliver wine quest,
1
2. Buy drinks at tavern,
1
3. Make peace between kingdoms and accept money,
5
4. Make peace between kingdoms and decline money,
8
5. Kill night bandits,
1
6. Kill looter parties,
5
7. Deliver goods from looters quest - no longer used afaik,
3
8. Move cattle herd,
3
9. Bring back ransom girl,
2
10. Troublesome bandits,
2
11. Deliver cattle to village completion,
5
12. Deliver grain to village completion,
5
13. Accepting deliver grain to village,
5
14. Accepting train peasants,
3
15. Accepting deliver cattle,
3
That's most of the quests. The caravan reputation bonus is handled slightly differently, if you want to change the bonus for escorting a caravan find:
1 3 936748722493063320 1224979098644774914 1
and change the
1.
Now for lords. There are 75(!!) instances of these, because it isn't just quests - a LOT of things change relation with lords, some good some bad. I'll just list them all. Find
1 3 936748722493063319 144115188075855885
Same thing as above, number following that is what's added and I'll list the instances and the defaults:
1. Capturing a 'rescued' lord, -30
2. Freeing a rescued lord,
7
3. Capturing a defeated lord, -10
4. Freeing a defeated lord,
5
5. Gain or Loss from comments, set by other things (like releasing him last time you met, or raiding his village, etc)
6. Asking if you can avoid the battle and him saying yes, -7
7. Initial bonus for joining claimant,
25
8. Renouncing friendship of another lord,
5 (-10 to the other lord)
9. Defending friendship of another lord, -10 (
5 to the other lord)
10. Saying that you don't want to be involved in quarrel between lords, -2 (-3 to the other lord)
11. Gain or loss from comments, set by other things (related to #5 above)
12. Incriminate loyal commander success,
5
13. Incriminate loyal commander failure, -5
14. Meet spy in enemy town success,
3
15. Start a war by raiding caravans success,
10
16. Start a war by raiding caravans failure, -10
17. Collect debt,
3
18. Kill the merchant,
4
19. Let the merchant go,
2
20. Follow spy - capture and bring back both,
4
21. Follow spy - capture and bring back spy, -1
22. Follow spy - capture and bring back handler,
1
23. Follow spy - failure to capture either, -2
24. Bring back serfs,
4
25. Fail to bring back serfs, -1
26. Refuse to bring back serfs (side with serfs?), -10
27. Bring back part of the serfs, based on # of parties brought back.
28. Kill bandits in village for a lord,
3
29. Failing to kill bandits in village for a lord, -5
30. Bring cattle during campaign,
2
31. Scout during campaign,
1
32. Accept quest to bring cattle during campaign,
1
33. Report to army for campaign,
2
34. Accept quest to scout during campaign,
1
35. Lend companion to lord,
3
36. Challenge lord to a duel (for lady quest), -20
37. Deliver message to lord,
1
38. Deliver message to enemy lord,
1
39. Ask for and receive pardon,
3
40. Ask for and reject pardon, -5
41. Tell lord to surrender or die, -1
42. Cancel attacking lord after threatening attack, -1
43. A different threaten attack one (when friendly?), -5
44. Verify attack when friendly, -30
45. Capture enemy hero success,
4
46. Train troops for lord and hand them over,
8
47. Collect taxes for lord success,
4
48. Collect taxes for lord failure, -1
49. Hunt down fugitive success - accept reward,
2
50. Hunt down fugitive success - reject reward,
2
51. Hunt down fugitive failure, -1
52. Tell a lord "Like me" (part of cheats I think),
20
53. Accept mission to deliver letter,
1
54. Rudely reject mission to deliver letter, -4
55. Accept mission from lord to deal with bandits,
3
56. Accept mission to train troops,
2
57. Accept mission to collect taxes,
2
58. Accept mission to hunt down fugitive,
3
59. Accept mission to meet spy in enemy town,
1
60. Accept mission to raid caravans to start a war,
5
61. Accept mission to follow and capture spy,
1
62. Accept mission to capture enemy lord,
1
63. Accept loaning companion out,
3
64. Accept mission to collect debt,
2
65. Reject mission to incriminate commander, -5
66. Accept mission to incriminate commander,
3
67. Reject mission (I think this is a generic one), -1
68. Duel for lady success,
10
69. Duel for lady failure,
6
70. Escort lady success,
2
71. Rescue lord for lady,
8
72. Accept mission to duel for lady,
3
73. Reject mission to duel for lady, -1
74. Reject mission from lady, -1
75. Convince lord to do something by relationship (for quests), negative based on other script
On any of these you can add the number on to search for a specific thing, like if I wanted to search for the reward for dueling for a lady, I'd search for
1 3 936748722493063319 144115188075855885 10
and find the second instance of it.
Also, I wouldn't be surprised if I made a mistake on the list, since it's 90 (!) different entries