Author Topic: Compilation of 82 little tweaks to the text files to change your gameplay(links)  (Read 688616 times)

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EasyCo

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Just to mess around with the options.
"From this day to the ending of the world,
...we in it shall be remembered
...we band of brothers."
                                                       Henry V
                                       William Shakespeare

Folthrik

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You're a genius! Thanks! :D
Don't regret! What might have been you might as well forget.
Make your mark! If need be, even make it in the dark.


It ain't often that you'll ever find a friend.

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TheMageLord

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Go into menus.txt and search for:
Quote
mno_tutorial_cheat  1 31 2 1 0
Change that 0 to a 1 and you will have the "CHEAT!" option on the "You arrive in Calradia" screen.

What it does is turn cheatmode on, which makes almost every script display what's going on (like Lord X is doing X, Claimant X is in X). It also gives you a bunch of xp, high prisoner management/leadership, an army, and an inventory full of tournament armor.
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

EasyCo

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Thanks TML. :)
"From this day to the ending of the world,
...we in it shall be remembered
...we band of brothers."
                                                       Henry V
                                       William Shakespeare

HardCode

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New Tweak: Change Faction Color (New game required for effect, reloading module data in Edit Mode doesn't work.)

Tired of seeing all bandit parties as gray? Want to add color to your own party (and faction if you go rebel)? Well, here is a tweak to do this.

1. Go to http://flor.nl/dec2hex.html and put your web-formatted RGB color in the Hex field, then hit the tab key. For example, let's use FF2222, a nice shade of red for the M&B world map.

2. Open factions.txt.

3. Change the following value in red to the value in the Dec field from the web page's conversion results.
Quote
0 fac_outlaws Outlaws 33280 8947848
 0.000000  -0.600000  0.500000  0.000000  -0.050000  -0.500000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  -0.150000  -0.050000  -0.050000  -0.050000  -0.050000  -0.050000  -0.050000  0.000000  0.000000  0.000000  0.000000  -0.600000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000

becomes

Quote
0 fac_outlaws Outlaws 33280 16720418
 0.000000  -0.600000  0.500000  0.000000  -0.050000  -0.500000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  -0.150000  -0.050000  -0.050000  -0.050000  -0.050000  -0.050000  -0.050000  0.000000  0.000000  0.000000  0.000000  -0.600000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  0.000000

The value in red is the integer value of the converted web compliant hex color. Now, outlaw parties on the world map will show in red.
« Last Edit: October 05, 2008, 12:55:43 AM by HardCode »
"You can please some of the people some of the time, but you can ban all of the people all of the time too" - Archonsod


maxs

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Yeah Mage Lord thats the one:

calculate_troop_score_for_center -1
 41 23 2 1224979098644774912 1 23 2 1224979098644774913 2 2133 2 1224979098644774914 1 6 3 1224979098644774915 648518346341351443 648518346341351591 2133 2 1224979098644774916 0 4 0 31 2 1224979098644774912 360287970189639680 541 3 1224979098644774915 7 -2 2133 2 1224979098644774916 1 3 0 1073742365 3 1224979098644774915 7 1224979098644774912 31 2 1224979098644774916 1 4 0 541 3 1224979098644774915 0 3 2105 2 1224979098644774914 4 5 0 541 3 1224979098644774915 0 2 2105 2 1224979098644774914 2 5 0 2105 2 1224979098644774914 1 3 0 3 0 520 3 1224979098644774917 1224979098644774912 7 2120 3 1224979098644774918 500 1224979098644774917 2108 2 1224979098644774918 1224979098644774914 2136 3 1224979098644774919 50 100 2107 2 1224979098644774918 1224979098644774919 4 0 541 3 1224979098644774913 28 1224979098644774912 2107 2 1224979098644774918 3 2108 2 1224979098644774918 2 3 0 4 0 31 2 1224979098644774912 360287970189639680 522 2 1224979098644774920 144115188075856122 1 2 936748722493063317 1224979098644774920 2133 2 1224979098644774921 72057594037927936 2107 2 1224979098644774921 2 2105 2 1224979098644774918 1224979098644774921 3 0 2133 2 72057594037927936 1224979098644774918

I was wondering if you could post this up with your modified numbers

CBCRonin

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Azzer, changing spawn time on bandits is actually quite easy. Go into simple_triggers.txt and find:
Quote
36.000000  1 1 1 936748722493063455
(that's the entire trigger). The 36 is the number of hours between calling the script that spawns stuff. That one script spawns everything from looters to deserters.
Would you happen to know if this line in simple_triggers (only a few lines below the one in your quote):
168.000000  4 520 3 1224979098644774912
is the trigger for the army weekly payday?

If so, I plan on changing it to a monthly or bi-weekly pay scale, rather than a weekly one. (I know that the notification message will still say weekly, but I can live with it unless I find the text for it after this post ;)).

Paying common soldiers four times a month has always seemed excessive to me, especially when one considers the fact that they get a portion of the loot after a battle.




TheMageLord

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Sure.
Quote
calculate_troop_score_for_center -1
 41 23 2 1224979098644774912 1 23 2 1224979098644774913 2 2133 2 1224979098644774914 1 6 3 1224979098644774915 648518346341351443 648518346341351591 2133 2 1224979098644774916 0 4 0 31 2 1224979098644774912 360287970189639680 541 3 1224979098644774915 7 -2 2133 2 1224979098644774916 1 3 0 1073742365 3 1224979098644774915 7 1224979098644774912 31 2 1224979098644774916 1 4 0 541 3 1224979098644774915 0 3 2105 2 1224979098644774914 4 5 0 541 3 1224979098644774915 0 2 2105 2 1224979098644774914 1 5 0 2105 2 1224979098644774914 1 3 0 3 0 520 3 1224979098644774917 1224979098644774912 7 2120 3 1224979098644774918 250 1224979098644774917 2108 2 1224979098644774918 1224979098644774914 2136 3 1224979098644774919 50 60 2107 2 1224979098644774918 1224979098644774919 4 0 541 3 1224979098644774913 28 1224979098644774912 2107 2 1224979098644774918 2 2108 2 1224979098644774918 1 3 0 4 0 31 2 1224979098644774912 360287970189639680 522 2 1224979098644774920 144115188075856122 1 2 936748722493063317 1224979098644774920 2133 2 1224979098644774921 72057594037927936 2107 2 1224979098644774921 20 2105 2 1224979098644774918 1224979098644774921 3 0 2133 2 72057594037927936 1224979098644774918
Thats with all the changes I mentioned in the post as what I use (castles set to 1 point, base renown set to 250, 50-60 random range, 2x capture bonus, 20x king's relation multiplier).
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

Wraithcat

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While I'm editing troops files, how about making those damn cattle run faster?


What this does is make them mounted and raise their riding and pathfinding skills to 10, thus increasing the party speed by quite a bit. It's kind of funny to think of making CATTLE mounted and giving them high riding skills, but if it works it works.

Ha!! Mounted Cattle as troops!

Just wait until I give them all black armour and heavy two handed swords!!  :P

TheMageLord

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CBCRonin,

Nope, the one you are referring to is the one that reduces your renown by 0.5% every week.

The one you're looking for is:
Quote
168.000000  8 1 1 936748722493063285 2133 2 1224979098644774912 72057594037927936 2120 3 1224979098644774913 1224979098644774912 144115188075856031 4 0 32 2 1224979098644774913 0 2060 1 864691128455135260 3 0 2133 2 144115188075856356 0

By the way, nice tweak Hardcode. I added it :)
« Last Edit: October 05, 2008, 01:16:54 AM by TheMageLord »
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

CBCRonin

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CBCRonin,

Nope, the one you're looking for is:
Quote
168.000000  8 1 1 936748722493063285 2133 2 1224979098644774912 72057594037927936 2120 3 1224979098644774913 1224979098644774912 144115188075856031 4 0 32 2 1224979098644774913 0 2060 1 864691128455135260 3 0 2133 2 144115188075856356 0

The one you are referring to is the one that reduces your renown by 0.5% every week.
Thank you very much for the info.

I think I'll change both to a monthly scale  :mrgreen:.

maxs

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Ah ML thank you so much =) Staring at strings of numbers is not my forte at all, much appreciated!

russ555

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is it possible to edit files so that villages weill always resist when loot them?

TheMageLord

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Villages already always resist when you have 25 or less party size, so if you want to slaughter peasants just bring 25 men and have fun. No tweak needed :D

They leave you alone when you have 26+
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

dem466

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Go into menus.txt and search for:
Quote
mno_tutorial_cheat  1 31 2 1 0
Change that 0 to a 1 and you will have the "CHEAT!" option on the "You arrive in Calradia" screen.

What it does is turn cheatmode on, which makes almost every script display what's going on (like Lord X is doing X, Claimant X is in X). It also gives you a bunch of xp, high prisoner management/leadership, an army, and an inventory full of tournament armor.



is there  a way to enable cheat mode after you have started the game?