Author Topic: Compilation of 82 little tweaks to the text files to change your gameplay(links)  (Read 536089 times)

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HardCode

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TheMageLord is awesome!
"You can please some of the people some of the time, but you can ban all of the people all of the time too" - Archonsod


kazuma

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Very awesome!  I second the sticky.

allthesedamnnamesaretaken

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I got another tweak for you in scripts.txt to increase the taxes you get from fiefs. Do a search for "do_merchant_town_trade" and you'll see this:

Quote
do_merchant_town_trade -1
 20 21 1 1224979098644774912 22 1 1224979098644774913 1 4 936748722493063420 1224979098644774912 1224979098644774913 20 2133 2 1224979098644774914 72057594037927936 2108 2 1224979098644774914 2 2330 2 1 1224979098644774912 2330 2 2 1224979098644774913 2133 2 72057594037927937 1224979098644774914 521 3 1224979098644774915 1224979098644774913 48 521 3 1224979098644774916 1224979098644774913 50 2120 3 1224979098644774917 1224979098644774916 10 2107 2 1224979098644774917 1224979098644774914 2108 2 1224979098644774917 2200 2105 2 1224979098644774915 1224979098644774917 501 3 1224979098644774913 48 1224979098644774915 4 0 2136 3 1224979098644774918 0 100 2147483678 2 1224979098644774918 35 1 3 936748722493063465 1224979098644774913 1 3 0

The number in bold is the divisor for calculating TRADE tax revenues (when farmer and caravans trade with your fief). Basically, the smaller the number, the more trade taxes you receive.

Lowering this number will have a very large impact on the taxes you can get from owning TOWNS, but not so much for villages, and not at all for castles. For example, I changed it from 2200 to 110 and tested 2 weeks o fincome in Ichamur. First week i got 33000 denars, and the 2nd week I got 16000 denars. As you can see, your income can fluctuate wildly if caravans don't go to, or make it to your fief because of attacks.

However, this isn't the only thing that affects fief income. There is also rents that you collect, which is guaranteed income, but that's a little more difficult to track down and change because it's in triggers.txt. For now, I'm going to tweak this number so owning a town can actually let you afford a large army to protect it with 3-400+ troops.

This will also give you added incentives to PROTECT CARAVANS headed to your town!

Oh I'm sorry, the correct answer is "naggers". "Naggers".

TheMageLord

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Heres another one kind of related to the quest timers one. If you turn down a mission, the game sets a slot of that troop to not give you any more quests. For lords and ladies, this is fine - every 36 hours it goes through and resets them all to 0. But on village elders, theres no trigger to set it back - so they will NEVER give you a quest again. This tweak simply changes the check that's done to throw off the thing and make them always offer you quests. It can be done for lords & ladies too if you like, but they sometimes have penalties associated with turning down quests other than just not giving you one again for 36 hours - so you probably wouldn't want to keep asking and turning them down anyway.

Open up conversation.txt and do a search for
Quote
1 540 3 144115188075855885 20 1

That should find 3 instances total in the file. The first is under lord_request_mission_ask, and that deals with lords. The second is under lady_ask_for_quest, and (obviously) it deals with ladies. The third is the village elder one - village_elder_request_mission_ask (which is the one that I primarily made this tweak for). You can change just one or all three, whatever you like.

All you have to do is change the 1 to a 2 or 3 or anything but 0 or 1. I just set mine to 2. What this does is: When it tries to go to that conversation, it checks for the slot to be set to that number. By default it's set to 0, and when you turn down a quest it sets that slot to 1 - so the default 1 makes it come up once you have refused a quest. If you set it to check for 2, it will never come up because nothing ever sets it to 2. And if that one doesn't come up, the next one does - which is the one that actually offers a quest.

Thus you can then refuse a village elder quest without making him stop giving you quests forever.
« Last Edit: October 04, 2008, 10:20:49 PM by TheMageLord »
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Lionheart X

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I second that, this thread needs to be stickied!!!
Rape,Pillage,Plunder,Destruction,Power.  8-)
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Loki.

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I agree this thread needs to be stickied. Thanks for all these great tweaks TheMageLord.
« Last Edit: October 02, 2008, 07:27:08 AM by Loki. »

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JuanKilo

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I'm relatively new to M&B, however, I wanted to let you know your work has quelled my frustration with Dhirim, made my herding chores much easier, and been very helpful during sieges.

May the virgins of 1000 Sheiks join your dreams  8-)

Ringwraith #5

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@Magelord: I'd ask you to marry me if you weren't a dude. :P Since you are I'm just going to thank you. Again.  :mrgreen:

TheMageLord

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Hmm, 1000 virgins? Tempting, but 1000 women is just too much to handle - it'd make my dream into a nightmare. I'll settle for 10 :P

Haha, your all welcome.

I've been enjoying making these. It started out as just tweaking things to make my own gameplay better. Then it got to where tweaking the game became as much fun as playing it. Now I'm running my M&B game in windowed mode, checking the forums and making tweaks between battles. :D
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

GetAssista

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I've been enjoying making these. It started out as just tweaking things to make my own gameplay better. Then it got to where tweaking the game became as much fun as playing it. Now I'm running my M&B game in windowed mode, checking the forums and making tweaks between battles. :D
Hehe, how familiar. I'm doing exactly this all the time, only with map editor and TLD map :)

Talak

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Very useful, thanks very much.

Cymro

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Thanks for these, you big old haxx0r you :P

But remember kids, "from small change comes great prosperityTM"

Gimpy Son of Loins

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Hmm, 1000 virgins? Tempting, but 1000 women is just too much to handle - it'd make my dream into a nightmare. I'll settle for 10 :P

Haha, your all welcome.

I've been enjoying making these. It started out as just tweaking things to make my own gameplay better. Then it got to where tweaking the game became as much fun as playing it. Now I'm running my M&B game in windowed mode, checking the forums and making tweaks between battles. :D

Eh, 1000 is enough for total anonymity between the women. Not too much infighting.
10 though...each of them knows who the other is and each is ready to launch themselves at your eyeballs for favoring one over the other.

I'd go for the 1000.

and by the way, I'm sure you could find plenty of volunteers to help you handle them.
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it.
-Terry Pratchett

TheMageLord

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Ah, but what if they form into little cliques of 10? Then you'd have 100 times the infighting and bossyness!  :lol:

Besides, in reality I'm quite happy with one woman :D
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

Dragonmane

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Its amazing what a little knowledge and some work can accomplish.  I salute you :!:

Been wanting to use that exclamation mark for quite some time, now I actually get to use it right!!!
« Last Edit: October 02, 2008, 06:34:45 PM by Dragonmane »
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