Heres another one kind of related to the quest timers one. If you turn down a mission, the game sets a slot of that troop to not give you any more quests. For lords and ladies, this is fine - every 36 hours it goes through and resets them all to 0. But on village elders, theres no trigger to set it back - so they will NEVER give you a quest again. This tweak simply changes the check that's done to throw off the thing and make them always offer you quests. It can be done for lords & ladies too if you like, but they sometimes have penalties associated with turning down quests other than just not giving you one again for 36 hours - so you probably wouldn't want to keep asking and turning them down anyway.
Open up conversation.txt and do a search for
1 540 3 144115188075855885 20 1
That should find 3 instances total in the file. The first is under lord_request_mission_ask, and that deals with lords. The second is under lady_ask_for_quest, and (obviously) it deals with ladies. The third is the village elder one - village_elder_request_mission_ask (which is the one that I primarily made this tweak for). You can change just one or all three, whatever you like.
All you have to do is change the
1 to a 2 or 3 or anything but 0 or 1. I just set mine to 2. What this does is: When it tries to go to that conversation, it checks for the slot to be set to that number. By default it's set to 0, and when you turn down a quest it sets that slot to 1 - so the default 1 makes it come up once you have refused a quest. If you set it to check for 2, it will never come up because nothing ever sets it to 2. And if that one doesn't come up, the next one does - which is the one that actually offers a quest.
Thus you can then refuse a village elder quest without making him stop giving you quests
forever.