Author Topic: Custom Commander v1.230 update on 11/4/2010 (full source code is included)  (Read 115626 times)

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Scipion

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Hello,
Exactly same graphic problem as Furianer. When I press the cursor keys to move (arrow keys), my graphic is fucked up, camera seems to be inside the char. Indeed default controls are working fine, but I am so used to play with cursor keys...

Any way to fix that ?    Thanks a lot for your astonishing work.

rubik

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i have a problem with the latest release.
this happens if i try to controll my character in battle:



the camera gets stuck inside of my horse  :cry:

whats wrong here? oO

WASD are for character's moving and arrow keys are for adjusting the camera by default. You'd better to use the default setting.
About adjusting the camera, you need to press arrow keys for more times to move the camera to a suitable position.

massimolippi

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This mod updates frequently and becomes more and more interesting. Thank you, rubik :D

rubik

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Update on 11/4/2010

Make a new equipment management interface for autoloot.
Every NPC has two sets of weapons and also two sets of weapon upgrading settings. You can easily toggle between the two sets.

« Last Edit: April 12, 2010, 05:51:17 AM by rubik »

Pode

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Awesome.  Plan 1 for open field fighting from horseback, plan 2 for sieges.  Just dump the gear into the pool and let them figure it out.  I love it  :D

dzorro

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Rubik, your mods are very innovative for mount and blade, any chance you will be doing this with warband too ??? Keep up the good work.  :mrgreen:

Ultra

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hey, ive been playin this mod for warband, and just wanna know if its possible i can put this into prophesy of pendor? if so how?

thx

Waugie3293

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Hey, I really want to download this mod, it looks great, but it doesn't work for me...i download it and extract the files into the modules folder but the game is the same and the mod doesnt work at all

I mean im no computer wizz, but I would love some help with this.
I've downloaded other mods and they work, is this one different at all from other mods?

Any help would be much appreciated, thanks!

你可爱我心碎

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Re: Custom Commander v1.230 update on 11/4/2010 (full source code is included)
« Reply #113 on: August 25, 2010, 01:37:55 AM »
仿佛兮若轻云之蔽月,飘飘兮若流风之回雪

Panther

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Re: Custom Commander v1.230 update on 11/4/2010 (full source code is included)
« Reply #114 on: August 25, 2010, 03:44:41 AM »
Why doesn't this have a sub-forum!
By far one of the best Mods I have played... love the options in in!

Slaide

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Re: Custom Commander v1.230 update on 11/4/2010 (full source code is included)
« Reply #115 on: September 08, 2010, 01:25:43 AM »
First of all this mod is awesome.

One one tiny itsy bitsy little thing I think could make this into a class of awesome all by itself... Would it be possible to integrate the recruiter kit in this? I know there is already an option to recruit troops from castles and towns however you can only recruit the troops from the nation whom the town or castle is in (unless I missed something).  I like sending recruiters to far off places and bring back hardy bands of troops from other nations and not being obligated to buy troops from a nation I might not not even like the troops of.

By the way I apologize in advance is this was already asked, suggested, denied and / or others.

Thanks in advance


lolitablue

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Re: Custom Commander v1.230 update on 11/4/2010 (full source code is included)
« Reply #116 on: August 21, 2011, 10:13:59 AM »
Hi I'm french and I say you: "这是很好!谢谢“
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