Author Topic: M&B: Realism  (Read 143629 times)

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Alexandus

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Re: M&B: Realism, updated 30/10
« Reply #1830 on: November 21, 2008, 06:14:27 PM »
take your time, release is when you're ready, not when you get tired of people whining  :mrgreen:

Gman

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Re: M&B: Realism, updated 30/10
« Reply #1831 on: November 23, 2008, 09:23:58 PM »
Good things come to those that wait and I have a feeling this mod will be worth the wait.  Just play other mods in the meantime to get your M&B fix.  Keep it up Zarro.

Zaro

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Re: M&B: Realism, updated 30/10
« Reply #1832 on: November 24, 2008, 07:05:35 AM »
Quote
Just play other mods in the meantime to get your M&B fix

The problem is I have no need for an M&B fix, so the mod will only be worked on when I'm interested in it again, and so I can't make any promises. Hopefully it catches my interest sometime soon and I can put in a good effort to get it out, but trying to make predictions on a person's future interests is a guess at best. The mod certainly isn't dead, I just can't promise when or whether it will be finished. Hope for the best, expect the worst. I'll lock the thread for now and bump it if/when there is news.

Zaro

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Re: M&B: Enhanced (ex Realism), - light version
« Reply #1833 on: December 03, 2008, 04:24:31 PM »
Updated the first post. Basically, I'm going to tie off the loose ends to what I've done, add some changes and then release it. It won't feature everything I had planned, but it has enough changes to be worth releasing. I changed the name back to 'Enhanced' since it's not going to completely what I planned it to be, and I'd consider it more of a large tweaking of native than a total conversion. And it's become a tradition for me to change the name of this mod.

I'll keep the thread locked for now as there isn't really any need for discussion at this time.