well all i can say is elite trooper lock and load lets make a mod

anyway, ive started doing some work today. now since we dont have a moddler yet ive started plannnig the factions, little bit of codding and doing tech trees for each factions.
so here is the faction list so far:
the republic: this represtents the republic taskforce sent to take over cadrila from the sith forces. the amry consists of a large contingent of clone and a smaller but sightly more deadly force of jedi. the republic faction by far has the best wepons and troops at of al lthe other factions. but due to the fact that the amrty only consists of clones it is quite small compared to the other factions, but hay when has a clone cared.
the sith empire: this represnts the terrotiarys held by the sith caldrial sith empire. the sith empire was set up when 5 sith masters crash landed on caldrial 60 years ago, seening the powers of the force and there advanced technology a large number of the population of cadrial mistook them as demi-gods. the sith were able to gian large amounts of terrotriary quickly from the other knigdoms. due to there abilty to give there troops rifles and muskets, due to there advance understanding of wepons. they are also the second most powerfull faction in the gane with decent troops and armour and of course sith jedi units. they also come in larger numbers then the republic but arent quite as good.
the knigdom of the nords: the nords even though not having a clue who the sith masters were, werent as foolish as others in beliving that the sith were gods. decied to teach them that they were the rigthfull ownersw of cadrial and have now been at war with them for 65 years, after peace talks failed. now luckly for the nords the cadrial inventor of the gun herny snargeface (change name later), was aginst the evil sith and decided to give the information of the gun to the nords. this meant the nords could put up a good fight with highly trannied men and numbers agianst the sith. the nords are probbaly one of the toughest faction of the game and are the only true hative faction to cadrial to master the gun fully. but are not as technolgicay advanced as the republic of sith, but do have the power of hauge discplined numbers on there side.
the knigdom of the rhodoks: the communist like faction of cadrial, being a people who dont wont to be under tirnical rulers, they went to war wit the sith a month after they had crashed on cadrial, sadly for the rhodoks they could not trully work out the mecniasm of captured guns. so had to rely on captured equmient, trade in bargos or the traditional crossbow and bow. the rhodoks king at the time paul the 3 or madman paul the 3. decideed that the people of rhodok would need to breed like rabbits. so he introdusted the policy that every man could marry 2 women that every marride women had to give birth to four girls and 6 boys. bizzraly enough this worked and meant that the rhodoks could filled massive armys. rhodok rely on massive numbers to win the day and sword and shiled, so pretty rubbish. but could quite easly out number a ten man clone trooper squad by 50 men, but 45 of them would probbaly be killed.
im not shure on swadia might make them produce skelton like robots but first i need a good story to explain it.
codding wise im adding new troops and wepons form other stars wars mods and guns from other mod into the game.
if you want to help in any way regardless of skill i would really apprectite it
