Author Topic: Star Wars Conquest Mod for M&B 1.x  (Read 536611 times)

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Antifiriz_khergit

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4125 on: July 28, 2009, 10:26:43 AM »
whats new with 8.2?

Clone1710

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4126 on: July 28, 2009, 10:36:42 AM »
Well,'cause I couldn't choose to be a Fett clone at the beginning and I didn't found any clone trooper armor I think they're not included anymore? Too bad.   :cry:

Moss

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4127 on: July 28, 2009, 10:44:57 AM »
You can buy the stuff from the "Clone Era Merchent" who appears in taverns.
There are genetic predispositions for everything. Some people are genetically predisposed to be horses, for example.

Clone1710

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4128 on: July 28, 2009, 11:09:58 AM »
Thanks.

HokieBT

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4129 on: July 28, 2009, 11:15:37 AM »
Let me know what specific land battles are having problems?  I see yavin 4 may be bugged, are there any others?

edit:   oops, ALL the land battles are messed up....

if you copy these files into your SceneObj folder it should fix it.  Can somebody test and let me know if this works?
http://www.sendspace.com/file/femssb or http://www.2shared.com/file/6880440/f77eae69/SceneObj.html

if so I'll upload the main download at the MBR.

edit: 

bug-fix uploaded on MBR - http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=809
« Last Edit: July 28, 2009, 02:05:45 PM by HokieBT »
 

Geroj

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4130 on: July 28, 2009, 11:24:18 AM »
Let me know what specific land battles are having problems?  I see yavin 4 may be bugged, are there any others?

edit:   oops, ALL the land battles are messed up....

if you copy these files into your SceneObj folder it should fix it.  Can somebody test and let me know if this works?
http://www.sendspace.com/file/femssb or http://www.2shared.com/file/6880440/f77eae69/SceneObj.html

if so I'll upload the main download at the MBR.

I will try

sinhcui

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4131 on: July 28, 2009, 12:11:55 PM »
when you have Patch for Fix Bug
Unable open Scence_Town_......
please call me
Vietnam Mod Was Cancel :(

sinhcui

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4132 on: July 28, 2009, 12:14:50 PM »
oh Sorry my Enlish too bad
so i don't Uderstand
Sorry too much
But I like your mod too much
i think some day it is a best mod
Vietnam Mod Was Cancel :(

sinhcui

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4133 on: July 28, 2009, 01:13:48 PM »
Holy Shit
this SceneObj you take From GangsofGlalow
and this have too much Bug
why you don't test this Before Give to them
Vietnam Mod Was Cancel :(

SmartCheetah

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4134 on: July 28, 2009, 01:20:46 PM »
Can't you just edit your post, kind no-english-speaking sir?
I'm gonna test this patch right away.

HokieBT

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4135 on: July 28, 2009, 01:29:42 PM »

I tested the scene fixes on a few land battles and it seems to work fine.  I uploaded the mod again on MBR, it should be saved game compatible.
updated download with bug fix - http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=809

If you are reporting a bug please be specific.  What planet or scene, what was the issue, provide a screenshot or rgl_log.txt if necessary, etc.
« Last Edit: July 28, 2009, 01:31:47 PM by HokieBT »
 

Graylord

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4136 on: July 28, 2009, 01:43:00 PM »
You might want to edit the OP  :wink:

A politically correct solution is an incorrect solution.
A correct solution wouldn't need to be politically correct.

HokieBT

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Re: Star Wars: Conquest 0.8.2 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4137 on: July 28, 2009, 02:09:58 PM »

yeah, I just did a quick change to the first page, eventually I'll need to update the description and other features, etc.
 

HunterAlpha1

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Re: Star Wars: Conquest 0.8 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4138 on: July 28, 2009, 05:28:41 PM »

I tested the scene fixes on a few land battles and it seems to work fine.  I uploaded the mod again on MBR, it should be saved game compatible.
updated download with bug fix - http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=809

If you are reporting a bug please be specific.  What planet or scene, what was the issue, provide a screenshot or rgl_log.txt if necessary, etc.

link doesnt work
Current Favourite Game: Warband.
  Favourite Warband Mod: Prophecy of Poondor ;)
  Favourite Vanilla Mods: Star Wars Conquest, Old Blood Mod; sadly i can't find a download for it :-(
  Current Installed Games: Diablo II, Uncharted Waters Online, Jedi Knight: Jedi Academy, Warband, M&B, Rogue Survivor, EUO, Morrowind

Bratislav

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Re: Star Wars: Conquest 0.8.2 for M&B 1.010/1.011 - released 5/8/2009
« Reply #4139 on: July 28, 2009, 05:32:09 PM »
I dl it, works fine
One question why cant i deflect laser with lasersaber? I am not sure on this, but it would seam that unles u hawe an sheald u cant fight shoters, they own u? Is this true?
Can u make it somehow that there is skill lightsaber deflect and that u can deflect lasers if u are facing it, something like in jedi academy, or something ^^
TXS