Author Topic: No More Trees 1.2, 1.2a & Burnt Trees Addon 1.0 for 1.003 & 0.808  (Read 30556 times)

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Talak

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No More Trees 1.2, 1.2a & Burnt Trees Addon 1.0 for 1.003

*Updated 25th October 2008*

There are two versions -
No More Trees 1.2 will work with M&B 1.003.
No More Trees 1.2a is for M&B 0.808, for older mods such as The Last Days etc.

Features (No More Trees):
- Removes all leaves from trees; trunks and branches remain
- Removes all bushes
- World Map forests remain

- Should provide framerate boost on older PCs.

Notes:
-Incompatible with any mods that replace the native materials.brf.
-As per the included readme.txt, make sure to place "load_mod_resource = talak_materials" near the very top of the load_resource lines in module.ini, or you'll get untextured meshes.


Features (Burnt Trees Addon):
Makes all branches and trunks look like they've been burnt.  I may have missed some, please let me know.

Please leave feedback and error reports.

No More Trees 1.2a (2.5kb)

No More Trees 1.2 (8kb)

Burnt Trees Addon 1.0 (310kb)

No More Trees:


With Burnt Trees Addon:
« Last Edit: October 25, 2008, 01:40:49 pm by Talak »

Damn

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Re: No More Trees for 0.955
« Reply #1 on: June 17, 2008, 05:53:22 pm »
what's the point of this mod? Improving fps?

Talak

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Re: No More Trees for 0.955
« Reply #2 on: June 17, 2008, 05:59:23 pm »
Yes, it's for those people with less powerful PCs who have trouble with framerates in forests.  eg. this thread.

M@ster-$

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Re: No More Trees for 0.955
« Reply #3 on: June 17, 2008, 06:16:05 pm »
Wow! Sinister look! :o
All the world's a stage, and all the men and women merely players... Æ Shakespeare!

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I AM BASICALY A PROFESSOR OF NORSE MYTHOLOGY. I AM REALTED TO SEVERAL OLD DANISH KINGS.


Markus II

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Re: No More Trees for 0.955
« Reply #4 on: June 17, 2008, 06:43:38 pm »
Ooh, looks creepy.

Nice work Talak. :)
867 A.D. - Lords of War
A Mount & Blade Modification

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Talak

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Re: No More Trees for 0.955
« Reply #5 on: June 17, 2008, 07:23:01 pm »
Thanks :)


At the moment it looks like the world map shares trees with the battle map, so I'm not sure if I can have world map trees with no battle map trees.  I'll look into it more later.

FrisianDude

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Re: No More Trees for 0.955
« Reply #6 on: June 17, 2008, 08:22:18 pm »
Ho Chi Minh trail after a bit of Agent orange:lol:


Might've been usefull when I had a crappy computer, so thanks.  :)
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. A nice link to my mod ;)

Katou

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Re: No More Trees for 0.955
« Reply #7 on: June 18, 2008, 12:04:55 am »
You could increase your Pagefile which helps a lot with the heavily forested areas and the game in general.
http://www.youtube.com/watch?v=j2c00bY73JA

I know its not that clear but you should be able to understand. Let me know if it helps.
(Just trying to help anyone who would really want trees) 8-)
So it seems that my character decided to pitch a tent outside the castle walls and take a nap while a force of 230 strong attacked me in the middle of the night. I was taken prisoner obviously. I wonder what my soldiers and companions were thinking at that point?
Soldier #1 "Look at our Lord!"
Soldier #2 "Watch this, he's going to take on the whole Nordish army by himself."
Soldier #1 "Think 'He' can do that?"
Soldier #2 "...Probably. He did take on 16 bandits on horseback while we all watched."

grailknighthero

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Re: No More Trees for 0.955
« Reply #8 on: June 18, 2008, 03:43:21 am »
Increasing the pagefile doesnt necessarily make things better and can make things worse if your computer tries to access the hd at the same time it is using the pagefile.  You should probably mention that for each mb of pagefile you use, 1 mb is stored on your hard drive and unavailable for other use, so if you have a low gb machine, this is not recommended.
« Last Edit: June 18, 2008, 03:48:23 am by grailknighthero »
The Peasants' Rebellion: Warhammer Battles - a custom battle mod featuring TW/Warhammer style formations/battles for M&B - currently in development.

Katou

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Re: No More Trees for 0.955
« Reply #9 on: June 18, 2008, 04:09:18 am »
Increasing the pagefile doesnt necessarily make things better and can make things worse if your computer tries to access the hd at the same time it is using the pagefile.  You should probably mention that for each mb of pagefile you use, 1 mb is stored on your hard drive and unavailable for other use, so if you have a low gb machine, this is not recommended.

Well with having 4-6GB as a max then you wont go wrong. I put that in the description.
So it seems that my character decided to pitch a tent outside the castle walls and take a nap while a force of 230 strong attacked me in the middle of the night. I was taken prisoner obviously. I wonder what my soldiers and companions were thinking at that point?
Soldier #1 "Look at our Lord!"
Soldier #2 "Watch this, he's going to take on the whole Nordish army by himself."
Soldier #1 "Think 'He' can do that?"
Soldier #2 "...Probably. He did take on 16 bandits on horseback while we all watched."

Talak

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Re: No More Trees for 0.955
« Reply #10 on: June 18, 2008, 05:36:31 am »
World map trees have been restored, unfortunately this means replacing the materials.brf file, which I would rather not do if I can help it, as it would make it incompatible with other mods using this file.  The problem is that I can't find anything so far that uses the map_trees material, which is used for the world map.  The map_tree_meshes.brf file does not use this material.
No download yet, I'm still checking for alternatives.

Edit:  1.0 released on the Repository.
« Last Edit: June 18, 2008, 07:35:35 am by Talak »

Mizari

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Re: No More Trees 1.0 for 0.955 *Updated*
« Reply #11 on: June 18, 2008, 02:49:35 pm »
Good work on the mod :)

Sunhawken

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Re: No More Trees 1.0 for 0.955 *Updated*
« Reply #12 on: June 18, 2008, 02:51:54 pm »
Just what i needed darn thick forest.
I have  to do 85% of the fighting!

killkhergit

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Re: No More Trees 1.0 for 0.955 *Updated*
« Reply #13 on: June 18, 2008, 03:33:12 pm »
I'm making a LOD-pack for the scenery. And as you're now doing tree modeling, I'm asking a few questions here:

- (biggest problem with a few trees) when I decide to go and make the branches simpler I first flatten a branch (from "(" to "I", a side of a branch on snowy_tree_a), then I want to remove the middle -not used- vertex. But it won't let me do that. Instead of removing a vertex or a line anywhere the whole tree model dissapears. I had this problem with: snowy_tree_a and some "aspen_tree" models

- Are tree_e_meshes and tree_meshes being used anymore? The trees seem to have vanished since 0.890...


D'Sparil

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Re: No More Trees 1.0 for 0.955 *Updated*
« Reply #14 on: June 18, 2008, 04:03:48 pm »
Im still using the first version or 0.955. I replaced all the textures with yours, except for trees.dds. This way some trees remain both on the battlefield and map, but it still gets rid of bushes and lesser trees. The performace increase is great, thanks again.
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