Author Topic: Troops should spar with correct weapon types  (Read 2124 times)

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Erwin

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Troops should spar with correct weapon types
« on: June 13, 2008, 02:44:52 am »
Okay. I love the sparring thing. But is it just me, or does it make very little sense for troops who fight with swords and shields to practice with staves? It's not that difficult to make a waster, troops in sparring sessions should spawn with whichever melee weapon-type they use (1h + shield, 1h, 2h, polearm). We already have wasters, they're in use in the arenas, so it shouldn't be very difficult to implement, and it'd add both realism and variety (= fun) to the sparring sessions.
Additionally, the player should be allowed to pick a weapon type to use in sparring instead of having one forced on them.

Shik

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Re: Troops should spar with correct weapon types
« Reply #1 on: June 13, 2008, 02:52:42 am »
I suppose, but I guess the sparring thing is really to practice hand-eye coordination and stuff like that. But yeah, we have 1-h and 2-h practice weapons as well, so why not.

DamienZharkoff

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Re: Troops should spar with correct weapon types
« Reply #2 on: June 13, 2008, 03:11:42 am »
ATM I can own my ill equipped 4 nord huscarl's. If they had two handers vs my one hander though...

fanthor: and btw... one time i ordered my nords to use blunt weapons only... and after some minutes of afk.. 60% of the enemy is dead, and 40%unconcious.. Any explanation?
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Bismarck

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Re: Troops should spar with correct weapon types
« Reply #3 on: June 13, 2008, 07:05:02 am »
They should fight me with their full equipment, so they don't fall unconscious in a few seconds. This could make sparring more interesting.
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The Wandering Knight

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Re: Troops should spar with correct weapon types
« Reply #4 on: June 13, 2008, 03:12:11 pm »
Agreed.  I do not spar with a quarterstaff in hopes of learning better sword and buckler techniques.
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FrisianDude

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Re: Troops should spar with correct weapon types
« Reply #5 on: June 13, 2008, 03:45:17 pm »
Good idea.

Though I don't agree they should spar in their full kit, then sparring against knights or khergit might be a bit of a bother.




EDIT: ":nod:"? Sorry, I wasn't thinking clearly, I believe.
« Last Edit: June 17, 2008, 04:32:47 pm by FrisianDude »
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. A nice link to my mod ;)

tennessee2

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Re: Troops should spar with correct weapon types
« Reply #6 on: June 16, 2008, 10:56:08 pm »
I agree also. It gets a little boring after a while and I love to spar in game. I also like the idea of full equipment. Maybe being able to choose the equipment you and your opponents get to use? If not then the troops you're sparring against should use the weapons that they use in real battles. To add to this idea of sparring, how about sparring while resting on the world map? (I also wish they would add jousting to the training camps and arenas but I'll save that for another topic).

linehand

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Re: Troops should spar with correct weapon types
« Reply #7 on: June 17, 2008, 09:55:23 am »
I think we should choose kit just like we can choose ranged weapon types and mounted weapons.. So we would choose 1 handed (automatically gives shield) 2-handed, or polearm, and then choose the participants.

The participant selection needs to be fixed too, you can't select troops that are too far down in your party list.

Hector

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Re: Troops should spar with correct weapon types
« Reply #8 on: June 17, 2008, 12:31:22 pm »
I think we should choose kit just like we can choose ranged weapon types and mounted weapons.. So we would choose 1 handed (automatically gives shield) 2-handed, or polearm, and then choose the participants.

The participant selection needs to be fixed too, you can't select troops that are too far down in your party list.


To be honest, I don't think sparring should involve mounts, but the option of one hand, two hand or polearm would be good.
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Sulibres

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Re: Troops should spar with correct weapon types
« Reply #9 on: June 17, 2008, 12:34:16 pm »
Completely agreed. But how do we incorporate troop training for ranged weapons?

linehand

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Re: Troops should spar with correct weapon types
« Reply #10 on: June 17, 2008, 01:26:16 pm »
I didn't mean we should have mounted sparring.. I just meant we shoul be able to choose the weapon to train with in the same manner as we can currently choose which weapon to use for the existing mounted training.

I don't think we really need mounted or ranged training for the troops, the existing (player only) mounted and ranged training is alright.

Silver

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Re: Troops should spar with correct weapon types
« Reply #11 on: June 19, 2008, 01:59:44 pm »
It's a good suggestion, but I propose that instead of practice swords and such, the troops just have longer or shorter versions of the quarter staff, that behaves like the different weapons. The could use their own shields.
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tennessee2

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Re: Troops should spar with correct weapon types
« Reply #12 on: June 19, 2008, 04:04:26 pm »
It's a good suggestion, but I propose that instead of practice swords and such, the troops just have longer or shorter versions of the quarter staff, that behaves like the different weapons. The could use their own shields.


Eh, just more work to be done in my opinion. Practice weapons are already implemented in the game, why bother creating more models. I mean it is not tough modeling but still time consuming.

Silver

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Re: Troops should spar with correct weapon types
« Reply #13 on: June 19, 2008, 04:53:25 pm »
It's a good suggestion, but I propose that instead of practice swords and such, the troops just have longer or shorter versions of the quarter staff, that behaves like the different weapons. The could use their own shields.


Eh, just more work to be done in my opinion. Practice weapons are already implemented in the game, why bother creating more models. I mean it is not tough modeling but still time consuming.


Could be done in five seconds in BRF edit. Not that it's strictly necessary, but all troops wouldn't carry around training weapons with them (though if there are only a few places in the world where you can actually train like it is now, it seems as though it's some sort of official training place and that could carry weapons of course).
The society that separates its warriors from its scholars will have its thinking done by cowards, and its fighting done by fools.

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MrRipYourHeadOff

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Re: Troops should spar with correct weapon types
« Reply #14 on: June 25, 2008, 09:25:39 am »
It's a good suggestion, but I propose that instead of practice swords and such, the troops just have longer or shorter versions of the quarter staff, that behaves like the different weapons. The could use their own shields.


Eh, just more work to be done in my opinion. Practice weapons are already implemented in the game, why bother creating more models. I mean it is not tough modeling but still time consuming.


Could be done in five seconds in BRF edit. Not that it's strictly necessary, but all troops wouldn't carry around training weapons with them (though if there are only a few places in the world where you can actually train like it is now, it seems as though it's some sort of official training place and that could carry weapons of course).


Well if you think about it that way, as the commander, you should have to buy training weapons and carry them around for use. Otherwise yeah, it makes sense to just have the training ground have training weapons.

I think training grounds should be inside castles or cities though. And I think you should be able to send your units off to train somewhere else while you're out fighting, then you don't have to run around with an army of greenies that gets slaughtered by any other npc army.