Author Topic: Realistic Steel Textures 2.0 (for 0.960)  (Read 14644 times)

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MAXHARDMAN

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Realistic Steel Textures 2.0 (for 0.960)
« on: May 22, 2008, 08:57:09 AM »
Mod Realistic Steel Textures 2.0  ( for 0.960 (with patch) )

Mod replaces non-realistic dark and bluish steel textures of Native with new shiny and much more realistic ones.
This applies to ALL steel textures including weapons, horses, shields etc.

- Add new environment map to all plate armors , shields , weapons and helms .
- New diffuse and specular textures for all other steel staff .
- Many other improves .

CREDITS:
Author :                    MAXHARDMAN

Some basic textures: Septa Scarabae ( Scarabae Texture Pack v.2.4.0 )


REQUIREMENTS:
For full effects , must be on DirectX 9 and shaders ( and video card must support it ).

IMPORTANT NOTE:
Uninstall is impossible, only reinstall M&B .
Performance is NOT down , maybe only for very old video cards , but if you use DirectX 7 or/and off shaders , performance like in Native.

INSTALLATION:
1) Install RST 2.0 in M&B folder.
2) Install patch for RST 2.0 in M&B folder.

If you already install RST 2.0 for v. 0.95x :
1) Install patch 0.960 for M&B.
2) Install RST 2.0 in M&B folder.
3) Install patch for RST 2.0 in M&B folder.

DOWNLOAD MOD:LINK TO M&B Repository

DOWNLOAD PATCH FOR 0.960:LINK TO M&B Repository


Armor before and after installing mod :




View in game :




Video ( 2.5Mb ), for more good presentation.   
http://www.rapidshare.ru/667558

MODS COMPATIBILITY:
RST 2.0 work with other mods , only if mod don’t change files out Modules folder ( same files like in RST 2.0).
If mod change tableau_materials.txt don’t copy this file , its only for steel effect heraldic shields

For use with other mods :
1) Install mod for Native
2) Open module.ini in *\M&B\Modules\<mod> folder , and place two strings ( after string
load_resource = textures )
#NEW STRINGS
load_resource = new_textures
load_resource = new_materials
3) Copy tableau_materials.txt from *\M&B\Modules\Native folder to *\M&B\Modules\<mod> folder


PS If you like my mod , don’t be too lazy, go to and give you Rating in Repository ! Its need for take atention for other players !  :wink:
« Last Edit: June 26, 2008, 02:41:11 PM by MAXHARDMAN »

Iulik

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Re: Realistic Steel Textures 2.0
« Reply #1 on: May 22, 2008, 01:24:17 PM »
this is great :D thx a lot

Raid

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Re: Realistic Steel Textures 2.0
« Reply #2 on: May 22, 2008, 02:13:59 PM »
Oh! FANTASTIC

Weren

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Re: Realistic Steel Textures 2.0
« Reply #3 on: May 22, 2008, 03:37:34 PM »
Great! But still, I like more the native ones on scale and chainmail armors.
But those shiny plate armors are VERY NICE.

Qlurzach

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Re: Realistic Steel Textures 2.0
« Reply #4 on: May 30, 2008, 07:09:47 AM »
Would this work for the Mount&Blade version 0.953???

P.S. Its real nice work (:

MAXHARDMAN

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Re: Realistic Steel Textures 2.0
« Reply #5 on: May 30, 2008, 07:24:07 AM »
Try  :lol:

Not shure , but maybe RST 2.0 work with 0.953 , but you need install it AFTER 0.953  :wink:

Anyway i start make patch with bugfix and adoptation for 0.953  :wink:

Qlurzach

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Re: Realistic Steel Textures 2.0
« Reply #6 on: May 30, 2008, 10:45:59 AM »
Ooooh okay, thanks :D

And good luck with the great work :D

Qlurzach

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Re: Realistic Steel Textures 2.0
« Reply #7 on: May 30, 2008, 01:21:59 PM »
P.S. The steel textures doesn't work for v0.953, just to let you know in case (:

Erwin

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Re: Realistic Steel Textures 2.0
« Reply #8 on: May 31, 2008, 12:30:08 AM »
Yes they do.
Though I think you overdid it a little on the shiny. It's not supposed to be chrome or mirror, you know. It still is an improvement over native, though.

MAXHARDMAN

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Re: Realistic Steel Textures 2.0
« Reply #9 on: May 31, 2008, 04:09:19 PM »
I ask historical about shines , so they say armours MUST shine , because in ancient times use vinegar and varnish. Vinegar poured in a flank and added sand, then its twisted and the chain mail was cleared. It was done first of all certainly to destroy corrosion. But also appearance mattered. Also it is frequent for a full armour the varnish, including color(and black) was used.  :wink:

Anyway graphical engine not support ( yet  :roll: ) shading for environment shader . So in night and in close buildings shine from full plate and helms is too match . I hope in next vers they make something about this :roll:
« Last Edit: June 20, 2008, 11:48:58 AM by MAXHARDMAN »

udm

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Re: Realistic Steel Textures 2.0
« Reply #10 on: June 03, 2008, 06:25:37 PM »
Thanks! 0.953 can't do without the awesome textures (:

Qlurzach

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Re: Realistic Steel Textures 2.0
« Reply #11 on: June 03, 2008, 07:04:38 PM »
I have a problem after installing the v.0.953 update for the Realistic Steel Textures... Here's a screenshot of the error while M&B was starting-up and processing the INI file. Hm, thanks :D

After that, the game just crashes and refuses to start-up :/

I'd greatly appreciate it if you look into it  :D
« Last Edit: June 03, 2008, 07:07:49 PM by Qlurzach »

MAXHARDMAN

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Re: Realistic Steel Textures 2.0
« Reply #12 on: June 04, 2008, 10:39:13 AM »
to Qlurzach

I check it one more time all work fine .  :roll:

Maybe you forget instal RST 2.0 AFTER install patch for game 0.953 ?
You must install update for RST 2.0 only AFTER that !
Read one more time my INSTALLATION instruction  :wink:

OR maybe you install mod self hendly ( manual) in not right folder . Dont forget mod make for GAME , not for any mod ( but work for all mods if they use Native materials) , Its need install ONLY in M&B folder ! :wink:

If you dont may make right installation , reinstall M&B ( dont need re-register in Internet ! ) after install patch for game 0.953 , and after install in M&B folder (ONLY !) RST 2.0 and next update .


Qlurzach

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Re: Realistic Steel Textures 2.0
« Reply #13 on: June 04, 2008, 12:30:53 PM »
Oohhhh ohhh okay, I think I know whats wrong... I think I just installed the patch without the mod itself...  :mrgreen:

Thanks Max, :D

MAXHARDMAN

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Re: Realistic Steel Textures 2.0
« Reply #14 on: June 11, 2008, 04:59:45 PM »
I make patch for 955 next few days  :wink: