Author Topic: Max Army Size and Morale - Easy to change in scripts.txt  (Read 112901 times)

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Nova123

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #210 on: May 31, 2011, 08:20:36 PM »
Well, there's seven guys that are going to get bored with this game soon after editing all the challenge out of it.

Lol, i only want an opportuniy to finish an enemy faction. I have around 28 hours in the game and the situation of territory ownership is still the same as the beginning, when someone takes a city, one week after the other side takes it back or capture a enemy city so everything is the same.

And even now that i have a 200 soldiers company, i have to flee against +600 armies. And let's not speak about the maintenace of 200 soldiers. It's expensive.

In fact, after all the modifications i did to my charisma, leadership, morale and food, it's still not enough. The game is still broken. One party (mine) can't attack and defend in every place, and i can't count with the stupid AI to do a good work. Waiting for 0.96, with better AI and a faster renown rate adquisiton.

Wow, you really suck at this game. You playing on easiest damage settings too? Is it still a game? lol

TheLionheart

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #211 on: June 01, 2011, 07:45:16 AM »
I have absolutely no idea how to change the script when I open the Native log it only show my saved game, nothing else. I have no Idea how to get my army larger. Help

Berpol

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #212 on: June 01, 2011, 08:05:20 AM »
I have absolutely no idea how to change the script when I open the Native log it only show my saved game, nothing else. I have no Idea how to get my army larger. Help
That was your save game folder which is at a different place from your installation folder.
Look where your Mount&Blade is installed, there you find a folder called modules and under that folder you find the different mods (like native). Open the mod you want to edit and you will find a file called scripts.txt
Schadenfreude ist die ehrlichste Form von Mitleid.

TheLionheart

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #213 on: June 01, 2011, 08:37:32 AM »
Stream downloaded the file from disk, I have no idea where to even look for the file so I can find the module for mount and blade

TheLionheart

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #214 on: June 01, 2011, 09:03:17 AM »
Okay i got to the module and to script page, but I am unable to edit the areas, it says do you wish to replace files, i say yes then it says it is unable to. Help

Berpol

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #215 on: June 01, 2011, 09:41:33 AM »
Okay i got to the module and to script page, but I am unable to edit the areas, it says do you wish to replace files, i say yes then it says it is unable to. Help
If I remember correct you are lacking rights for the folder (even an admin type user might not have them automatically) but I made the changes on my computer so long ago I forgot how to change that. :?
Schadenfreude ist die ehrlichste Form von Mitleid.

Ragnadaam IV

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #216 on: July 02, 2011, 04:20:05 AM »
I saw some ppl asking about how to change the morale values in Warband 1.134. You need to change these values:

(click to show/hide)

The first number is morale when you're king, the second is when you're a normal ppl. First number default is 15 and second number default is 12, i changed mine to those  :D
Bye !

PS: i didn't tested it when you're a king, but it is working when you're a normal ppl, but i think it is that number  :wink:

Pyrate

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #217 on: July 02, 2011, 05:07:34 AM »
Right click on the file or folder you want to edit and click properties.  Click the security tab then click edit.  After that, click users. Next, just click the box next to modify under the allow column and then click okay.  You should be ready to go! :)

Nova123

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #218 on: August 29, 2011, 05:20:28 PM »
I saw some ppl asking about how to change the morale values in Warband 1.134. You need to change these values:

(click to show/hide)

The first number is morale when you're king, the second is when you're a normal ppl. First number default is 15 and second number default is 12, i changed mine to those  :D
Bye !

PS: i didn't tested it when you're a king, but it is working when you're a normal ppl, but i think it is that number  :wink:

Thanks so much for an updated version. Most helpful post on this thread :D

Deathraker

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #219 on: September 24, 2011, 06:12:38 PM »
Anyone know how to change morale values in Native Expansion module? I don't know anything about scripting so I can't really tell. If someone could tell me how to recognise the correct values, then that would work too.

LORD SCHULZIE

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #220 on: September 25, 2011, 09:44:26 PM »
hmmm i found the thing u said to be but i have the warband 1.143 version so i think it has changed so idk what number to change

genjinosuke05

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #221 on: April 03, 2012, 03:58:53 AM »
Don't tell me this thread is dead...
uh!?...what?...Signature? can I eat that?

micky16799

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #222 on: May 06, 2012, 06:25:21 PM »
In my case my morale didn't go up but it doesn't go down anymore, it stays the same unless I battle someone. So I guess if I achieve Excellent morale it will remain the same for always .

Emperor Cygnus

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #223 on: May 07, 2012, 05:06:32 AM »
Ah~ The file looks different in 1.143...

Anyone know how to do this for this version?

Piranesi

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Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #224 on: May 07, 2012, 02:21:36 PM »
Ah~ The file looks different in 1.143...

Anyone know how to do this for this version?
pff ,first