Author Topic: Max Army Size and Morale - Easy to change in scripts.txt  (Read 112901 times)

0 Members and 2 Guests are viewing this topic.

Lyx

  • Sergeant
  • *
  • Mr. "gameplay over realism"
    • View Profile
  • Faction: Neutral
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #15 on: May 12, 2008, 01:00:22 AM »
Heh, you can already get a ridiculous number of troops from villages. All you have to do is get their loyalty up high. With 99 loyalty you can pull 25-35 or so troops out every couple days.
Slightly OT: How would you address this?

Personally, i'd prefer if the "quantity-bonus" for high loyality were lower, but that we'd get better quality earlier. Also, one could "redirect" some of the "loyality-advantage" to something else than troops - i.e. getting trade-bonusses for that village.

Red River

  • Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #16 on: May 12, 2008, 01:10:56 AM »
I'm content with my party size. what I want is to change the AI max army size to somethin' more appropriate with what this game was designed for...

gwharris

  • Sergeant at Arms
  • *
    • View Profile
  • Faction: Neutral
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #17 on: May 12, 2008, 02:27:47 AM »
Heh, you can already get a ridiculous number of troops from villages. All you have to do is get their loyalty up high. With 99 loyalty you can pull 25-35 or so troops out every couple days.

You can do better than that.  If their loyalty changes, then the Recruit Volunteers counter resets.  So, pull the 25-35, take a hostile action like force them to give you supplies, don't take any supplies, pull *another* 25-35, repeat as much as you like.
Click me!


Erwin

  • Squire
  • *
  • Permanently Banned
    • View Profile
  • Faction: Neutral
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #18 on: May 12, 2008, 02:37:13 AM »
Well, there's seven guys that are going to get bored with this game soon after editing all the challenge out of it.
Count me out of that little statistic of yours, I solo most of the time. Challenge enough for you?

Poc

  • Squire
  • *
  • Unbroken
    • View Profile
  • Faction: Swadian
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #19 on: May 12, 2008, 03:24:42 AM »
Hells. YES. Tired of losing men simply out of resting in one place.
Yo.

Llew

  • Cheap ass bum
  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Vaegir
  • MP nick: nK_Llew
  • M&BWB
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #20 on: May 12, 2008, 03:45:26 AM »
Very nice. It'll be useful.


Oh, and welcome back MageLord, haven't seen you in a while.  :)

Red River

  • Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #21 on: May 12, 2008, 03:56:24 AM »
actually it's funny how in this game larger party size has a negative impact on your troops' morale. should be the opposite really. larger armies should have way better morale than small ones. comfort in numbers...

TheMageLord

  • The Handyman Can
  • Knight
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #22 on: May 12, 2008, 06:11:18 AM »
Heh, thanks Llew

I've been lurking, I just haven't posted in a while. I had fun making some mods way back when, then I went on to other games. I still checked this occasionally though, and the .950/.951 releases intrigued me enough to draw me back in. Funnily enough, I was going to go back to modeling for kicks and realised I totally forgot how. Haha, I guess I might play with it till I remember one of these days... I did enjoy making all those swords before.

I've been enjoying .951 way way more with slight modification to these scripts, my char can finally run around with 100+ troops without horrible morale problems. Leadership bonuses really should be scaled up by default, 3 men and 7 morale just isnt worth focusing on leadership.
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

Jericho

  • Sergeant Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
  • MP nick: I don't even bother with MP
  • M&BWB
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #23 on: May 12, 2008, 08:19:17 AM »
Thanks for posting this tweak! If for no other reason than showing everyone who didn’t know this already of the awesome
customization and flexibility of this game. Truly I appreciate that.
 :)
Shredding the rectums of reloading crossbowmen with my couched lance since M&B beta version .808

Hunterh

  • Sergeant
  • *
  • I'll drink from your skull.
    • View Profile
  • Faction: Nord
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #24 on: May 12, 2008, 09:12:56 AM »
As far as I am concerned, renown ought to improve morale... :|

TheMageLord

  • The Handyman Can
  • Knight
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #25 on: May 12, 2008, 09:30:39 AM »
You could edit the script to make renown improve morale, it wouldnt be that hard with the source. You can get .903 source, but im not sure if .903 scripts are 100% compatible with .951 scripts since I haven't tested it. I did notice the .903 morale one is slightly different than the .951 one, but without the .951 source im not sure what the slight difference is. The troop number scripts from .903 and .951 are exactly the same.

I'm happy with having leadership give bigger morale bonuses, though. +30 per point allows plenty big enough armies for me, and makes taking leadership points more meaningful. If renown did everything, why would you even need leadership?
I shall destroy you! I shall cleave off your limbs with a dull axe, rip off your head with my bare hands, tear out your eyes with a rusty SPOON! So please stand there while I find the time. Oh, so busy...

Calodine

  • Southern Poof
  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Neutral
  • MP nick: irc://Calodine
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #26 on: May 13, 2008, 02:24:02 PM »
Hmm...Is there any way of simply changing how much morale each soldier takes, instead of having to give a bonus to something else to balance it?
im digging it. I'd hit that hard man. In fact I'd hit that so hard i'd probably puncture something, and you'd start bleeding internally and shit, and i'd still be ******** you right up until your dead. Then I'd make a protein shake, drink that shit, have a smoke, come back and continue ******** your corpse, and i'd keep ******** it until your ghost had babies.

RayvenQ

  • Knight at Arms
  • *
  • We are Ancient
    • View Profile
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #27 on: May 13, 2008, 03:38:01 PM »
Hmm...Is there any way of simply changing how much morale each soldier takes, instead of having to give a bonus to something else to balance it?

If you'd have read the OP, you'd have seen the 3rd red number (25) is how much renown is needed to gain one troop.
"We're the Death Korp of Krieg son. Did you think that was just a pretty name? We never retreat. We fight and we die, that's the Krieg way" Lieutenant Konarski, 933rd Death Korp of Krieg, Tarsis Ultra.

Calodine

  • Southern Poof
  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Neutral
  • MP nick: irc://Calodine
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #28 on: May 13, 2008, 04:26:21 PM »
Morale, not renown. I was asking if there was any way to lower the morale loss from having soldiers.
im digging it. I'd hit that hard man. In fact I'd hit that so hard i'd probably puncture something, and you'd start bleeding internally and shit, and i'd still be ******** you right up until your dead. Then I'd make a protein shake, drink that shit, have a smoke, come back and continue ******** your corpse, and i'd keep ******** it until your ghost had babies.

TJL

  • Regular
  • *
  • Scrub that muck off this instant Huber Cumberdale
    • View Profile
  • Faction: Neutral
Re: Max Army Size and Morale - Easy to change in scripts.txt
« Reply #29 on: May 13, 2008, 04:33:06 PM »
Great topic, this is what I'll need after a while...  :)
Btw, what is the default max. party size?