Author Topic: Rebels mod v1.1 ready!!!  (Read 6703 times)

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paladinjedi

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Rebels mod v1.1 ready!!!
« on: May 08, 2008, 05:43:49 pm »
Hello to you all. Thanks for trying my first version and encouraging me to continue. I'll never stop, you know...

I know we have newer versions for Mount&Blade but until the new Module System to make new mods...

...

This 1.1 version of Rebels for 0.903 brings much more to the world. Some important new features:

- Timed events -- that means the world changes arround you as you change; you obtain new statuses, people will respond to you differently etc.

- Imprisonable lords -- put them where they belong...

- Main quest -- you actually are on a quest and you can finish the game in two different ways: as a good guy or a bad one. Of course you may still be a vassal and play like in Native with no purpose and therefore no ending

- More dialogs, reflecting the relationship between the character and troops... there is even a romance hidden somewhere....

- Some pictures

Here are a few screenshots:







The mod's link:

                                    http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=1&lid=738

Credits to:

- every fan of Mount&Blade
- nox and his Bandit King for inspiration
- www.pics.am for a few images
- everyone who gave me an advice, thus supporting the mod, Mount&Blade and its players

Good playing... Your Highness...



« Last Edit: May 08, 2008, 05:53:11 pm by paladinjedi »

Nahkis

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Re: Rebels mod v1.1 ready!!!
« Reply #1 on: May 08, 2008, 05:52:58 pm »
Awesome. Downloading now.

pasterz861

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Re: Rebels mod v1.1 ready!!!
« Reply #2 on: May 08, 2008, 06:41:53 pm »
nice mod.  :)
many new cool dialogs

kosmik

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Re: Rebels mod v1.1 ready!!!
« Reply #3 on: May 08, 2008, 06:45:10 pm »
Heheh love those dialogs :D

Servitor

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Re: Rebels mod v1.1 ready!!!
« Reply #4 on: May 08, 2008, 06:58:43 pm »
Funny dialog, Though you might want to change the "hi hi" to "he he" or something alike. I keep reading it as the greeting. Not really important! But still it's those small things that make the difference in the end.

Good Luck,
Servitor
EATRC is much more complicated, bringing along a Mad Emperor, Militaristic Religious Leaders, a Queen with disloyal subordinates, a traitor Tsar, a self proclaiming Padisha, a challenged Kaiser, a prince far away from home, and another prince that has to prove himself; couple this up with treachery, unrest, drama, disloyal brothers, civil disorder and dissatisfaction, madness, bad blood, religious wars, and the ever present threat of complete annihilation. - FuryFire [tEatRC]

Suspect-Device

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Re: Rebels mod v1.1 ready!!!
« Reply #5 on: May 08, 2008, 07:46:50 pm »
well, I can say goodbye to my free time as I conquer caladria

Best free FPS ever has to be Real Life. Most enemies don't fight back, but when the ones that do fight back, they fight back hard. Oh, and there are no respawns. Harsh game, but fun if you can get the hang of it.
Link, please.
Google cant find it.



kosmik

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Re: Rebels mod v1.1 ready!!!
« Reply #6 on: May 08, 2008, 07:52:48 pm »
Yup there goes your real life :wink:

paladinjedi

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Re: Rebels mod v1.1 ready!!!
« Reply #7 on: May 09, 2008, 12:19:46 am »
Funny dialog, Though you might want to change the "hi hi" to "he he" or something alike. I keep reading it as the greeting. Not really important! But still it's those small things that make the difference in the end.

Good Luck,
Servitor


Well, I wanted them to sound a little dolt, they are... Anyway that is only one of many replies, does not happen all the time.
You migh also not be afraid to use the (...) reply when they ask you to sell them your domain. You lose only 5 with their kingdom but your relation with that lord goes to minimum instead... No big loss, eh?

paladinjedi

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Re: Rebels mod v1.1 ready!!!
« Reply #8 on: May 09, 2008, 12:28:22 am »
Also don't hesitate to do the Kidnapped Giirl mission. It's worth it!

I forgot to mention I've changed the mission putting the extra option to add her as a normal officer, like Borcha or Marnid... That way you end the quest, lose the mission points and money (in my opinion almost zero, no big deal) and YOU DON"T HAVE TO AVOID THAT CITY ANYMORE!

She becomes an usual companion and she has quite a personality, don't you think?

Gavan_Lipp

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Re: Rebels mod v1.1 ready!!!
« Reply #9 on: May 09, 2008, 01:37:45 am »
Also don't hesitate to do the Kidnapped Giirl mission. It's worth it!

I forgot to mention I've changed the mission putting the extra option to add her as a normal officer, like Borcha or Marnid... That way you end the quest, lose the mission points and money (in my opinion almost zero, no big deal) and YOU DON"T HAVE TO AVOID THAT CITY ANYMORE!

She becomes an usual companion and she has quite a personality, don't you think?


Well, I'm sold! Downloading now.

caravan_master

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it rocks!
« Reply #10 on: May 10, 2008, 06:51:08 pm »
Ulltrrasupper!!!!!!!!
i like it more than the new 0.950 and 0.951. If this mod will be ported to them it will be the best

Dark Hooligan

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Re: Rebels mod v1.1 ready!!!
« Reply #11 on: May 11, 2008, 12:09:35 am »
really like it :D
only 1 prob :(:(

ERROR: failed is_valid_index(i) (i=5416850); hint_number = 0

does any1 know how to get this fixed?
thx

paladinjedi

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Re: Rebels mod v1.1 ready!!!
« Reply #12 on: May 11, 2008, 04:35:02 pm »
really like it :D
only 1 prob :(:(

ERROR: failed is_valid_index(i) (i=5416850); hint_number = 0

does any1 know how to get this fixed?
thx


When did you meet that error?

Something similar hapens sometimes when you accept a cattle mission. Though I'm not sure what it means I think it's a minor error. Just remember to save often.

Dark Hooligan

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Re: Rebels mod v1.1 ready!!!
« Reply #13 on: May 11, 2008, 11:18:06 pm »
i met it when i just ordered me some cows from a village. had autosave on so if i reload. The game works as long as i dont click or use space (kind of pointless :p)

paladinjedi

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Re: Rebels mod v1.1 ready!!!
« Reply #14 on: May 12, 2008, 10:24:25 am »
i met it when i just ordered me some cows from a village. had autosave on so if i reload. The game works as long as i dont click or use space (kind of pointless :p)


Weird. Never happened an autosave in my case :?: I could always reload.

I don't know how the game autosaves in your case... What options do you use??

For example, I save just before asking for such a mission and if the error pops I can reload and make the mission again. I'll try to search for the cause of this.