Hmm, I spent some time reading and re-reading your companions guide and now I have several questions:
1) The 3 main reasons why companions are still competitive with top-end troops (HAs, Doomguides, Shadow Legion) is that they can get decent WPF but much better equipment, and they're immortal, and they can provide training. Is this right?
2) Does companions being as good as top-end troops depend on you using a 150 or smaller battlesize? Because it's only when you have multiple combat rounds that companion immortality really influences a battle, and that's where First Aid makes a big difference too. Is this right? Or are you using companions mainly to tank/cannon fodder for your precious troops like HAs and Doomguides?
3) How do you fight Noldors for loot? What troops do you use? Because if you want to autocalc them with zerks/glads, you need a larger party size. Correct?
4) What's the best place to farm Rogue Knights for loot? Is it correct that RKs and Noldors are the only parties worth farming for loot?
5) If you're not going to use Riva/Kassim for anything else, is it worth using one of them as a PT/PD trainer and the other as the Ath/Shield trainer? Rayne is not a good agility trainer because he can't max Agi until level 35.
6) Can companions use multiple stacks of missile weapons? Like, can you give Leth a Sapphire Bow and 3x large bags of arrows, and he'll get 126 shots? Wanted to confirm this, because I read somewhere that CKOs can't use multiple stacks of missile weapons.
7) How do you get lordly/masterwork etc gear? If companions reaching full potential depends on this, then you need to prioritize finding top-end equipment. Do you loot it, or do you buy it in stores?
Is it worth giving companions hafted blades? I think they are the only polearms with a swing on horseback.
9) How good is it to have First Aid on your main vs. on Ansen? You can start with 4 in FA, so with 1 point of investment, you can get to 5, for a +2 to Ansen's score. That gives 10+2 total, or 70% of damage healed. Investing 5 more points on your main just takes it from 70% to 80%. Or is it that you want it on your main, because if Ansen gets knocked unconscious, you're SOL? I am also wondering how often you fight battles with multiple rounds. Usually I only fight multiple rounds in sieges (battlesize 350), and that's only because my archers run out of arrows on offense.
10) Is it worth grinding out multiple knighthood order questlines to get multiple suits of lordly armor and extra arbalests, purely to gear up your companions?
11) Is it worth giving mounts to pure archer companions that won't hit riding 6 in a reasonable timeframe? E.g., Diev, Lethaldiran?
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It seems to me that you are right, sher, and I'm really underestimating companions. The right way to think about a companion is more akin to the HA vs. Rogue Knight debate, where RKs are clearly inferior stat-wise but they make up for it with top-end gear. A companion is like a Rogue Knight on steroids, with better equipment and better skills.
Also, it seems to me that if you want to use combat/trainer companions, the best guys are the knights (since they have 400+ WPF and Riding 7) as mounted crossbowmen, and Ediz/Kaverra/Julia/Adonja/Frederick as mounted archers. This latter group can all hit 18 Str/30 Agi around level 30. At this level they would be comparable to Doomguides who can't die, with 20-30% less damage but significantly better armor, charging/knockdown potential and survivability.
Boadice/Diev/Rayne/Kassim/Riva/Leslie are significantly worse, because it takes them a lot longer to get their stats up to competitive levels.