Although the files are released, I still need testers and modders of all levels for Version 19 of the new submod.
1) Testers to report bugs in a logical manner. Wjen you think you see a bug:
a) Write down everything you know about the setting that caused it.
b) Write down the sequence of events that led up to it.
c) See if you can relaunch and hit the bug again.
d) I need your rgl logs if you see any messages on screen or get a failed load.
Remember testing is a serious job. Testers need to savegame before every possible significant interaction and should have at least 3 new savegame files per hour of gameplay.
Since BW only allows 9 savegames to appear, go to your savegame folder and rename the savegames so they don't take up space.
2) I need beginning modders who know how to edit troops or items.
Can you use Morgh's? Try to apply Morgh's to mod system files.
Some opportunities:
a) Make all weapons stats consistent in a given class.
Drax70 started to work on swords, and what you see is his work.
However, I need weapon researchers and modders to make the spears clubs blunts axes level up according to their cost and name.
If I don't hear any offers, I will have to spend 3 hour fixing these myself.
b) Make all armors consistent in a given class. You can work on:
tunics, mail, leathers, dresses, shoes, greaves and helmets
c) make all shields level up according their faction name and stats.
3) Troops: if you see an item you think should belong to a particular factions' troops, let me know.
Submit a new troops.txt to me or, better, fix module_troops directly.
Redleg has done a great start with Troops, but I'm interested in hearing what you see in-game.
1) Testers to report bugs in a logical manner. Wjen you think you see a bug:
a) Write down everything you know about the setting that caused it.
b) Write down the sequence of events that led up to it.
c) See if you can relaunch and hit the bug again.
d) I need your rgl logs if you see any messages on screen or get a failed load.
Remember testing is a serious job. Testers need to savegame before every possible significant interaction and should have at least 3 new savegame files per hour of gameplay.
Since BW only allows 9 savegames to appear, go to your savegame folder and rename the savegames so they don't take up space.
2) I need beginning modders who know how to edit troops or items.
Can you use Morgh's? Try to apply Morgh's to mod system files.
Some opportunities:
a) Make all weapons stats consistent in a given class.
Drax70 started to work on swords, and what you see is his work.
However, I need weapon researchers and modders to make the spears clubs blunts axes level up according to their cost and name.
If I don't hear any offers, I will have to spend 3 hour fixing these myself.
b) Make all armors consistent in a given class. You can work on:
tunics, mail, leathers, dresses, shoes, greaves and helmets
c) make all shields level up according their faction name and stats.
3) Troops: if you see an item you think should belong to a particular factions' troops, let me know.
Submit a new troops.txt to me or, better, fix module_troops directly.
Redleg has done a great start with Troops, but I'm interested in hearing what you see in-game.